- Advertising. I'm sure more advertising would help somewhat, but still to retain any new players ads would bring in, a lot of other things would have to happen.
- Origins ruleset. DAOC's history shows that new ruleset servers have largely been a disaster. For one they ruin the population of the older servers. In case you hadn't noticed, there aren't any more servers to cluster with Ywain if you screw up its population with an Origins server. Sure new servers are popular for a few months, but then people get bored of them and leave and the overall population goes down. A better idea would be to create a NF 2.0 that incorporates some of the elements people liked about OF with the better features of NF.
- New classes and abilities. We've reached saturation point with new classes in DAOC. Adding new abilities or types of gear like the Mythirians from Labyrinth could be interesting as long as they aren't ridiculously overpowered and require a lot of grinding or raiding to acquire. Mythic doesn't have the greatest track record on adding new abilities and gear....
- Graphics update. I'm sure it wouldn't hurt as long as they didn't make the new graphics so good that players can't play it on older systems. One of the few things DAOC has going for it is you don't need to have a state of the art computer to play it at maxed settings.
All of these things require dollars and/or dev resources, so the chances of them even being considered are slim to none.
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GW 2: Next!
DAOC [retired]: Meddyck R11 Cleric / Meddyck R11 Druid / Alysson R11 Minstrel / Alyssen R9 Eldritch
Other cancelled MMOs: WAR, SWTOR