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Topic:
Sad players you are. [Locked] |
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Date Posted:
1/1/00 12:00am
Subject:
Sad players you are. |
It's only been a week and a half...
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Guttersludge
People just can't handle the truth.
NeMeFieD said:"  ea I Ucmed for 12 days straight.."
njwCSUS posted:I'm homosexual, so really, its ongoing sexual attraction to my father, not my mother.
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Cawlin Posts: 1,759
Registered: 2005-2-22 07:58:42
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Date Posted:
1/1/00 12:00am
Subject:
Sad players you are. |
First off, there are always cancellations during the Summer months, whether or not the number of those will be above and beyond what is "usual" is yet to be seen.
Second, I don't know where all this data about subscriptions increasing or decreasing and the reasons for that is located, but I would love it if people would link me to it or in some way, shape, or form, elaborate on their source of that information.
Maybe Bliz should implement some sort of "hard" dungeon level for the PuGs that is somewhere between normal and heroic, but gives half the reward points or something. Frankly, I don't understand why blizzard even considers the opinions of the folks who can't be bothered to even read their class abilities and can't be bothered to learn to press more than the DPSMOAR button.
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If ignorance were painful, half the posters here would be on morphine drips.
Everyone playing WoW knows everything about playing two classes: 1) their own and 2) Hunters
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heiromancerdrackus Title: Is, indeed, a fat ass.
Posts: 274
Registered: 2001-12-24 17:04:55
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Date Posted:
1/1/00 12:00am
Subject:
Sad players you are. |
GutterSludge posted:
It's only been a week and a half...
Seriously, and not to sound like I'm beating a dead horse, but it gets significantly easier with gear!!!! .
Week 1 was ATROCIOUSLY hard on me. Week 2, not so bad. Now, at the tail end? Very little problems. Even managed to keep EVERYONE alive on the Prophet fight in H LC when a druid starfalled pack of 4 that was patting over.
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Cawlin Posts: 1,759
Registered: 2005-2-22 07:58:42
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Date Posted:
1/1/00 12:00am
Subject:
Sad players you are. |
heiromancerdrackus posted:
GutterSludge posted:
It's only been a week and a half...
Seriously, and not to sound like I'm beating a dead horse, but it gets significantly easier with gear!!!! .
Week 1 was ATROCIOUSLY hard on me. Week 2, not so bad. Now, at the tail end? Very little problems. Even managed to keep EVERYONE alive on the Prophet fight in H LC when a druid starfalled pack of 4 that was patting over.
To elaborate on and in agreement with both of your remarks: If you remember in BC, people didn't generally consider themselves ready for heroics in green gear. Part of the reason for that was in early BC they had to grind reputation in part, by doing the instances on normal to get the rep for the heroic key. It wasn't until late in BC that a person in "greens" was seen in heroics and even then, were generally being carried by guildies.
The gear people have right now, which they're using to jump right into heroics is essentially the level 70 green gear and quested blues.
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If ignorance were painful, half the posters here would be on morphine drips.
Everyone playing WoW knows everything about playing two classes: 1) their own and 2) Hunters
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TruthyID Posts: 189
Registered: 2010-7-7 12:52:20
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Date Posted:
1/1/00 12:00am
Subject:
Sad players you are. |
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Unfortunately for Blizzard, you reap what you sow. They created an entirely new way to enjoy WoW when they introduced the dungeon finder and it's turning out to be incompatible with the new heroics. People are understandably frustrated because they had found a way of enjoying WoW that worked with their skill level and schedules and for many it's no longer a viable way to play.
Just to preempt those who suggest that "casuals" should just stick to normal dungeons keep in mind that there are only 5 normal dungeons available to lvl 85s and only 3 of those give gear that's better than quest greens. Three relevant dungeons is not enough content for anyone to be satisfied with for any length of time. Clearly the goal was to move people into heroics and beyond and for many it's proving to be a frustrating experience.
I can't imagine how new players must feel after going through the "newer, friendlier leveling experience" and then get into Cataclysm heroics.
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heiromancerdrackus Title: Is, indeed, a fat ass.
Posts: 274
Registered: 2001-12-24 17:04:55
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Date Posted:
1/1/00 12:00am
Subject:
Sad players you are. |
TruthyID posted:
Unfortunately for Blizzard, you reap what you sow. They created an entirely new way to enjoy WoW when they introduced the dungeon finder and it's turning out to be incompatible with the new heroics. People are understandably frustrated because they had found a way of enjoying WoW that worked with their skill level and schedules and for many it's no longer a viable way to play.
Just to preempt those who suggest that "casuals" should just stick to normal dungeons keep in mind that there are only 5 normal dungeons available to lvl 85s and only 3 of those give gear that's better than quest greens. Three relevant dungeons is not enough content for anyone to be satisfied with for any length of time. Clearly the goal was to move people into heroics and beyond and for many it's proving to be a frustrating experience.
I can't imagine how new players must feel after going through the "newer, friendlier leveling experience" and then get into Cataclysm heroics.
You don't go from 1-60 and jump into Cataclysm heroics. 80-85 is not a cakewalk. I'm not trying to argue that it is incredibly difficult, just not a cakewalk.
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Date Posted:
1/1/00 12:00am
Subject:
Sad players you are. |
Mithan and TruthyID are right on with their posts. I miss WOTLK and I think it was far more fun than what is in currently. The game sucks now at level 85 even in Normals. It is just not fun anymore....that is the point of the game right?
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The VNboards are so much fun! Its like my own personal train wreck going 24/7
and noone is actually getting hurt which takes away the guilt of watching.
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Date Posted:
1/1/00 12:00am
Subject:
Sad players you are. |
Has Blizzard announced any broad nerfs, or any at all?
In any event, it was no secret that a sudden increase in challenge and complexity would effect the dungeon finder queues the way they have, greatly reduce participation, and lower the rate at which new runs are generated. People were discussing this back in beta when news and impressions first came leaking out.
I'm glad I've decided to let things take their course, I'll pick it up after the nerfs are implemented, which will improve queue times, and reduce pointless wastes of time in the form of wipes and abandoned runs. I still vividly recall such bleak times from the dark days that were the early Burning Crusade.
I have tried the game a bit at lower levels on a friends account, however, and I'm extremely impressed with that content. Particularly some of the subtle class changes and the goblin starting zone.
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-Peo- Title: Caveat Lector
Posts: 408
Registered: 2005-2-2 08:38:42
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Date Posted:
1/1/00 12:00am
Subject:
Sad players you are. |
I go to a restaurant, they serve crab.
Crab is a bitch to eat. After a while, the restaurant starts serving soup, soup is easy to eat. The restaurant starts to do quite well serving soup.
Then, after they become wildly popular, they stop serving soup and start serving crab again.
And when the customers complain, it is the customers fault because they liked soup?
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SWTOR, Maybe in a year.
Back to WoW for now.
With a lil f2p CoH.
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-Peo- Title: Caveat Lector
Posts: 408
Registered: 2005-2-2 08:38:42
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Date Posted:
1/1/00 12:00am
Subject:
Sad players you are. |
-Mithan- posted:
I just hope we don't enter into a situation where Ghostcrawler and Co, will not want to "lose face" and will keep this design going even longer than it should.
This is exactly what will happen. See BM spec, early WotLK.
To the Tee.
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SWTOR, Maybe in a year.
Back to WoW for now.
With a lil f2p CoH.
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