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Author Topic: Cross-Realm Dungeon Feature Coming Soon [Locked]
Sprawl-zero1eye-  4 stars
Title: IGN Vault Staff
Reziztance iz Futile

Posts: 1,001
Registered: 2002-6-28 03:39:29
Broken_Kayfabe posted: Ferrydust posted:

certain elements of the cross-realm Real ID party system will be premium-based



 

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Making iOS Apps these days at http://zsprawl.com/iOS
Broken_Kayfabe  1 star
Posts: 248
Registered: 2002-2-16 01:05:01
Quazimortal posted:

TruthyID posted:

Last time I checked the official boards had 8 threads that had reached the post limit filled with outrage over charging for this feature and they had started a 9th. Who had the bright idea to further alienate loyal customers just after they announced that they've lost 600k subs?



5 bucks on Ghostcrawler.



I'll take that bet. Ghostcrawler just screws up on in game stuff (pretty much constantly). Something like this, raw greed and disdain for players, reeks of Kotick.

 

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Thanks, but it's been fun
Five more minutes then I'm done!
I've been saying that to myself since
...yesterday.
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Dums  1 star
Title: Moderator
The mystery flavor

Posts: 248
Registered: 2002-10-29 08:17:13
Ferrydust posted:

certain elements of the cross-realm Real ID party system will be premium-based



Rob Pardo, Blizzard senior VP posted:

We chose to go with the subscription-based model instead of that approach. We've taken the approach that we want players to feel like it's a level playing field once they're in WoW. Outside resources don't play into it -- no gold buying, etc. We take a hard line stance against it. What you get out of microtransactions is kind of the same thing and I think our player base would feel betrayed by it. I think that's something else you have to decide on up-front instead of implementing later.



Mounts, pets, even stuff like mobile AH weren't really crossing into the Micro-transaction territory. This one sure is.

I thought we paid a subscription to avoid this stuff?

 

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TruthyID  1 star
Posts: 189
Registered: 2010-7-7 12:52:20
Dums posted:

Ferrydust posted:

certain elements of the cross-realm Real ID party system will be premium-based



Rob Pardo, Blizzard senior VP posted:

We chose to go with the subscription-based model instead of that approach. We've taken the approach that we want players to feel like it's a level playing field once they're in WoW. Outside resources don't play into it -- no gold buying, etc. We take a hard line stance against it. What you get out of microtransactions is kind of the same thing and I think our player base would feel betrayed by it. I think that's something else you have to decide on up-front instead of implementing later.



Mounts, pets, even stuff like mobile AH weren't really crossing into the Micro-transaction territory. This one sure is.

I thought we paid a subscription to avoid this stuff?



I agree, making people pay for in-game features is crossing a line. I really don't see what the upside is for Blizzard in this either. I can't imagine that they'll end up making money on this once you factor in the people that will cancel their subs in disgust.
jojo263  1 star
Posts: 164
Registered: 2003-6-18 14:03:47
for awhile now they have been setting up the game to have subscription plans like Sony has for eq2.. not sure why people are shocked by this.

 

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Get armed
incubi.pt
Posts: 12
Registered: 2004-11-10 03:00:39
not a bad idea, but paying for this its a scandal, i say SCANDAL!

 

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Ugh_Lancelot  3 stars
Title: Ooo...bouncy!
Posts: 766
Registered: 2002-6-17 14:37:05
Dums posted:

Ferrydust posted:

certain elements of the cross-realm Real ID party system will be premium-based



Rob Pardo, Blizzard senior VP posted:

We chose to go with the subscription-based model instead of that approach. We've taken the approach that we want players to feel like it's a level playing field once they're in WoW. Outside resources don't play into it -- no gold buying, etc. We take a hard line stance against it. What you get out of microtransactions is kind of the same thing and I think our player base would feel betrayed by it. I think that's something else you have to decide on up-front instead of implementing later.



Mounts, pets, even stuff like mobile AH weren't really crossing into the Micro-transaction territory. This one sure is.

I thought we paid a subscription to avoid this stuff?


I don't see how these two are incongruous vis-a-vis the "level playing field" statement.

 

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Dums  1 star
Title: Moderator
The mystery flavor

Posts: 248
Registered: 2002-10-29 08:17:13
Ugh_Lancelot posted:

Dums posted:

Ferrydust posted:

certain elements of the cross-realm Real ID party system will be premium-based



Rob Pardo, Blizzard senior VP posted:

We chose to go with the subscription-based model instead of that approach. We've taken the approach that we want players to feel like it's a level playing field once they're in WoW. Outside resources don't play into it -- no gold buying, etc. We take a hard line stance against it. What you get out of microtransactions is kind of the same thing and I think our player base would feel betrayed by it. I think that's something else you have to decide on up-front instead of implementing later.



Mounts, pets, even stuff like mobile AH weren't really crossing into the Micro-transaction territory. This one sure is.

I thought we paid a subscription to avoid this stuff?


I don't see how these two are incongruous vis-a-vis the "level playing field" statement.



Because things like mobile auction house or the guild chat are features that are also available at your computer, in game. This, however, is completely client side, with no free equivalent.

I know it's tinfoily and doomsayish, but think about it. This is a whole new frontier for Blizzard, and really, any subscription based mmo. If this does turn out to be a slippery slope type thing (it may not), you'll soon start to see things we've wanted in game for a very long time become 'premium'.

Take it back to wrath. This would be like saying, "ou can still use the LFG channel on your realm, but in order to access the dungeon finder you need to pay a premium.".

As far as level playing field... I suppose that's a stretch, sure. The fact is that they're two different things, dungeon finder for one set of people and dungeon finder for another.

 

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Dums  1 star
Title: Moderator
The mystery flavor

Posts: 248
Registered: 2002-10-29 08:17:13
I suppose I should add that I don't use RealID

 

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TruthyID  1 star
Posts: 189
Registered: 2010-7-7 12:52:20
Ugh_Lancelot posted:

Dums posted:

Ferrydust posted:

certain elements of the cross-realm Real ID party system will be premium-based



Rob Pardo, Blizzard senior VP posted:

We chose to go with the subscription-based model instead of that approach. We've taken the approach that we want players to feel like it's a level playing field once they're in WoW. Outside resources don't play into it -- no gold buying, etc. We take a hard line stance against it. What you get out of microtransactions is kind of the same thing and I think our player base would feel betrayed by it. I think that's something else you have to decide on up-front instead of implementing later.



Mounts, pets, even stuff like mobile AH weren't really crossing into the Micro-transaction territory. This one sure is.

I thought we paid a subscription to avoid this stuff?


I don't see how these two are incongruous vis-a-vis the "level playing field" statement.



It might not cause any disparity in terms of character power or access to gear but there is something inherently unfair about refusing access to a feature of the game to those who are unable to pay extra for it. Considering that most of us have sunk hundreds of dollars into this game over the years in box and subscription fees it's a bit irritating to be asked to pay extra for an in game feature like that.

Also, the "as long as the playing field remains level it's ok" argument doesn't sit well with me. It has a certain "separate but equal" vibe to it that rubs me the wrong way. It's a bit like saying that as long as everyone gets to the same destination it's ok to make some people sit in the back of the bus.

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