Date Posted:1/1/00 12:00amSubject:
Mordred - The Best DAoC Experience You Could Have
Garbmut posted:
kxsleeper posted: I would love a new mordred server,origins orianted,pre toa and no porting during combat...
let's reset morderd or give us a new pvp server to an origins setting and let's see how it goes.
That idea was shot down by our own TL. He didn't even give it a chance for discussion, he literally shot it down without even offering the idea to whoever he reports to.
No where in that thread did I reject your feedback. Instead, you proceeded to reply to other people who were laughing at your idea stating that I was a horrible TL and a Mythic puppet without giving examples of why or how. I came to defend myself citing my work and what changes were able to be made to improve the ruleset. It was other people who simply laughed.
I think a new PvP server that addresses the problems that lead to people leaving Mordred would be a nice idea. In the meantime I still support character copies from Ywain to Mordred and transfers from Mordred to Ywain as a means to make use of the existing ruleset and save Mordred characters from languishing in an inactive environment.
So, stop slandering me please. You seem to be quite misinformed regarding my work and how I handle feedback, as others have and will also point out.
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Date Posted:1/1/00 12:00amSubject:
Mordred - The Best DAoC Experience You Could Have
LarianLeQuella posted: I'm too much of a nice guy to play Mordred. Even on Mythic sponsored events, people whine and complain so much that the basic objective can't be done and rthey lose out. Phalic craniums tend to rule the server, hence why I stay away. Daamien being the obvious exception!
Hey! We may have killed you at the event, but I did rez you and give you a hug!
I think we also chatted for a while after the event was over.
I have to agree that Daamien was very proactive trying the play dred day and all
the crafting he did for the Invasion guys.
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Date Posted:1/1/00 12:00amSubject:
Mordred - The Best DAoC Experience You Could Have
LarianLeQuella posted: I'm too much of a nice guy to play Mordred. Even on Mythic sponsored events, people whine and complain so much that the basic objective can't be done and rthey lose out. Phalic craniums tend to rule the server, hence why I stay away. Daamien being the obvious exception!
It's no different than being in NF when theirs enemies all over your frontier, except it's everywhere. You simply join a band of like minded individuals and watch each others back. You truly depend on your friends/guild and relationships are that much stronger and rewarding.
I wonder how hard it would be for them to put a porter to Mordred at DL/SF/CS like they did for the Cathal event . Instead of porting to Cathal each would port you to that realms main city. That would just be so awesome. Everyone would be happy then. Those that like Mordred and wish it was alive and those that don't since they dont have to go.
At this point who really cares if albs can use a player crafted hib spear etc...
Date Posted:1/1/00 12:00amSubject:
Mordred - The Best DAoC Experience You Could Have
Anyone who says Daamien was a bad TL, is just full of it.
Daamien was a great TL. He was always willing to discuss any issue, and I know that he was in contact with Mythic.
The real issue was the unresponsiveness of Mythic. They are way too conservative. They don't want to change. That can easily make someone elected to serve as a suggestor for change look ineffective, when that is not actually the truth of the situation.
And Mordred was by far the best gaming experience I ever had. As far as having the gaming experience that everyone remembers so dearly on Mordred, that will never live again.
The essence of Mordred was created by that insane competition amongst everyone. The competition includes leveling and templating, with pvp mixed in even when you did not want it. For those that went through the pain to go through it all, half the joy of the memory is their struggle to deal with the insanity.
Today MLs are free, /lvl 40 and free levels makes leveling a joke, and templates are free, practically. So Rest in Peace old Mordred, you have joined old frontiers in nostalgia land.
The fact is, almost no one solos anymore, including on Ywain, and Mordred is a place for people who like to solo. True soloers have represented about 1 - 5% of total daoc population. That is why Mordred survived as long as it did with such a low population. No other server could have done that.
There is a point where the population is so low that it is ridiculous though, and the low population discourages people from playing period. Mordred passed that threshold, and is dead. Its only chance of revival is an effort external to the server to ignite interest. Highly doubtful that this will be successful, but you never know.
Date Posted:1/1/00 12:00amSubject:
Mordred - The Best DAoC Experience You Could Have
Treekicker posted:
GregorianNox posted: my experience on mordred was:
i created a character
logged in
did /level
got killed at lvl 10 at the trainer
rerolled another toon
logged in
did /level
went to lvl 9
went into the capitalcity
trained to 20
got free gear
ported out of camelot (in this case)
got killed as soon as i passes the archway down to cots
released
ran away from cots
found a place to exp
got killed
logged off mordred and havn't returned since
was it fun? no... was it a "cool" place? no... was it worth my 30mins? probably since now i knew what mordred was all about.
I don't mean to be insulting so please don't take it the wrong way but going into a highly competitive environment COMPLETELY unprepared and exercising pretty much zero common sense is a sure way to have a poor experience. Wandering around cluelessly in a pvp environment and getting killed is your own fault and not a fault of the community.
Let me ask you this...
Would you take a level 30 Alb character to DC bridge at 8pm on a Saturday night and blame the player base when you got smashed in oh about .034 seconds? Because that's the blue server equivalent of the activities you described. Would you then be justified in saying then you knew what DAoC was all about?
You do realize that on Mordred people got xp for killing other people right? When you go to xp you go to a place where mobs spawn right? Sooo...on a pvp server it stands to reason that you would....goooo....tooo....a place where people go frequently of the level you want to kill?? Perhaps even a place where they might just stand there for you? Or maybe an EXTREMELY high traffic area like Cotswold (probably the highest traffic and most dangerous place on the server).
If you had taken the time to learn about the highly competitive environment you were entering you might not have gotten steamrolled right out of the gate. You could have joined an anti-pk guild before ever even leaving a main city. You could have gone to where they were xping with high level players guarding and helping them. You could have gotten to know them, making allies, leveled up and then been one to help others in the same way they helped you. You could have learned how to survive and make the most out of a true sandbox environment.
I understand, that unfortunately for players like me, that most of you really do want a nice easy time with very little challenge for the most part. Then when your completely ready and in the mood to actually be challenged a little bit in certain areas and that's fine, no problemo.
But it does chap my a$$ when you then post in a way that makes YOUR lack of effort, preparedness, and common sense put forth seem to be an insult and the fault of the true pvp players who actually showed up with a plan and a little testicular fortitude.
It chaps me because it gives the pvp environment, which has so much to offer in being truly dynamic, a bad name and many people didn't even give it a shot or went in with a preconceived notion of how bad it was going to be just because of ridiculous unfair posts like yours.
I have to laugh when, daily, someone says in /region, /gu, or /as "man I'm so bored there's nothing to do" as they stand around scratching their arse in the middle of this HUGE game world, x3 on Mordred, and where somehow...you couldn't seem to find an xp spot (other than Cotswold....). People who disdain a game world that isn't boring, simple, and unchallenging because they were just too damn lazy to ever learn what potential it had.
Mythic gave you all an environment that YOU made the rules in, you made the laws, and you controlled the community and you failed due to laziness and weakness.
All you people that complain about being bored on the blue servers make no sense, this is what you asked for. You turned your nose up and a truly dynamic world filled with politics and challenge.
AH f it, I might as well be talking to a brick wall.....
And how did all that "coolness" work out for Mordred in the end? Oh that's right, they have 12 players (half prolly bots) logged on prime time. The bottom line was, Mordred was set up for failure from day one, because assholes get to be assholes. You can't complain about having bad population when your player base has driven away new people who might be interested in playing there. The bottom line is, yeah that guy was un-prepared. BUT, people didn't need to grey gank him either. Choices were made. Mordred players did what they could, and reaped the benefits.
That being said, Mordred had some great ideas. I love the concept of guild vs guild. While I can't control who joins my realm, I can control which guildies I choose to associate myself with. Also, it fixes balance issues. If something's overpowered, just roll one and stfu. You never have to worry about "such and such realm is more powerful, or such and such realm has more population. It's all about your guild selection.
I said years ago, and still feel this way: The best answer would have been "dred-gaheris" with PvE server rules in the homeland so you can exp in peace if you want, and pvp server rules in the frontier. That would have eliminated the exp ganking that drove most players away and maintained the superior balance and GvG combat.
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Aerendar/Aziza - Tristan, retired
Solve a man's problems with violence, help him for a day.
Teach a man to solve his problems with violence, help him for a lifetime. - Belkar, OOTS
Date Posted:1/1/00 12:00amSubject:
Mordred - The Best DAoC Experience You Could Have
CrzyHawk posted: And how did all that "coolness" work out for Mordred in the end? Oh that's right, they have 12 players (half prolly bots) logged on prime time. The bottom line was, Mordred was set up for failure from day one, because assholes get to be assholes. You can't complain about having bad population when your player base has driven away new people who might be interested in playing there. The bottom line is, yeah that guy was un-prepared. BUT, people didn't need to grey gank him either. Choices were made. Mordred players did what they could, and reaped the benefits.
That being said, Mordred had some great ideas. I love the concept of guild vs guild. While I can't control who joins my realm, I can control which guildies I choose to associate myself with. Also, it fixes balance issues. If something's overpowered, just roll one and stfu. You never have to worry about "such and such realm is more powerful, or such and such realm has more population. It's all about your guild selection.
I said years ago, and still feel this way: The best answer would have been "dred-gaheris" with PvE server rules in the homeland so you can exp in peace if you want, and pvp server rules in the frontier. That would have eliminated the exp ganking that drove most players away and maintained the superior balance and GvG combat.
It wasn't the players fault that the server died, it was mythic's fault for neglecting it. Every single game has assholes, and like he said before if you play like an asshole you get treated like an asshole by the others. Whole guilds were kill-on-sight for their asshole behavior, and you can't really punish anyone for being an asshole on blue servers like you can on mordred, so your argument is quite flawed. He said it best, the people who whine were the ones who didn't have any common sense whatsoever.
A pvp/gaheris mix would not be as fun as mordred, but it would be an interesting server.
Date Posted:1/1/00 12:00amSubject:
Mordred - The Best DAoC Experience You Could Have
Ok, let me rephrase this for you. Why did most players not like playing on Mordred? I can tell you, it was not from neglect. Neglect may be a factor in why people who at one time enjoyed it left, but it's not a factor for people who tried the server, didn't like it and left. It's unarguable that the Mordred ruleset was never nearly as popular as the blue servers. It simply was not.
The reason why most people didn't like it was because they didn't like the all out gank fest. That's not a flawed argument, that's a simple fact. You can say they couldn't hack it, weren't prepared, didn't use commmon sense, whatever, and it might even be true. The bottom line is, most people did not enjoy the experience there, and thus you got no new fresh blood. Why is that? The only answer can be "because the existing players made it not fun". This is born out by the pathetic attempt by the perpetrators of this behavior to pawn off the blame on other things. If you guys weren't jackasses, you might have had a better population survive the inevitable population drop of an ancient game.
Only a select few people enjoyed the shit fest that was Mordred...but since you did enjoy it, I can under stand why you wouldn't see things that way; you're looking at the server through rose colored glasses. Just don't be surprised that nobody plays there now. You, the population made new people not want to play there. You are reaping what you have sown. Enjoy.
Let me ask you this: Was the extra fun you had then by creating an environment that most players didn't want to play in worth the fact that it was unsustainable? Or, would the players be better off with a server that may have lacked that edge of your seat paranoia that was a bit more broadly appealing to more players...and thus more sustainable over time?
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Jaziza - Tristan, Dragon Knight;
Tricksyn - Akatsuki
Aerendar/Aziza - Tristan, retired
Solve a man's problems with violence, help him for a day.
Teach a man to solve his problems with violence, help him for a lifetime. - Belkar, OOTS