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Author Topic: Healing in Cataclysm [Locked]
pattongb  1 star
Posts: 84
Registered: 2002-5-28 12:07:13
Voqar posted:

-Spacelord- posted:

I stopped healing too, my favorite role. It is unbelievable to be nerfed that much. I understand their design but it is too much responsibility for one role while other all they have to do is swear at the healer.



I don't think it's nerfed at all.

People got used to never ending mana, spamming inefficient heals, overhealing ridiculously (you could see meters with most healers over 50% overhealing - that's insanely inefficient - but they could get away with it due to mana mechanics).

I like that healing involves thinking and strategy and is more of a group responsibility. I like that morons who used to just spam healbot wacamole are having to truly learn how to heal. I like that as a tank/healer, I have to really push to minimize incoming damage and strategize more (use CC, pull smarter, etc).

It's a gear thing (most people are undergeared, not enchanted, not gemmed, and going "LOL i'm 329 let me q for heroic".

Undergeared dps morons who don't put out decent dps AND who stand in puddles, don't interrupt, don't pay attention to dmg, etc cause way more stress on healers and tanks.

It's also an eduction thing. People need to learn the mob abilities, kill priorities, pulls, layouts. It'll come along.



^^ THIS. Thank you.

 

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TruthyID  1 star
Posts: 189
Registered: 2010-7-7 12:52:20
Here's an update posted in the thread about the nerf to holy paladins which pertains to all healers:

I apologize for the delay in answers. I was not attempting to avoid questions here. I have a bit more information for you:

It is intended that Protector of the Innocent and Light of Dawn transfer healing through Beacon of Light. Furthermore, we didn’t feel that changing either of those would have fixed the problem. When we looked at the numbers, paladins were getting far more Holy Power from Holy Light using Tower of Radiance than we had predicted they would. This wasn’t a problem of paladins topping healing meters or anything like that. The problem was that paladins could heal much more efficiently than other healers. Healers of equal skill should run out of mana at about the same time. In this situation, we didn’t want to buff everyone else to the paladin level, because we think the experience of priest, druid and shaman healers is playing out as we intended. (But we will keep monitoring things.) We understand some healers still don’t feel that they have enough mana to be able to do their jobs and we understand the design has changed somewhat from the Wrath of the Lich King healing model. However, the heroic dungeons are intended to be challenging. Moreover, the Cataclysm expansion has only been live for a week. Players are still improving their gear, learning the boss fights and getting familiar with the new healing philosophy.
pattongb  1 star
Posts: 84
Registered: 2002-5-28 12:07:13
TruthyID posted:

huldu posted:

Far too many players pick the healer for one reason and that is to be carried through content. Now, the same players complain that it is hard to heal. Yeah, because healing was insanely easy before cata. Healers would fall asleep, go dps and what not in dungeons before cata. What is needed right now is to weed out the crappy players so the real healers can actually shine for once. Healing should never be easy.



If people want to be carried through content they'd be better off rolling dps. Mages can still top meters while doing their taxes.

The complaints don't stem from the new playstyle being hard, they stem from healing not being fun. The new model just fails to deliver the fun factor. The new model isn't even that difficult to master, it just feels underpowered which is frustrating.

It's a sad state of affairs when it's more difficult to heal ICC as a lvl 85 than it was to heal it at lvl 80 even with new talents and better gear.



^^ Sorry Truthy but WRONG WRONG WRONG!

You must have never healed pre-WoTLK.

When you work hard to be good at healing, acquire the necessary gear, get sought after like a valuable commodity, run a difficult pug, using skill and experience you successfully heal a tough run, you sit back smile and say "God Damn that was awesome!"

Thats fun. I experienced it many times pre-WoTLK.

Being picked up as a healer as an afterthought, doing dps because your heals overheal by 20% and your mana pool never dries up....that is NOT fun. Not for a skilled healer anyways.

 

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TruthyID  1 star
Posts: 189
Registered: 2010-7-7 12:52:20
pattongb posted:

^^ Sorry Truthy but WRONG WRONG WRONG!

You must have never healed pre-WoTLK.

When you work hard to be good at healing, acquire the necessary gear, get sought after like a valuable commodity, run a difficult pug, using skill and experience you successfully heal a tough run, you sit back smile and say "God Damn that was awesome!"

Thats fun. I experienced it many times pre-WoTLK.

Being picked up as a healer as an afterthought, doing dps because your heals overheal by 20% and your mana pool never dries up....that is NOT fun. Not for a skilled healer anyways.



I'm not sure why people keep assuming that people who don't enjoy the new Ghostcrawler healing are "wrath facerollers." As a matter of fact I've been healing endgame since BRD was a raid. That said, someone's WoW bona fides don't have any impact on whether or not this system is fun, and frankly, it's not.

The new healing system isn't difficult, it's boring and frustrating. Healers feel impotent and much of the toolbox isn't very useful anymore. If anything a healer is less of a valuable commodity than ever because they don't bring much to the table. It's irritating to play your character optimally and just scrape by because healing is weaker than it's ever been. The system doesn't reward good healing, it punishes all healing.

I would welcome a return to BC style healing but this simply isn't it. In fact it bears only a passing resemblance to BC healing. I decided to reserve judgment on Cat until I hit 85, but I think the naysayers may be onto something, Ghostcrawler and company have no idea wtf they're doing with healers.

Have you tried healing in pvp yet? Based on what I've seen 3s are going to be dominated by 3 dps teams because heals are so lackluster right now. This wasn't the case in BC either.
TruthyID  1 star
Posts: 189
Registered: 2010-7-7 12:52:20
TruthyID posted:

pattongb posted:

^^ Sorry Truthy but WRONG WRONG WRONG!

You must have never healed pre-WoTLK.

When you work hard to be good at healing, acquire the necessary gear, get sought after like a valuable commodity, run a difficult pug, using skill and experience you successfully heal a tough run, you sit back smile and say "God Damn that was awesome!"

Thats fun. I experienced it many times pre-WoTLK.

Being picked up as a healer as an afterthought, doing dps because your heals overheal by 20% and your mana pool never dries up....that is NOT fun. Not for a skilled healer anyways.



I'm not sure why people keep assuming that people who don't enjoy the new Ghostcrawler healing are "wrath facerollers." As a matter of fact I've been healing endgame since vanilla. That said, someone's WoW bona fides don't have any impact on whether or not this system is fun, and frankly, it's not.

The new healing system isn't difficult, it's boring and frustrating. Healers feel impotent and much of the toolbox isn't very useful anymore. If anything a healer is less of a valuable commodity than ever because they don't bring much to the table. It's irritating to play your character optimally and just scrape by because healing is weaker than it's ever been. The system doesn't reward good healing, it punishes all healing.

I would welcome a return to BC style healing but this simply isn't it. In fact it bears only a passing resemblance to BC healing. I decided to reserve judgment on Cat until I hit 85, but I think the naysayers may be onto something, Ghostcrawler and company have no idea wtf they're doing with healers.

Have you tried healing in pvp yet? Based on what I've seen 3s are going to be dominated by 3 dps teams because heals are so lackluster right now. This wasn't the case in BC either.
pattongb  1 star
Posts: 84
Registered: 2002-5-28 12:07:13
Maybe they can make some adjustments.

I would prefer we not go back to faceroll healing though.

I havent played my healer seriously since BC. Its just not rewarding anymore.

Why work hard to get great healing gear, spec healing, and refine your skills, when Ele Shamans were jumping into pugs and healing with no problem??

The class had become the 'hunters' of the casting classes.

 

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GutterSludge  4 stars
Posts: 1,034
Registered: 2005-11-6 10:54:55
TruthyID posted:

Have you tried healing in pvp yet? Based on what I've seen 3s are going to be dominated by 3 dps teams because heals are so lackluster right now. This wasn't the case in BC either.



so, having a tree druid isn't auto-WIN anymore...???

Awesome

 

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slythetove  1 star
Title: Julie's Pool Boy
Posts: 146
Registered: 2001-11-7 11:12:56
TruthyID posted:

I'm not sure why people keep assuming that people who don't enjoy the new Ghostcrawler healing are "wrath facerollers." As a matter of fact I've been healing endgame since BRD was a raid. That said, someone's WoW bona fides don't have any impact on whether or not this system is fun, and frankly, it's not.

The new healing system isn't difficult, it's boring and frustrating. Healers feel impotent and much of the toolbox isn't very useful anymore. If anything a healer is less of a valuable commodity than ever because they don't bring much to the table. It's irritating to play your character optimally and just scrape by because healing is weaker than it's ever been. The system doesn't reward good healing, it punishes all healing.

I would welcome a return to BC style healing but this simply isn't it. In fact it bears only a passing resemblance to BC healing. I decided to reserve judgment on Cat until I hit 85, but I think the naysayers may be onto something, Ghostcrawler and company have no idea wtf they're doing with healers.

Have you tried healing in pvp yet? Based on what I've seen 3s are going to be dominated by 3 dps teams because heals are so lackluster right now. This wasn't the case in BC either.



Exactly right. Right now the healer is an impotent group member, fighting an uphill losing battle, to be blamed for any failure (of any player in the group), and when you do succeed it's not rewarding it's ... relieving at best. I can play amazingly and honestly I'm still climbing uphill against the wind. I'm not a standout if I play well, I just get yelled at slightly less often.

Everyone else leveled up, and my priest leveled down.

--Sly

 

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heiromancerdrackus  2 stars
Title: Is, indeed, a fat ass.
Posts: 274
Registered: 2001-12-24 17:04:55
It gets better with gear, at least that's what I'm noticing on my Resto Shaman. Tanks are taking less damage, DPS health pools are growing to give them more leeway for stupidity, etc.
Foojo  1 star
Posts: 147
Registered: 2008-8-18 16:16:47
slythetove posted:

and when you do succeed it's not rewarding it's ... relieving at best.
--Sly



Yep, it's "thank god that's over".

 

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