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Author Topic: November Focus Question - Class Feedback (Spells and Abilities) [Locked]
SaiyanOfDarkness  1 star
Title: Prince of Saiyans
Posts: 176
Registered: 2005-12-8 13:41:54
TheDonia posted:

Friar: Divine intervention, PR


Midgard:

Skald : New RR5



Problem with a Friar getting DI is that albs already have 2 classes with DI, Mid & Hib do not. For PR, that is for ONLY the main healing class (Healer, Cleric, Druid)


I do agree on a new Skald RR5. It's just Jacina's Sash /use2 ability

 

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Cydoc  4 stars
Title: Final Fantasy Vault SM
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Posts: 1,175
Registered: 2008-9-23 19:33:50
DoorknobMLF posted:

McThompson posted:

eldie, chanter, mentalist: root

RM: any 2nd form of CC

wizard: random chance to explode oneself when bolting

druid, cleric, healer shaman: quickcast

all castesr: quickcast on 15 sec timer

I can tell that your favorite class is.. any tank.



LOL was thinking the same thing.


Also, why come no Friar and Warden quickcast?

 

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SaiyanOfDarkness  1 star
Title: Prince of Saiyans
Posts: 176
Registered: 2005-12-8 13:41:54
Kamlauaut posted:

Necromancer: Group ABS buff ( Shade castable while running),



I do agree actually, since a BD gets a group one under supp spec.

 

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SaiyanOfDarkness  1 star
Title: Prince of Saiyans
Posts: 176
Registered: 2005-12-8 13:41:54
Cydoc posted:

DoorknobMLF posted:

McThompson posted:

eldie, chanter, mentalist: root

RM: any 2nd form of CC

wizard: random chance to explode oneself when bolting

druid, cleric, healer shaman: quickcast

all castesr: quickcast on 15 sec timer

I can tell that your favorite class is.. any tank.



LOL was thinking the same thing.


Also, why come no Friar and Warden quickcast?



What about people that have Concentration 3? (30s reuse on forcing quickcast to respawn)

 

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_Tarel_  1 star
Posts: 77
Registered: 2003-9-7 09:04:03
lvl 29 style: Flank

Request the style's effect be changed to stun for 5 seconds instead of 12sec hinder. The other 2 realms have have access to a side stun very early in their career effecting all levels of play especially battlegrounds and endgame. Levels 25 for left axe and 18 for celtic dual respectfully. The style being at lvl 29 would fit since the infiltrator gets more points and has to spec higher to accommodate this style.

 

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DoorknobMLF  3 stars
Posts: 627
Registered: 2008-3-2 09:16:57
Meddyck posted:

Eldritch - baseline energy DD in mana so void elds can debuff like runecarvers

But there's a problem with this. Compare a bolt Eldritch with this new DD to a bolt Runie. I haven't looked at it in a while, but i'm pretty sure the only noticeable difference is that Runemasters have access to a PBT, and Eld's get a baseline hib caster stun. You tell me which one is better. Also I don't even remember if the pbt is in the bolt line for runemasters.

 

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Warriorperson  1 star
Posts: 169
Registered: 2006-6-15 07:09:06
DoorknobMLF posted:

Meddyck posted:

Eldritch - baseline energy DD in mana so void elds can debuff like runecarvers

But there's a problem with this. Compare a bolt Eldritch with this new DD to a bolt Runie. I haven't looked at it in a while, but i'm pretty sure the only noticeable difference is that Runemasters have access to a PBT, and Eld's get a baseline hib caster stun. You tell me which one is better. Also I don't even remember if the pbt is in the bolt line for runemasters.



It isn't. Suppression (which is the line PBT is in) is the utility line, carving is the bolt line.


A 3rd baseline dd for Eldritches would just be to much. Changing the damage type of the void dd makes more sense, but still won't happen. Debuff + dd + bolts + stun on the same caster is to much.

 

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GardianAngel  2 stars
Posts: 333
Registered: 2003-7-29 21:47:48
Daamien posted:

Feel free to fill out the list below with suggestions. Please keep it short, I don't like having to read through paragraphs when you can just say an existing spell/ability.

What single spell or ability would you like to see added to your class, and which line (if applicable) would you put it in?


Albion:

Armsman lower timer on climbing spikes, tactics 45 shield.

Cabalist pet mez cure

Cleric single instant DD on 30 second timer, single instant mez

Friar some rear snare, crush spec, styles in parry spec line

Infiltrator side stun 2nd in chain, old dragonfang

Mercenary side stun, thrust line revamp

Minstrel thrust revamp, single instant mez, shield spec or better evade.

Necromancer pet pathing fixes

Paladin Old Faith Heal at 46-50 chants spec (like cleric group instant)

Reaver old Levi single step chain

Scout fun as is, maybe thrust styles?

Sorcerer up matter spec damage.

Theurgist make pbt instant cast

Wizard bolt in ice spcline

Heretic


Midgard:

Berseker make zerk mode start at 25% crit chance

Bonedancer

Healer

Hunter lower level rear snare in sword

Runemaster spec DD in RC

Savage instant taunt

Shadowblade new RR5

Shaman update mending

Skald shield spec

Spiritmaster

Thane add a snare to aoe dd hammers

Warrior tactics at 45 shield spec

Valkyrie

Warlock


Hibernia:

Animist

Bard

Blademaster fix TW

Champion more hits

Druid

Eldritch spec DD in void

Enchanter

Hero

Mentalist

Nightshade

Ranger raise CDW growth rates

Valewalker

Warden

Bainshee

Vampiir


Mauler

 

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Gardian Angel 50 Paladin
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Posts: 30
Registered: 2004-5-8 00:59:15
Warriorperson posted:

DoorknobMLF posted:

Meddyck posted:

Eldritch - baseline energy DD in mana so void elds can debuff like runecarvers

But there's a problem with this. Compare a bolt Eldritch with this new DD to a bolt Runie. I haven't looked at it in a while, but i'm pretty sure the only noticeable difference is that Runemasters have access to a PBT, and Eld's get a baseline hib caster stun. You tell me which one is better. Also I don't even remember if the pbt is in the bolt line for runemasters.



It isn't. Suppression (which is the line PBT is in) is the utility line, carving is the bolt line.

A 3rd baseline dd for Eldritches would just be to much. Changing the damage type of the void dd makes more sense, but still won't happen. Debuff + dd + bolts + stun on the same caster is to much.



You mean: Debuffs + dd + bolts + stun + nearsight + disease + snares + good rr5... yeah it's too much. Elds are already pretty much perfect. Void only appears weak because light and mana are so strong.

light spec chanters need love a lot more than elds.

 

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ArcApt  1 star
Posts: 52
Registered: 2006-2-15 16:57:37
Voidritches appear weak because they are. Why would an eld bother with green/blue spells when they can have yellow/red?
In essence, you are right the problem is not only with void anyway, but with hibernia lacking things on its base mage trio+animist now of limited use, partly because of the eld's light and mana specs being overloaded with tools to play with.
You believe a baseline mana nuke would be unfair, but that's just what they gave to mid a while ago. Plus several spec nukes on alb casters(wiz earth and ice specs, earth theurgist)and a few others(WL, BD pets).
Hibernia is the least favored realm when it comes to interesting resists-debuff game dynamics, by far. A baseline nuke would just put the realm more in line with the other 2 realms.
The stun on the base hib trio is probably the curse preventing Mythic from balancing the hib mage classes in this aspect, while the quasi-absence of root and uselessness of the stun on tanks has already hampered the realm's effectiveness in group formats for years, before they gave a root to the bard.

Thank baseline stun for nerfing the realm, and keeping most hib mage speclines in the dump!

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