Sounds like you did everything you could as a tank (short of talking with him when he first started running ahead.)
1)Being group-friendly does not mean being a doormat. Or being a charity. (No implied anything here, just trying to set a marker for a "healthy boundary".)
2)Balancing one person's actions against the needs of the group has to be factored in.
3)The other key is the one person's willingness to be part of the group, to help it, not hurt it.
Sounds like this guy's pulls weren't necessarily going to wipe the group (you were keeping up, but it may have been straining the healer), but definitely wasn't adding to it other than his DPS. And he appeared to be self-focused. And inflexible.
It's a judgement call at that point. Do you grit your teeth and keep going? Do you think he could potentially overload the healer or tank and wipe the group? Do you continue to attempt to talk with him in sends while still tanking (so as not to slow the group down), or will doing that put the group at a disadvantage? Do you think, after the initial interaction with him, that he is (a) griefing (b) incompetent (c) unsure and defensive (d) open to dialogue (e) temporarily willing to adjust for the group's needs?
Those are just a few (not all) options depending on the group's desired speed/temperament for going through the instance.
You can use an easy template and just vote to kick if the player is OBVIOUSLY and BLATANTLY putting the group at risk.
You can take time to communicate with a "bad player" in a constructive manner, and see if it temporarily helps the group.
Or you have to use your judgement about whether you actually can help, IF the player is open to it and willing to modify their behavior for group success.
Wow, that sounds very carebear psycho-babble preachy.

Go back to statements about the key is balance: healthy boundary, balancing the group's need, and the willingness of the player to momentarily adapt. Yeah, that's a judgement call.
And like life, in any given situation, you just do the best you can.
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There are those who play tank classes, and those that tank.
The weapon is only as good as the person wielding it.
Free advice is often worth what you pay for it: nothing.
The weapon is only as good as the person wielding it.
Free advice is often worth what you pay for it: nothing.




ea I Ucmed for 12 days straight.."
