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Author Topic: Incoming class changes! ... not so great [Locked]
Bremen_Gaheris  1 star
Posts: 182
Registered: 2003-1-29 03:33:24
Unstruck posted:

Just give me a fun game to play with my friends, and stop changing the meaning of "fun" just cause Bob from Blizzard accounting was bored on his disc priest.

In the meantime, I'm moving on. Thankfully, many of my gaming friends feel the same way, so we'll be migrating together.



My thoughts...and actions, exactly. Why was it fun before and just plain boring and "vanilla" now? And how is the new philosophy supposed to be "fun"?


slythetove posted:

Yeah reading your thread reminded me of how much fun I had late in Wrath healing as a smite Disc priest. I was so impressed that they had found yet another way to make healing interesting. I really enjoyed healing 5 mans that way.

Then they blew it in 5 levels.

I thought for sure they screwed up some coefficients somewhere, but this latest post saying healing is basically working like they want makes me very very sad. They WANT this. I can only shake my head and ask "why?"

--Sly



QFT.

 

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Alpha_Swift  1 star
Posts: 97
Registered: 2002-7-16 05:31:22
"To reduce mage control, we are discussing reducing the duration of Frost Nova and Ring of Frost."

Hey Blizz, we wear cloth....we need control to avoid death.

 

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Can someone please answer Fermi's Paradox?
Bremen_Gaheris  1 star
Posts: 182
Registered: 2003-1-29 03:33:24
Alpha_Swift posted:

"To reduce mage control, we are discussing reducing the duration of Frost Nova and Ring of Frost."

Hey Blizz, we wear cloth....we need control to avoid death.



I am sorry Alpha_Swift, that is not in their "vision" for cloth casters to survive. It is more "fun" for them to be insta-gib fodder. Learn to play sir and adapt.

/sarcasm (of course)

 

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siujoey  2 stars
Posts: 280
Registered: 2001-12-26 09:10:44
I don't care what anyone says, WotLK expansion was fun. It suited my play style perfectly.

- LFG was introduced. Fantastic, I pug everything.
- Small 5 mans, and a good number of them. 5 mans can be run in 30 minutes or less. Since I rarely, if ever have 1.5+ hours at a time to play, this is perfect.
- Healing on my priest, shaman, and druid made me really enjoy healing, which I never thought I would.
- Brought BG experience. I am a BG junkie, I love this change.

Cataclysm, by comparison:

- I have heard the dungeons all take FAR longer than WotLK. Not cool.
- Healing is no longer fun. My healing gear is collecting dust.
- Vash'jir was fun. The first time. The 4th time through is making me want to punch things and I don't know that I can just skip it without some permanent repercussions due to phasing. (Stormwind portal, etc.?)

WotLK was easy, I will concede that point. But it was FUN. Challenging doesn't necessarily make it fun. We should remember though, in the beginning the WotLK dungeons weren't the facerolls they are now. H Oculus whipped me a bunch of times before we got it down.

I was always part of the group that thought everyone was overreacting and Cataclysm would be great. But now- I like rated BG's, flying everywhere, and the new low level additions and that is about it. Unfortunately, it seems like they broke everything else I loved about WotLK. It almost feels like they think they made some huge mistakes in WotLK that they are over-compensating for in the opposite direction now. I still think it is a good expansion and worth the money, but I am disappointed. I wanted them to expand on the direction it was going, which was a direction that catered to my playstyle. (Call it casual, scrub, baddie, whatever) I play when I want for as long as I can, and the new expansion just seems to make that harder to do.

 

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siujoey  2 stars
Posts: 280
Registered: 2001-12-26 09:10:44
Alpha_Swift posted:

"To reduce mage control, we are discussing reducing the duration of Frost Nova and Ring of Frost."

Hey Blizz, we wear cloth....we need control to avoid death.



I was expecting worse. My mage feels damn near invincible.

 

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Kriegprojekt  3 stars
Posts: 590
Registered: 2010-4-12 13:06:28
Tatundra posted:

To help settle the Sly/Kriegprojekt debate-


Does the DF always add a hybrid dps/healer for the 3rd dps role? If not, and the DF can throw together 3 "pure casters" for DPS, than that answers the question.



Yeah. I was going to bring this up too. I have to say, in all of my DF groups there always is a DPS/Healer...


 

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Spookysheep  4 stars
Title: Lieker of Cheese
Posts: 1,248
Registered: 2002-1-9 06:49:19
siujoey posted:

Arcilite_I posted:

Auenwing posted:

(Seriously, Korrigan, sweetheart, there are other hardcore players out here. That are raiders. That have raided. That have led raids. In multiple games. WoW is not hard. Being elite in WoW is a joke. This isn't a L2P issue.)


Thanks for the laugh.



Just because it bears repeating. Not that you made a dent in Korrigan's egoarmor, but yeah, words have never been more true.



Just because it bears repeating.... again. For the record, Korrigan's egoarmor is not purple- it's orange. And item level infinity.



 

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Auenwing  3 stars
Title: straightface
Posts: 589
Registered: 2002-12-27 23:23:12
Grimlik posted:




Technically this is a design issue, has nothing to do with coding. Once a design and development has been settled upon coding and implementing it is just the next step. Some would say that the coding and implementation of any project is the easiest part.



Yes, you are correct.


Technically, this is subset of the design issue which could have been taken care of with an industry standard Focus Group test. Trust me, I understand the difference between design and implementation. "Coding" is the generic word I use. Agree that coding is the easiest part. Design should be 80% (minimum) with coding 20%. THEN we can talk about usability testing, QA, etcetera.


Feels like a lot of the design for WoW is determined internally via politics (not unusual).

 

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SlyLoK  1 star
Posts: 74
Registered:
Blizzard cant win.. First the game was getting to easy. Now it seems the game might offer a challenge and people dont like it.
Foojo  1 star
Posts: 147
Registered: 2008-8-18 16:16:47
It was laughably easy.

 

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