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Author Topic: Poll: The resurrection of Dark Age of Camelot ~ [Locked]
angryranger  2 stars
Posts: 472
Registered: 2003-3-29 19:17:07
Olegg posted:

when ToA was released, maybe they should have perhaps only had say 3 MLs. see how they worked...fixed any bugs..saw how long and how many people it took to complete....then when the first 3 MLs were fixed..release another 3.


now? who knows. at lease part of all the suggestions will have to be done.



MLs and artifacts make the game impossible to balance. Nothing but the complete eradication of toa will do.
CrzyHawk  2 stars
Posts: 250
Registered: 2002-2-14 07:53:08
Honestly game balance isn't too bad atm. TOA sucks, I dont like the abilities that are in game, but they have it mostly balanced now.

 

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Belkiolle  1 star
Posts: 144
Registered: 2004-1-14 12:02:15
angryranger posted:

Olegg posted:

when ToA was released, maybe they should have perhaps only had say 3 MLs. see how they worked...fixed any bugs..saw how long and how many people it took to complete....then when the first 3 MLs were fixed..release another 3.

now? who knows. at lease part of all the suggestions will have to be done.



MLs and artifacts make the game impossible to balance. Nothing but the complete eradication of toa will do.



The game is more balanced now than it ever was back in the days before you quit. It's probably the most balanced it's ever been.

 

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Graenma
Posts: 9
Registered: 2003-7-21 15:07:05
Belkiolle posted:

angryranger posted:

Olegg posted:

when ToA was released, maybe they should have perhaps only had say 3 MLs. see how they worked...fixed any bugs..saw how long and how many people it took to complete....then when the first 3 MLs were fixed..release another 3.


now? who knows. at lease part of all the suggestions will have to be done.



MLs and artifacts make the game impossible to balance. Nothing but the complete eradication of toa will do.



The game is more balanced now than it ever was back in the days before you quit. It's probably the most balanced it's ever been.



Here is an idea for Mythic. Advertise that fact (balance!!! ever game usually fails on this) on some websites (mmorpg, vn, massively). Make it free to play, and they would probably get something going again. Mythic needs to attempt the f2p option at this point. What else could they possibly lose? Slowly dying vs. make some money on micro transactions. Game will probably run indiffently with a casual group playing since it costs nothing to hop on from time to time.

 

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Dethevn
Posts: 4
Registered: 2011-2-23 19:20:58
Graenma posted:

Here is an idea for Mythic. Advertise that fact (balance!!! ever game usually fails on this) on some websites (mmorpg, vn, massively). Make it free to play, and they would probably get something going again. Mythic needs to attempt the f2p option at this point. What else could they possibly lose? Slowly dying vs. make some money on micro transactions. Game will probably run indiffently with a casual group playing since it costs nothing to hop on from time to time.



Pretty much the only reason I started DAOC this late is because of lack of advertising. After trying out Rift and reading several threads on DAOC's RvR system on their forums I said what the hell not. So I agree advertising would be the best way.

The only problem with making it F2P is that there is no cover charge since the game is basically free by itself and the company needs to make revenues somehow..
Pesticide-Torment
Posts: 2
Registered: 2009-5-29 13:05:39
Why are you resurrecting something that isn't dead? I still play the game nightly and have a blast.......
Drithe
Posts: 14
Registered: 2002-10-7 20:12:38
I have had the answers to save DAOC for quite some time. I know how to save DAOC and bring it from the abyss and make it very profitable. I also have the greatest of ideas for DAOC 2. Mythic uses several of my ideas, some word for word, for their DAOC expansions. I assume the same fellow, who took my ideas, still reads these boards.


Send me a tell. Give me a job in your company. Drithe/Deerhunter shall do for the game what he did in game .....make it fun and give people a reason to always come back.


End of Line.

 

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Wulf-Ector
Posts: 20
Registered: 2005-8-10 08:00:33
Here's why none of the options would work:


Advertising - the game is old, has a very steep learning curve, has crappy graphics, and requires 2 accounts that cost as much as a modern game to compete in PvP. Even if you attract some new players with advertising they will leave in droves. That's if you could ever even convince EA to spend money on advertising, which you won't because they know it'll all go down the sh$!@#er.


Origins Ruleset


You may attract some old players with this option, but for the most part you would use resources to cannibalize the player base from Ywain. The Origins players would eventually lose interest as was seen with the Classic players, and then you will be left with two half dead clusters, and there's very few servers left to cluster with. Overall there's a great chance this will be the killing blow for the game.


New classes and Abilities


Nobody outside of this game will give a crap if this is brought in, and Mythic can't even balance the existing classes and abilities due to the sheer number of them.


New areas and items


Nobody outside the game will give a crap, it's just a waste of money and at most will buy the game some time before the existing population quits. It would not save the game by any means.


Graphics update


Given the state of the game this would be a waste of resources. You might attract some new players, but the amount of bugs in the game still present after 10 years, the steep learning curve mentioned before, and the poor user interface will drive people away. Overall we'll be left with the same population or possibly a little bit more and less resources for maintenance.

 

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Ravynmagi  4 stars
Title: Moderator
Posts: 1,098
Registered: 2001-12-23 17:10:17
* Advertising.
No, at least not yet. DAOC lost somewhere around 90% of it's subscribers. There is a large base of former DAOC players that probably still keep DAOC on their radar somewhere, hoping that Mythic does something new and exciting for the game. Mythic doesn't need to advertise DAOC to get these people back, they need to do something with the game first.

* Origins.
Not anymore. I was a huge supporter of an Origins server. But I think that window of opportunity closed long ago, the game lost too many people since the idea originally surfaced and I think now the risk is too high that it would just have a negative affect on the game.

* New Classes and Abilities.
Not for me. I think 45 classes and the slew of class, ML, and CL abilities is far more than abundant. Think it's already excessive and cumbersome.

* New Areas and Items.
New zones and equipment, new goals for players to work towards, yeah this does sound very good to me. Probably number 2 on this poll for me though.

* Graphics/UI.
I snuck in "UI", because while I'd love to also see a graphics update, they aren't that bad. It is more the UI that is a wreck. After spending some time away from DAOC and playing pretty much any MMO or RPG made in the last 5 years, I've found DAOC's older UI to be quite a barrier to getting back into the flow of the game. Needs to be fixed up and modernized. EA has repeatedly done this with UO over the years, kinda wish they'd give it a try with DAOC.
Morgash  1 star
Posts: 141
Registered: 2003-1-28 20:53:00
I read through most of this thread, (some people need to learn how to break up their walls of text tho ), and I have to say, it's refreshing to see people call it like it is: Daoc sucks! That is a fact. It's a 10 year old game, and it has been terribly mismanaged. But that also depends on your perspective.

Keep in mind, from the perspective of the company that made the game, it had a business model of two years. Everything else was gravy. And Mythic treated it that way. I don't think they ever thought DAoC was a property worth investing in. They never thought DAoC had much potential beyond those 2-3 years of success, and besides the catacombs graphics update, they did very little to keep DAoC competitive in the market.

I love daoc. Still play. It is still the best game out there, for me. But I can accept the truth too - namely that this game sucks. And I would gladly jump ship for a modern game that can create a top notch pvp system that is not a sideshow like WoW.

Resurrect DAoC? Has anyone asked the question, why should we? When I look at games like AoC, Rift, WAR, and even GW2, it is very clear to me that we should strive for much more than a resurrected DAoC. Let the bitch lie down for good, and let's work toward something that can be entertaining for the next 10 years!

 

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