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Author Topic: What about DAoC do YOU think causes players to quit? [Locked]
Dragulas_VN
Posts: 7
Registered: 2008-7-1 18:06:23
Stealth groups are what killed it for most of my friends

 

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Zansobar
Posts: 29
Registered: 2006-1-28 15:14:35
DAOC is fully based around competitive PvP. Any new player can NEVER reach the top because there are characters on here that are nearly 10 years old. No point in trying to play a competitive game when the deck is stacked so far in the old toons' favor you have no hope.

Biggest problem is playing on an established old server with hordes of maxed out characters.

Solution would be to launch a new server, but we all know that will never happen.

 

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Connoisseur of MMORPG's
Docmandu  1 star
Posts: 240
Registered: 2005-7-12 00:54:17
Zansobar posted:

DAOC is fully based around competitive PvP. Any new player can NEVER reach the top because there are characters on here that are nearly 10 years old. No point in trying to play a competitive game when the deck is stacked so far in the old toons' favor you have no hope.



Frequent misconception (or excuse?!)
ArkadyTepes  3 stars
Posts: 510
Registered: 2004-1-10 11:08:57
Zansobar posted:

DAOC is fully based around competitive PvP. Any new player can NEVER reach the top because there are characters on here that are nearly 10 years old. No point in trying to play a competitive game when the deck is stacked so far in the old toons' favor you have no hope.

Biggest problem is playing on an established old server with hordes of maxed out characters.

Solution would be to launch a new server, but we all know that will never happen.



within two months there will be huge numbers of rr10+ characters, then the same problem you have with old servers is back again..

so a new server would fix nothing, it would only split/drain the population...

 

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-=no pity for the majority=-
Lazerpewpew
Posts: 8
Registered: 2010-9-7 09:27:01
ToA

But at the moment, people come back, and come back to SHIT rvr.

just noobs running around zerging fg's..
Tejiro
Posts: 1
Registered: 2006-8-17 07:10:40
Maintaining 3 accounts to be fully competetive.

 

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EU: Servants of the Lake | Public Enemies | Deadly Shadows
ArkadyTepes  3 stars
Posts: 510
Registered: 2004-1-10 11:08:57
Tejiro posted:

Maintaining 3 accounts to be fully competetive.



why would you need 3 accounts to be competetive? ..

you dont even need 2... unless you solo, wich then your just going against how the game was designed in the first place.

 

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-=no pity for the majority=-
angryranger  2 stars
Posts: 472
Registered: 2003-3-29 19:17:07
ArkadyTepes posted:

Tejiro posted:

Maintaining 3 accounts to be fully competetive.



why would you need 3 accounts to be competetive? ..


you dont even need 2... unless you solo, wich then your just going against how the game was designed in the first place.



You definitely need at least 2.
ArkadyTepes  3 stars
Posts: 510
Registered: 2004-1-10 11:08:57
angryranger posted:

ArkadyTepes posted:

Tejiro posted:

Maintaining 3 accounts to be fully competetive.



why would you need 3 accounts to be competetive? ..

you dont even need 2... unless you solo, wich then your just going against how the game was designed in the first place.



You definitely need at least 2.



not if you group with other players... cause every group needs buffs and those buffs are on group essential classes called clerics, druids, shamans and healers..

you only *NEED* a bot if you solo.

 

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-=no pity for the majority=-
Neo_____
Posts: 21
Registered: 2004-4-13 15:15:02
Dragulas_VN posted:

Stealth groups are what killed it for most of my friends



 

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