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Author Topic: Cataclysm predicted to be the "WoW-killer" we've all been expecting [Locked]
Groooovechampion  1 star
Posts: 229
Registered: 2003-6-30 16:36:01
Expect heroic difficulty nerf across the board some day.

I wonder if the significance of gear would raise again.
edit:
In future the expansion(s), if they will come that is. But for some reason I figure Blizzard would couple it with extreme raiding requirements again.

 

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pattongb  1 star
Posts: 84
Registered: 2002-5-28 12:07:13
--Syrus-- posted:

JaredKorry posted:

It shouldn't have to be that way at all. But, sadly, people are more interested in encouraging and egging on the rude behavior then they are in having serious discussions. They continue to be rude and hateful because their behavior is tolerated and encouraged.



Maybe not but it is that way, and filling the thread with anti-troll hate doesn't help the situation at all. If posters were able to just ignore those few 'rude' posts and carry on with the thread, threads wouldn't blow up like this one.

"Calling out a Troll" does nothing but feed them. You're giving them exactly what they are asking for. When you do this they don't feel called out, you arn't giving them a taste of their own medicine, you are proving to them their tactics work.

You guys are all about maturity? I see none in your tactics. Would you find it acceptable for a partent to throw their food back at the disobient child who is thowing his food at their siblings? What do you think that would lead to, more or less food throwing?

You guys are just too stubborn to walk away because you think that would admit defeat.

You guys are just too stubborn to walk away because you think that would admit defeat.


^^ This

 

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Zero_Washu  2 stars
Posts: 290
Registered: 2001-9-28 05:17:03
I just love the L2P folk. Sorry, Cata's instances were made challenging by nerfing the piss out of healer efficiency. Not much else to it, you essentially have a soft enrage called "the healer runs out of mana" because healers no longer can compensate for mistakes that other people make, like a blown CD, not seeing the fire (because it doesn't draw for certain video cards or across certain textures).

Please don't tell me they worked hard to make it a challenge. All they did was make healers feel as their characters went backwards, seeing spell efficiency drop from eight and six health point per mana point to two health to one except on the punishing slow and low output efficiency spell. Oh yeah, that really was a great mechanic change, make a major part of your player base feel ineffective.

 

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Broken_Kayfabe  1 star
Posts: 248
Registered: 2002-2-16 01:05:01
Groooovechampion posted:

Expect heroic difficulty nerf across the board some day.



It's already happened once, can you imagine what the outcry would have been like if they hadn't changed it near the end of beta?

 

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Bremen_Gaheris  1 star
Posts: 182
Registered: 2003-1-29 03:33:24
Zero_Washu posted:

I just love the L2P folk. Sorry, Cata's instances were made challenging by nerfing the piss out of healer efficiency. Not much else to it, you essentially have a soft enrage called "the healer runs out of mana" because healers no longer can compensate for mistakes that other people make, like a blown CD, not seeing the fire (because it doesn't draw for certain video cards or across certain textures).

Please don't tell me they worked hard to make it a challenge. All they did was make healers feel as their characters went backwards, seeing spell efficiency drop from eight and six health point per mana point to two health to one except on the punishing slow and low output efficiency spell. Oh yeah, that really was a great mechanic change, make a major part of your player base feel ineffective.



This is exactly correct. You should read some of the company shills on the Healer official forums....It's surreal. People literally saying that everything is A ok. No problems here! This new model sucks, especially if you are trying to heal.

 

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The_Korrigan  3 stars
Title: Scrub Buster
Posts: 955
Registered: 2001-7-17 03:51:32
Zero_Washu posted:

I just love the L2P folk. Sorry, Cata's instances were made challenging by nerfing the piss out of healer efficiency. Not much else to it, you essentially have a soft enrage called "the healer runs out of mana" because healers no longer can compensate for mistakes that other people make, like a blown CD, not seeing the fire (because it doesn't draw for certain video cards or across certain textures).

Please don't tell me they worked hard to make it a challenge. All they did was make healers feel as their characters went backwards, seeing spell efficiency drop from eight and six health point per mana point to two health to one except on the punishing slow and low output efficiency spell. Oh yeah, that really was a great mechanic change, make a major part of your player base feel ineffective.

Your little theory would hold water if everybody was performing the same crappy way. But some people INCLUDING CASUALS do just fine in the new heroics, while others totally screw up. How do you explain that?
And don't serve me your video card theory again, please.

Could it be that some play better than others?

 

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Blisteringballs  2 stars
Posts: 272
Registered: 2009-8-12 12:41:21
The_Korrigan posted:

Zero_Washu posted:

I just love the L2P folk. Sorry, Cata's instances were made challenging by nerfing the piss out of healer efficiency. Not much else to it, you essentially have a soft enrage called "the healer runs out of mana" because healers no longer can compensate for mistakes that other people make, like a blown CD, not seeing the fire (because it doesn't draw for certain video cards or across certain textures).

Please don't tell me they worked hard to make it a challenge. All they did was make healers feel as their characters went backwards, seeing spell efficiency drop from eight and six health point per mana point to two health to one except on the punishing slow and low output efficiency spell. Oh yeah, that really was a great mechanic change, make a major part of your player base feel ineffective.

Your little theory would hold water if everybody was performing the same crappy way. But some people INCLUDING CASUALS do just fine in the new heroics, while others totally screw up. How do you explain that?
And don't serve me your video card theory again, please.

Could it be that some play better than others?



You live in a fantastic and magical place.

 

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Unstruck  2 stars
Posts: 260
Registered: 2004-3-24 18:59:13
Healing heroics is fine if two or more of the following conditions are met:

1. You have enough CC.

2. The tank overgears the run.

3. Everyone performs their jobs perfectly. And... I do mean *perfectly*

Using LFD leaves all three of these open to complete randomness. Thus, you need to find people on your own realm who can accomplish these things to the tee.

For a casual gamer, this is extremely difficult. That's the issue here, and that's the reason I stopped playing. Fortunately, Doctor Who is providing all the entertaining I need for my two free hours a night.
The_Korrigan  3 stars
Title: Scrub Buster
Posts: 955
Registered: 2001-7-17 03:51:32
4) find a casual guild, or a guild like mine who has raiders and non raiding members - and enjoy the content with good players.
Note that you don't need 1, 2 and 3 if you have 4. They will be automatically fulfilled.

5) do normal mode dungeons. It's the same dungeons. You get to see the content you "pay for" just as well. Gear up there.

Or of course 6) whine on forums the game is too hard, and hope Blizzard will change it. That's what broken calls the self entitlement casuals, I think. Those who want to keep on facerolling heroics pressing one key and being carried by others like they were doing in WotLK.

Or at last 7) take the easy route and give up when facing a challenge, and watch Dr Who instead. Don't forget to still say on forums the game is too hard.

The antisocial lone wolves refusing to join guilds only reap what they sow. It may take a few tries before finding your ideal guild, but once there, your game experience will be exponentially enhanced.

 

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SWTOR: 50 Jedi Shadow (Tank), 50 Sith Marauder (Annihilation).
LOTRO: Lifetime account, playing very casually.
WoW: Both accounts canceled for now.
GW2: Future Warrior.
Arcilite_I  4 stars
Title: VN's Most Wanted
Posts: 1,260
Registered: 2002-1-27 08:46:24
Thanks for the tips Korrigan!

 

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PvPing since 1977

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