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Author Topic: Cataclysm predicted to be the "WoW-killer" we've all been expecting [Locked]
Fedup23  2 stars
Posts: 358
Registered: 2006-7-14 06:15:32
--Syrus-- posted:

I've been away from this thread doing a little bit of research. I now return with the findings of my scientific experiment.

*Waits for the anticipation to build.*

Wrath of the Lich King... is to Call of Duty: Modern Warfare 2 AS Cataclysm is to Call of Duty: Black Ops.

You're Welcome!

*Stomps off*



no no no

WOTLK was like Kratos: God of War
Cataclysm is like the Prince of Persia: Warrior Within
Fedup23  2 stars
Posts: 358
Registered: 2006-7-14 06:15:32
Double Posting DOES make it more true.. so whatever!
Nakal  2 stars
Title: Moderator
Bad Moogle

Posts: 363
Registered: 2002-7-9 11:50:38
What Stormie said.

And what I said earlier, Mistakes should cost you, but it should not insta gib you. Some mistakes are beyond your control. As stated before, lag, computer issues, just a hair out of place because the graphic render is smaller than the effect area etc..

 

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--Syrus--  3 stars
Posts: 536
Registered: 2003-12-2 15:51:47
Fedup23 posted:

--Syrus-- posted:

I've been away from this thread doing a little bit of research. I now return with the findings of my scientific experiment.

*Waits for the anticipation to build.*

Wrath of the Lich King... is to Call of Duty: Modern Warfare 2 AS Cataclysm is to Call of Duty: Black Ops.

You're Welcome!

*Stomps off*



no no no

WOTLK was like Kratos: God of War
Cataclysm is like the Prince of Persia: Warrior Within



Wrong, please don't counter my scientific research with your gibberish, and double posting doesn't make it anymore true. If anyone who actually has some empirical data behind their answers wants to say anything to counter my conclusion it will still be wrong but at least hopefully relevant.

 

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Its Hub. 10 week ban for anybody who disagrees. -Mithan-
kyrv  2 stars
Title: Lord Logicus
Posts: 263
Registered: 2002-1-31 13:09:58
The_Korrigan posted:

Don't make the mistake again. Problem solved. Or are you seriously meaning the content should be dumbed down because of a mistake you made, but that many others don't make?


WotLK: "Blizzard, whaaaa! Heroics are too easy! Give us challenge! It's boring!"

Cata: "Blizzard, whaaaa! Heroics are too hard! I want to faceroll like I was doing in WotLK!"


And if you can't take heroics - as I said, do normals. Join a decent guild. Do your normals with random people, and heroics with at least 3/5 guild members.

Problem solved - and it's way more fun than spamming the same button for 20 minutes without any risk. At least for those who like a challenge.



Not sure why this didn't occur to me before, but isn't this correct? Heroics weren't originally intended as an entitlement, as I recall, they were for people that wanted to and could do harder content. When they first came out, I would not have dreamed to PUG them.


Granted, with wotlk I think they gave everyone a sense of entitlement, and I think the gear train progression depends on everybody doing heroics, so not sure what the answer is.


So I think you're right, but I think Blizzard has for the most part created this situation, whatever and to what extent that situation is.

 

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The_Korrigan  3 stars
Title: Scrub Buster
Posts: 955
Registered: 2001-7-17 03:51:32
kyrv posted:

Not sure why this didn't occur to me before, but isn't this correct? Heroics weren't originally intended as an entitlement, as I recall, they were for people that wanted to and could do harder content. When they first came out, I would not have dreamed to PUG them.

One just has to remember the heroics in TBC to know that this is correct

And I'd like to add, about the so called "one shot" mechanics like the boulder of the last boss in Stonecore... if you don't like those mechanics, do the dungeon in normal mode. Those mechanics are made so that in heroic, one must actually pay attention and not just faceroll his keyboard to top the damage meter.

Yeah, they added raid-like mechanics to 5 man. The good players will deal with it without any problems. The others will have to learn, or... play something else, more easy. This can be normal dungeons in WoW, or another game... *shrug*.

And Nakal, please answer the question I asked: do you really think a mechanic should be removed or dumbed down because you, or rather your group, can't handle it, when thousands of other groups deal with it just fine? If yes, then that's what broken called "self entitlement casuals" in one of his posts recently, I think.

 

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LOTRO: Lifetime account, playing very casually.
WoW: Both accounts canceled for now.
GW2: Future Warrior.
Ayadread  1 star
Posts: 66
Registered: 2006-3-15 11:24:05
If cata is considered too hard, then you aren't doing it right. Most dungeons are completely trivial with cc. And if you don't like the RDF not giving you the proper cc options, learn to /2 forming heroic group, need .... It isn't very hard.

 

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_Swordz_  1 star
Posts: 96
Registered: 2002-9-3 22:04:44
I've only been playing WoW since the first week of December (coaching football [soccer] really has its perks when school is out), and I really haven't found heriocs that difficult. I have no base to compare it to Wrath, but it really hasn't been that bad.

For me, the issue hasn't really been about group make-up, or CC or any of these in-game mechanics. The main issue I've always found is communication. Take Stonecore for example. If you use the RDF for Stonecore, you're bound to find a group with people who don't really know what they are doing, or haven't done the heroic many times. If this is the case, you are going to wipe before the first boss, at least twice in the first boss, and probably not even get pass the third.

However, if you are willing to communicate, it's not bad. Even when I did them for the first time, I always asked people in my guilds vent to explain the fight to me (even if they weren't in my group), or have people in my party explain it to me. Again using Stonecore as an example, if people pay attention to the fight, and don't stare at the boss/their keyboard, it's really trivial. Hell, during the second boss, I have my camera view aimed to the ground so I can focus on when the spikes + lava come.

At least it's a challenge. There is no fun in just being able to completely zerg a zone.

 

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Fedup23  2 stars
Posts: 358
Registered: 2006-7-14 06:15:32
Ayadread posted:

If cata is considered too hard, then you aren't doing it right. Most dungeons are completely trivial with cc. And if you don't like the RDF not giving you the proper cc options, learn to /2 forming heroic group, need .... It isn't very hard.



This actually works very well..

1) If the run goes well you get a chance to find players that you can actually group with AGAIN.
2) Those responding are generally better players knowing they arent going to make complete fools of themselves and have to answer to "reputation".
Fedup23  2 stars
Posts: 358
Registered: 2006-7-14 06:15:32
GutterSludge posted:

All Korrigan is stating, is that he cannot play without the "crutch" of a guild to brace him up. I take my hat off to those people who pug, who are not dependent on others to have fun, and especially to those who realize that different people enjoy different playstyles.



That is a good point.. we have people in our guild that couldnt find their ass with two hands, yet they have all the same heroic/raid achievements as everyone else.. why?.. because its a good guild willing to help out those people that are more "challenged" than the others. Lets face it, its just a game and if some people are less attentive and casual/dont give a rip, then why not bring them along for the fun.. after all they are our friends..not business partners in something that is actually important.

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