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Author Topic: Stun puke nuke [Locked]
Vyxar  2 stars
Title: Arbiter Elegantiarum
Posts: 329
Registered: 2002-3-13 04:54:08
Docmandu posted:

Vyxar posted:

1. Purge 5(3) is on a 5 minute timer (READ less than det9(5)). Spend the points if your play style is such that you don't/won't have a heal for the ~6 seconds you'll be stunned.

2. Getting caught with your pants down is on you it's just a nice way of saying you played poorly. And if you can manage to repeatedly get caught with your pants down in 2x in < 5 minutes then DAOC might not be the game for you. Might I suggest..



1. Ofcourse you could think twice and realize that stun nuke nuke isn't about stoicism/det tanks... as for Purge 5... so mids/albs needs to invest that many RA points to have a chance if they run solo into a hib stun caster.. great.. sounds balanced.. let's hope you won't need the purge to actually outplay the other party when he uses disease, nearsight, ... heaven forbid you actually would need some smarts to win a fight.



Hibs have lower spec delves you mean they have to buy RAs to hit as hard. Different races have different stats you mean they have to buy RAs.... a game with 45 classes isn't all the same as a game with 1 class...... blah blah blah blah


Docmandu posted:

2. 170 L50 hibs in thid... makes it kind of hard to not get caught with your pants down... heck with the lag you'll get stunned before you even see the other player.



So now you are "soloing" in the middle of an enemy zerg?

Docmandu posted:

Anyway it's your typical 'leet response... in the ideal world where everybody runs a balanced group in the open field, stun nuke nuke isn't a problem.. and it wouldn't be a problem for that type of players if that spell was removed anyway, so why does it matter that much to you then anyway?!

Shield slam, which is a 42 spec pt ability and requires melee range has finally been toned down... yet the 8s free 1500 range stun on classes that do way more damage in the duration of that stun, get to keep it.



Actually it's not leet at all bud. And it has nothing to do with groups or balanced groups or open field so you can toss that 2003 insta-reflex defense too. If you plan to continue to go to the Standard List of Excuses for Bad Players Hand Book could you at least try to choose some from the current era. It's 2011 now and 'stun nuke' and 'leetist' and 'lag fest' and everything you've said so far are all dated like stale milk. On the other hand that's why you are such an interesting specimen too. It's that you've been around so long and haven't adapted at all that I hope can be a cautionary tale for others. For the record how high realm rank are the characters you are playing that are having such difficulty with stun nuke? If I had to gamble I'd be going with 9+.

Now as to my actual earlier response, I qualified my responses by invoking an unknown abstract play style because the value of abilities depends highly on play context. Concretely speaking however, if you are a soloer you run high purge or you are an idiot. (This much is true for virtually any class the main exceptions being necros and heavy tanks neither of which really have to deal with stun nuke so I'm assuming you aren't one of them.)

So now that I've cleared up that it's not about me or some perceived 'leet response' let's get back to your whine.

All you did was further demonstrate that your play style is somewhere between absurd and just plain idiotic. You are literally crying about running around solo in the middle of "170 L50 hibs".. so were talking around 2x that many total enemies, in a miniscule amount of space on thid(during an RP farm event mind you), and supposedly your "soloing" (you haven't mentioned how many realm friends you are next to) is ruined by stun nuke.

Seriously, what possible "solo" fight could you have in that area that you could win? Running into an afk level 40 at a zone wall?? Or is it more that you are just leeching in a zerg and a sad pants frowny face sometimes because you get blown up sometimes.

Good god, cry more.

 

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Vyxar
Master Eldritch
Shadow Legacy
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Marubaloobalah - "Mediocre people that don't know they are mediocre are like the homosexual to your hate crime."
GrendelRex  1 star
Posts: 156
Registered: 2004-2-29 09:00:36
Docmandu posted:

. hib caster just fries my nutz unless I have purge up. (unless I'm on my merc, in which case, I laugh at the silly hib trying to stun nuke nuke a det9 stoicism tank, which is like.. all of em)



So stun nuke is OP'd right?
DarkPCK  2 stars
Title: Got to go house is on fire.
Posts: 457
Registered: 2003-12-14 12:38:01
Vladasa posted:

Also, eww on Det 9 Merc. Charge 5 and forget wasting points =o) on Det.


YTB?

 

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Vladasa  2 stars
Posts: 305
Registered: 2009-4-1 09:21:12
DarkPCK posted:

YTB?



Hehe, I don't 8man or zerg anymore... so it's all smallman/solo (since this is what this thread is about). On a solo merc or even a merc in a smallman... if you're running Det 9; you're doing it wrong... not even a question. Then without any DET on a merc you're looking at casted stun lasting 4-5 seconds, if you're dying during that period, then again, you're doing something wrong.

If on a hib caster you're only killing people based on being able to SNN; then you're only going to be killing the weakest type of player. What's the difference between a solo caster being able to stun one person and let fly nukes, or a three man of mids being able to stun a group and drop spears/hammers on them?

To sum up this thread, the issue is a caster stun: that can be resisted, that NEVER lasts the entire listed duration and is the only CC available for 1/3 of the stun casters in Hibernia.

 

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Dramasydle
Title: Outlaw Immortal
Posts: 27
Registered: 2007-7-13 12:20:20
My Eld 2 shots casters so I don't even bother stunning them. Stun is just used as a last resort when needed

 

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Docmandu  1 star
Posts: 240
Registered: 2005-7-12 00:54:17
Vyxar posted:

... wall of text...



You sure spend alot of effort/time in defending stun nuke nuke.. makes you wonder why..

As for zerging and being a "Bad player" .. sure.. you're probably right... I'll solo, smallman, 8v8, zergsurf and even zerg.. got no issues with that.. so what if it's not up to your standards.. I'll play which ever way is most enjoyable at the time... which for the "thid" event meant running ungrouped trying to lure some of the stealthers to gank you, while having to rush back when either hibs/mids made a push... and also just running in there with the rest of the zillion albs while they were in a mexican standoff with the zillion hibs... and guess what.. that's how many people played in there.... might not be your idea of fun, but it's how a large percentage of players play the game. (more so than pure 8v8 or random FG vs FG.. which unfortunately has seem to have gone the way of the dodo)
Docmandu  1 star
Posts: 240
Registered: 2005-7-12 00:54:17
Vladasa posted:

so it's all smallman/solo (since this is what this thread is about). On a solo merc or even a merc in a smallman... if you're running Det 9; you're doing it wrong... not even a question. Then without any DET on a merc you're looking at casted stun lasting 4-5 seconds, if you're dying during that period, then again, you're doing something wrong.



Yeah duuuh a merc with 3k+ HP with 25% CC reduction being able to survive SNN.. no kidding?! Now try the same with a caster with 2k HP and no stoicism.
Docmandu  1 star
Posts: 240
Registered: 2005-7-12 00:54:17
Dramasydle posted:

My Eld 2 shots casters so I don't even bother stunning them. Stun is just used as a last resort when needed



But don't Albs/Mids 1 shot you then?! Since:


Vyxar posted:

Hibs have lower spec delves you mean they have to buy RAs to hit as hard.
Vyxar  2 stars
Title: Arbiter Elegantiarum
Posts: 329
Registered: 2002-3-13 04:54:08
Docmandu posted:

Vyxar posted:

... wall of text...



You sure spend alot of effort/time in defending stun nuke nuke.. makes you wonder why..

As for zerging and being a "Bad player" .. sure.. you're probably right... I'll solo, smallman, 8v8, zergsurf and even zerg.. got no issues with that.. so what if it's not up to your standards.. I'll play which ever way is most enjoyable at the time... which for the "thid" event meant running ungrouped trying to lure some of the stealthers to gank you, while having to rush back when either hibs/mids made a push... and also just running in there with the rest of the zillion albs while they were in a mexican standoff with the zillion hibs... and guess what.. that's how many people played in there.... might not be your idea of fun, but it's how a large percentage of players play the game. (more so than pure 8v8 or random FG vs FG.. which unfortunately has seem to have gone the way of the dodo)



Bud stop trying so hard to make this about me. You do whatever you want I certainly don't care.... but I just have one question:

If it's so fun why are you whining about it?

 

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Vyxar
Master Eldritch
Shadow Legacy
12,11,11,11,10,10,10,9,8,7,7,7,6,6,6,6,5 etc...
Marubaloobalah - "Mediocre people that don't know they are mediocre are like the homosexual to your hate crime."
Docmandu  1 star
Posts: 240
Registered: 2005-7-12 00:54:17
Vyxar posted:

Bud stop trying so hard to make this about me. You do whatever you want I certainly don't care.... but I just have one question:

If it's so fun why are you whining about it?



It's fun.. if you get to play... which stun nuke nuke nuke kind of prevents.. hence get in 1500-1650 range, stun... either purge or /release.

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