| Author |
Topic:
I wish BGs gave NO rewards/honor/etc if you lose. [Locked] |
Arcilite_I Title: VN's Most Wanted
Posts: 1,260
Registered: 2002-1-27 08:46:24
|
Date Posted:
1/1/00 12:00am
Subject:
I wish BGs gave NO rewards/honor/etc if you lose. |
Ayadread posted:
Arcilite_I posted:
To get back on topic, I agree losing in PvP should give no rewards. Players don't get loot if a boss doesn't die, players shouldn't get anything if they don't win a PvP match/fight.
I'm not going to get into a long, drawn out debate arguing. However, comparing pve encounters to pvp is just down right dumb. One is a scripted encounter which is the same each and every time you do it. The other is based entirely on chance and continuously changes.
I was going to get into that, but like you I didn't want to get into a long, drawn out argument. I'll just say that the only thing dumb is you thinking a player is more difficult to kill than a mob.
-----signature-----
PvPing since 1977
|
Ayadread Posts: 66
Registered: 2006-3-15 11:24:05
|
Date Posted:
1/1/00 12:00am
Subject:
I wish BGs gave NO rewards/honor/etc if you lose. |
I was unaware that players do the same exact thing each and every time you fight one? Maybe at the level of bad at which you pvp at. Then again, you did complain about having a hard time beating a mage with a feral druid...
You have to be trolling because even I cannot believe you're that dumb.
-----signature-----
Daoc - Forever #1
|
Arcilite_I Title: VN's Most Wanted
Posts: 1,260
Registered: 2002-1-27 08:46:24
|
Date Posted:
1/1/00 12:00am
Subject:
I wish BGs gave NO rewards/honor/etc if you lose. |
The only difference between a player and a mob is the number of abilities available for them to utilize at any given time. Once you know these abilities and are able to mentally track their cooldowns, players become as predictable as mobs 99% of the time.
Try not to be so obtuse in your thinking, not everything is as you perceive it.
-----signature-----
PvPing since 1977
|
Ayadread Posts: 66
Registered: 2006-3-15 11:24:05
|
Date Posted:
1/1/00 12:00am
Subject:
I wish BGs gave NO rewards/honor/etc if you lose. |
Obtuse....again, because like a pve boss, players will use the same moves, in the same order, at the same times, each and every time. We're not talking about the bads you are playing against in random no rating bg's. Try and fight someone who actually knows what they're doing, and not bad pally #75678676876 who opens each fight with hammer of justice. No wonder you're bad at pvp.
-----signature-----
Daoc - Forever #1
|
Arcilite_I Title: VN's Most Wanted
Posts: 1,260
Registered: 2002-1-27 08:46:24
|
Date Posted:
1/1/00 12:00am
Subject:
I wish BGs gave NO rewards/honor/etc if you lose. |
I didn't say they do the same thing every time, I said they become predictable. If you're going to insist on trying to argue with me at least read what I type.
-----signature-----
PvPing since 1977
|
Ayadread Posts: 66
Registered: 2006-3-15 11:24:05
|
Date Posted:
1/1/00 12:00am
Subject:
I wish BGs gave NO rewards/honor/etc if you lose. |
Arcilite_I posted:
I didn't say they do the same thing every time, I said they become predictable. If you're going to insist on trying to argue with me at least read what I type.
Please enlighten me as to how they are predictable. Since, you know, you aren't fighting the same people but an entirely different group from bg to bg. I'll try to better read what you write when you actually stop to think before you write.
-----signature-----
Daoc - Forever #1
|
The_Korrigan Title: Scrub Buster
Posts: 955
Registered: 2001-7-17 03:51:32
|
Date Posted:
1/1/00 12:00am
Subject:
I wish BGs gave NO rewards/honor/etc if you lose. |
Broken_Kayfabe posted:
I find your opposition amusing, considering if Blizzard gave away raid loot for simply attempting a boss, not for killing it, you've be having conniptions.
Assumptions make you... you know what you are anyway.
I couldn't care less. What I enjoy is killing the bosses, beating the odds, I couldn't care less about what some random player without skill standing on the IF mailbox to impress the noobs wears. If it makes them feel better, so be it, please give them some loot for spending an evening wiping, it may actually reduce the whining of the scrubs. I've always defended the DIFFICULTY of dungeon/raid encounters, difficulty needed to keep them interesting - I really couldn't care less how people get their gear. All I want is that the scrubs don't get bosses nerfed into oblivion to compensate their lack of skill, gear doesn't matter.
Thing is, gear in PvP also affects OTHER people - those you kill or who get killed without a chance to fight back because they are undergeared. That's why even the losing side must get paid for the effort they made fighting. What you wear in PvP directly affects the opponent, it's different from PvE.
Arcilite_I posted:
The only difference between you and Dums is he goes to enemy territory to slaughter noobs and make them quit, you stand in your safe PvE protected major city being condescending and making people quit.
I wasn't aware I had that power. Not to mention those standing in major cities being condescending are usually the scrubs with welfare epics, the raiders have better things to do.
But if I made a couple of nuisances like you quit, the community can only be better. I'm still impressed I'm able to do that, you guys must really be weak minded to worry so much about what other people just standing there do that you quit the game. Don't let the door hit you where it hurts, and good riddance.
-----signature-----
SWTOR: 50 Jedi Shadow (Tank), 50 Sith Marauder (Annihilation).
LOTRO: Lifetime account, playing very casually.
WoW: Both accounts canceled for now.
GW2: Future Warrior.
|
siujoey Posts: 280
Registered: 2001-12-26 09:10:44
|
Date Posted:
1/1/00 12:00am
Subject:
I wish BGs gave NO rewards/honor/etc if you lose. |
Broken_Kayfabe posted:
The_Korrigan posted:
The real question is: would they indeed try harder - or would they simply just not play BGs at all, therefore increasing your own queue time to astronomical numbers?
With all servers linked there will always be more than the criticial mass needed to keep BGs going, especially if they were IMPROVED by removing the afk leeches and bots by reducing their ability to get rewarded because their team always LOSES. Might actually be MORE people in the random BGs.
But no. Blizzard is too stupid to figure out how to fix things without upsetting their special snowflake overentitled casuals who are used to being rewarded for participation, not for success, much like kindergarteners (and Myk).
I find your opposition amusing, considering if Blizzard gave away raid loot for simply attempting a boss, not for killing it, you've be having conniptions.

This board is so much easier to understand when I just remember that people who have WoW "skills" and take the time to master such a delicate and complex game should be rewarded for putting in so much effort.....
Sorry, I couldn't keep a straight face any more.
Ironic that the ones calling people "special snowflakes" are the ones that are getting bent out of shape because others can obtain the same gear by (gasp!) not putting in as much time. So you will be a little *less* special snowflake? Awwwww. Maybe we can somehow fit your character with an actual E-peen representation that can grow with every kill. That way, everyone can see how much better you are than everyone else with just a glance. Problem solved!
If a casual plays 25% as much as a "hardcore" player, he will earn 25% as much honor (all else being equal). He will take 4 times longer to get the gear. I don't understand the problem here. You're being rewarded proportionally for the time you put in.
-----signature-----
I'm the Dude. So that's what you call me. You know, that or, uh, His Dudeness, or uh, Duder, or El Duderino if you're not into the whole brevity thing.
|
Voqar Posts: 169
Registered: 2001-3-12 10:39:10
|
Date Posted:
1/1/00 12:00am
Subject:
I wish BGs gave NO rewards/honor/etc if you lose. |
There are too many factors involved to say loser deserves nothing, but I do think the ratio of spoils for winning vs losing should be more extreme to encouraging winning.
The problem is, it wouldn't encourage people to do things differently at all, because there are just too many "who gives a crap" players in WoW.
I'll add to this rant by saying, I wish PvP gear didn't have itm lvls in regards PvE content. I'm really tired of seeing nublets in full PvP sets doing 4k in heroics - wrong gear, and no clue how to play. Makes me wonder how they can possibly be anything other than fodder on whatever PvP server they accidentally rolled on.
-----signature-----
Think of how stupid the average person is, and realize half of them are stupider than that
- George Carlin
|
Arcilite_I Title: VN's Most Wanted
Posts: 1,260
Registered: 2002-1-27 08:46:24
|
Date Posted:
1/1/00 12:00am
Subject:
I wish BGs gave NO rewards/honor/etc if you lose. |
Ayadread posted:
Arcilite_I posted:
I didn't say they do the same thing every time, I said they become predictable. If you're going to insist on trying to argue with me at least read what I type.
Please enlighten me as to how they are predictable. Since, you know, you aren't fighting the same people but an entirely different group from bg to bg. I'll try to better read what you write when you actually stop to think before you write.
Arcilite_I posted:
The only difference between a player and a mob is the number of abilities available for them to utilize at any given time. Once you know these abilities and are able to mentally track their cooldowns, players become as predictable as mobs 99% of the time.
Try not to be so obtuse in your thinking, not everything is as you perceive it.
and lol @ Korrigan
-----signature-----
PvPing since 1977
|
|