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Topic:
I wish BGs gave NO rewards/honor/etc if you lose. [Locked] |
Ferrydust Title: Iron Chef Jennifer
Posts: 938
Registered: 2002-9-4 20:32:54
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Date Posted:
1/1/00 12:01am
Subject:
I wish BGs gave NO rewards/honor/etc if you lose. |
Jyiiga posted:
Doing BGs is about the only thing I feel like doing as of late. Problem is (like always) it is heavily populated with people looking for an easy buck. People that want gear but, do not want to work for it.
Maybe, just maybe.. if it was a little more hardcore people would try. -shrug-
Two cents rant of the day!
People would still bot it so now you would be even MORE angry at botters.
darren_cameron posted:
Even before that, my first hope would've been for Blizz to BAN or CANCEL the accounts of chronic afkers and the bots/autofollows. Sure every once in a while, ppl get DCd, emergency phone call etc, but I'm talking about accounts/players that time and time again got reported for afk'ing. F*cking cancel their accounts, or at a minimum ban them from any and all PvP. Blizz has gotten so greedy though, they'll never do it.
These days, a good 25-30% of the players in the BGs I've been in are either afk or otherwise botting or using that f-ing auto-follow script (where they just target random nearby players and auto-follow).
Yeah, the bot situation is horrible. It is unacceptable. I remember when Wow was first out and people on these boards were all bitter about AC bots... which was legal. I think it was Korrigan (sp) who said something to the effect of, "Blizzard bans people first and asks questions later. They would never permit that to happen to their game." And it was true! Blizzard was a banning machine (general speed hacks) and we loved it! Unfortunately they stopped with the mass bannings and now they are in a terrible place. Losing subs because of Cata would be a bad time to start banning. And it might be too late to save their rep. I mean it's been 3 years (?) since they did the mass bannings.
Sociop posted:
That would take care of the AFKers, but server like mine where Ali is out numbered and lose 8 out of 10 we would never get geared as we would constantly be facing a superior geared opponents, we would just end up losing more and more.
There are no 'servers' or battlegroups anymore. We all play together, I played my alliance all weekend with a friend and was at about a 90% win ratio.
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st0rmie Posts: 108
Registered: 2005-4-20 00:33:25
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Date Posted:
1/1/00 12:01am
Subject:
I wish BGs gave NO rewards/honor/etc if you lose. |
Diskent posted:
Whats amazing about this thread is that it is the same thread that has been written about PvP in WoW since PvP started in WoW.
Well, not really. When PvP first started in WoW, nobody got rewards, neither winners nor losers.
Then we got the original honour system, where to get a worthwhile reward, you not only had to win, but keep on winning for many, many hours every week (and never take a week off or else you'd go sliding back down).
It has only been since TBC that the system has been anything like its current form.
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Date Posted:
1/1/00 12:01am
Subject:
I wish BGs gave NO rewards/honor/etc if you lose. |
sarnsereg posted:
Then you run into the problem of 20 hour queue times to play with the 15 people that actually enjoy this games pvp. Not only would people stop doing it just because there are no rewards once you were behind you would be behind forever due to the gear scaling and those people would stop playing too because they could never catch up.
It's obvious that people that want easy and free gear is a problem with wow but no rewards doesn't solve anything and only makes them worse. would you rather have a 2 minute queue and get something for losing or a 2 hour queue just to lose and get nothing?
Good point.
But if we are to dig up old school times, let us not forget about all the tons of things you could do during the wait. Yes, the wait was pretty long but there were items to fight for. Losing, afaik at that time, was not rewarded with welfare honor (or was it? I'm getting rusty with my memory  ).
The motivational thing back then was getting AV faction rep for phat items, which also involved chopping the other player to pieces. Getting specific items was a motive for me too, duh hehe, but the greater one was pvp'ing and as I said before, the warcraft 3 effect of AV.
A bit of a redundant comment, but the game was simply different back then. Same for the mindset.
The game did not have the zone-wise pvp certain Daoc-peeps always wanted but there was a moderate level of realm pride for a while. Imo, it is somewhat gone (and yet again, ymmv).
Off Topic about AV;
I just remembered... that Horde NPC reinforcement zerg you could get with mines and captured loot - they had 2h, while the Ally ones had sword and board. The ally version somehow always sucked ^^
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DaoC, WoW (retired, inactive); WAR (semi active), EVE (active)
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siujoey Posts: 280
Registered: 2001-12-26 09:10:44
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Date Posted:
1/1/00 12:01am
Subject:
I wish BGs gave NO rewards/honor/etc if you lose. |
Broken_Kayfabe posted:
siujoey posted:
Ironic that the ones calling people "special snowflakes" are the ones that are getting bent out of shape because others can obtain the same gear by (gasp!) not putting in as much time. So you will be a little *less* special snowflake? Awwwww. Maybe we can somehow fit your character with an actual E-peen representation that can grow with every kill. That way, everyone can see how much better you are than everyone else with just a glance. Problem solved!
If a casual plays 25% as much as a "hardcore" player, he will earn 25% as much honor (all else being equal). He will take 4 times longer to get the gear. I don't understand the problem here. You're being rewarded proportionally for the time you put in.
Someday you'll learn that there might be other considerations to whether or not you deserve to be rewarded besides how much time you put into it.
Or maybe you won't.
You're right! If only there was another set of PvP activities where winning would mean something! You know, give you a "rating" of some sort. Then, that rating could go up or down depending on your performance. It would be even cooler if you had to have a certain rating before you could use the highest level PvP gear! Also- I believe you should be able to earn more points with a higher rating than those with a lower rating can.
Ah, but these are all pipe dreams......
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Demorak Posts: 300
Registered: 2009-1-16 11:20:55
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Date Posted:
1/1/00 12:01am
Subject:
I wish BGs gave NO rewards/honor/etc if you lose. |
Is 50-75 honor for a loss; when items cost 1200+, really a big deal?
I hate afkers/botters/mouthbreathers in BG's just as much as the next guy. But even I, who loves PvP, would not do them if there was nothing to gain when my team fails. Or when the other team brings a group of five from the same server and dominates a bunch of puggers.
If you want competition where nobody gains anything for a loss, do what Ayadread said (lolrhyme):
Queue up for Arena or Rated BG's. They come with the best rewards and the harshest loss penalties.
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Diskent Posts: 69
Registered: 2009-11-4 09:57:01
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Date Posted:
1/1/00 12:01am
Subject:
I wish BGs gave NO rewards/honor/etc if you lose. |
st0rmie posted:
Diskent posted:
Whats amazing about this thread is that it is the same thread that has been written about PvP in WoW since PvP started in WoW.
Well, not really. When PvP first started in WoW, nobody got rewards, neither winners nor losers.
Then we got the original honour system, where to get a worthwhile reward, you not only had to win, but keep on winning for many, many hours every week (and never take a week off or else you'd go sliding back down).
It has only been since TBC that the system has been anything like its current form.
hmmm, I remember rewards for PvP ladders really soon after they opened the BGs, but I really wasn't talking about the Honor system and niether is the OP.
The OP was whining (QQing to use the boards venacular) about how lame his faction is at PvP. I was talking about PvPers have been bitching about the incompitence of their faction's fellow PvPers since the first BG openned. And nothing laid out on this thread has not bee suggested thousands of times on this board alone.
Finally the greatest myth that "hardcore" PvPers like to espouse is that they want to compete against other hardcore PvPers. It is a complete LIE! PvPers want to fight those that are not as good as they are. It is an easy win. PvP is all about being opportunistic and gaining advantage.
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vn_jurojin Title: Insolent Insomniac
Posts: 205
Registered: 2001-12-20 03:26:39
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Date Posted:
1/1/00 12:01am
Subject:
I wish BGs gave NO rewards/honor/etc if you lose. |
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I think the problem here is the difference between challenge and tedious.
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Cawlin Posts: 1,759
Registered: 2005-2-22 07:58:42
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Date Posted:
1/1/00 12:01am
Subject:
I wish BGs gave NO rewards/honor/etc if you lose. |
vn_jurojin posted:
I think the problem here is the difference between challenge and tedious.
You may be right, but the difference there is HUGELY subjective and no two people will have the same definitions of those terms.
Example: It used to be very entertaining for me to research the math and mechanics behind function in a game. I really loved picking all the details apart and optimizing them and attempting to optimize my characters. To me, that was the challenge. To others, that is unbearable tedium.
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Malachi256 Posts: 158
Registered: 2002-11-12 17:33:28
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Date Posted:
1/1/00 12:01am
Subject:
I wish BGs gave NO rewards/honor/etc if you lose. |
As long as you are not guaranteed to be in a relatively fair match-up, then there has to be a reward just for "sticking it out."
And I've been pvping since vanilla, and my biggest, most consistent complaint is the lack of relatively fair match-ups.
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Explorer / Soloer+Small groups / Some PvP
MMOin' since UO beta, still waiting for UO 2.0 done right
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Date Posted:
1/1/00 12:01am
Subject:
I wish BGs gave NO rewards/honor/etc if you lose. |
Demorak posted:
Is 50-75 honor for a loss; when items cost 1200+, really a big deal?
If it is giving incentive to come in and afk or bot the game, then yes it is.
With all servers linked queue time is a non-issue too.
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Five more minutes then I'm done!
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...yesterday.
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