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Author Topic: The lag is becoming unbearable [Locked]
BigSeph
Posts: 8
Registered: 2003-3-29 21:09:09
Auberne posted:

angryranger posted:

So that explains why other games such as eve, with much higher numbers, run flawlessly. Hmmm DAOC and War at the bottom of the pile with this problem.



Different engines, network stack, datacentres, routing... basically, a different game entirely. Together, Mythic's MMO "offering" is giving you a standard of gameplay which hasn't changed for the most part in 9 years. 3000 people primetime on 30 servers, or 3000 people on 1 cluster, either way, its the same.


What's your point? Still no argument thats holding water here. I'll make it simple for you. If the problem was at Mythic, EVERYONE would have the problem, but they don't.



Who is this clown?


Plenty of people have lag issues, and I'm running on a steady 5MB up/down with Raid0 SSDs and the best GeForce on the market.


Listen, we are all VERY HAPPY FOR YOU that you don't have lag issues. Have some cookies, grats irl, etc.


Don't even act like you have some insight into Mythic's server setup, if you think 3k on 30 servers is no different than 3k on a cluster, I have a bridge I want to sell you in Florida.


It's server-side lag, it's ghosting, there's a reason that an entire group running around emain can see the exact same Alb ghosts at the exact same time. If it was one person's connection, nobody else would be able to see it.


So get off your high horse and stop running your mouth and LISTEN to what people are describing. Again, grats on your lagless achievement but I have a real hard time believing you can run up to a tower with 200 mids in it and not see lag ghosting.

 

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newsguy99  1 star
Posts: 85
Registered: 2006-6-22 13:55:54
or, see folks flying outside the tower or keep your at.
This seems to have started around the time Ywain was made.
Never really saw that problem on Devon cluster.

Maybe they should just tear down Ywain, and put Devon back up, and move us all over there.
Since the lag and stuff wasn't as bad as it is on Ywain.

 

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Auberne
Title: The Original RVR Necro
Posts: 46
Registered: 2005-12-7 02:45:54
Oh I get lag, but it doesnt stop me from playing the game or qq'ing about it. I've never get it as bad as some of the crap that's been spouted on here, but I guess i'm lucky. I know when people get on the Internet, they have a tendency to exaggerate but save it for your penis size or something.

I'll be interested what Mythic have to say about it. I suggest use the feedback form next time and save tears in public

 

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Silver_Songman  1 star
Posts: 59
Registered: 2010-8-31 08:58:59
Auberne posted:

I never get any lag or degredation in performance caused by the server/zone/time unless I suddenly run into 100+ enemies in a tower, and even then, I will be able to play perfectly well (dropping only 5-10fps).



Auberne posted:

Oh I get lag, but it doesnt stop me from playing the game or qq'ing about it.
Auberne
Title: The Original RVR Necro
Posts: 46
Registered: 2005-12-7 02:45:54
Silver_Songman posted:

Auberne posted:

I never get any lag or degredation in performance caused by the server/zone/time unless I suddenly run into 100+ enemies in a tower, and even then, I will be able to play perfectly well (dropping only 5-10fps).



Auberne posted:

Oh I get lag, but it doesnt stop me from playing the game or qq'ing about it.




Makes perfect sense to me.. I get lag when i get in a tower with 100+ in it.. what are you saying?

 

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angryranger  2 stars
Posts: 472
Registered: 2003-3-29 19:17:07
Auberne posted:

Oh I get lag, but it doesnt stop me from playing the game or qq'ing about it. I've never get it as bad as some of the crap that's been spouted on here, but I guess i'm lucky. I know when people get on the Internet, they have a tendency to exaggerate but save it for your penis size or something.


I'll be interested what Mythic have to say about it. I suggest use the feedback form next time and save tears in public



naw. I'd rather just laugh.
Silver_Songman  1 star
Posts: 59
Registered: 2010-8-31 08:58:59
Auberne posted:

Silver_Songman posted:

Auberne posted:

I never get any lag or degredation in performance caused by the server/zone/time unless I suddenly run into 100+ enemies in a tower, and even then, I will be able to play perfectly well (dropping only 5-10fps).



Auberne posted:

Oh I get lag, but it doesnt stop me from playing the game or qq'ing about it.




Makes perfect sense to me.. I get lag when i get in a tower with 100+ in it.. what are you saying?



I thought it was funny that you never get lag unless you run into a tower with 100 or more enemies...

...but that later you say you get lag; just not as much as everyone else.


If you NEVER get something...you can't sometimes get it.

Just sounded funny to me. Also that when your argument fell apart you resort to penis insults. That was funny to me too.
_skreWball_  1 star
Posts: 178
Registered: 2005-10-14 04:07:25
AngharadMacsen posted:

Auberne posted:

Together, Mythic's MMO "offering" is giving you a standard of gameplay which hasn't changed for the most part in 9 years. 3000 people primetime on 30 servers, or 3000 people on 1 cluster, either way, its the same.



Umm, nine years ago, we didn't have 3000 people (primetime) on 30 servers. More like 25,000 people on the nineteen servers that DAoC actually ran.

Tonight, the hib population I was seeing with /who was comparable to the hib population on Nimue (the smallest regular server - okay, it was RP) nine years ago.



#1 They changed providers since 9 years ago, they are now hosted through Verizon due to a more inexpensive hosting solution.

#2 There were servers with up to 3k on each (I remember lance and merlin would hit this often many years ago)

#3 Each server could handle up to 3k at the time and yes it did lag back then *occasionally*.

#4 I do believe they have downgraded equipment and connection quality over all.

#5 Peak times is in fact *server side lag*.

#6 It lagged like hell tonight and most week ends anyway.

 

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AngharadMacsen  1 star
Posts: 155
Registered: 2003-3-11 08:41:31
_skreWball_ posted:

#2 There were servers with up to 3k on each (I remember lance and merlin would hit this often many years ago)



Yep. And they were about the only ones.

Note, by the by, that Mythic modified Ywain to support up to 4000. Those changes did NOT coincide with the start of the really bad lag we've seen recently.


_skreWball_ posted:

#3 Each server could handle up to 3k at the time and yes it did lag back then *occasionally*.



Theoretically, anyway. Not sure any but Lance and Merlin were ever put to that test.


_skreWball_ posted:

#4 I do believe they have downgraded equipment and connection quality over all.



Connection quality would not produce lag while showing three green on lag-o-meter. Downgraded equipment would do that. Have they moved to a virtual server? Quite possible.


_skreWball_ posted:

#5 Peak times is in fact *server side lag*.



And off-peak times. Sunday morning isn't the busiest time, but I'm seeing lag ghosts wandering around pretty regularly.


_skreWball_ posted:

#6 It lagged like hell tonight and most week ends anyway.



And continues to do so now.

 

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ArkadyTepes  3 stars
Posts: 510
Registered: 2004-1-10 11:08:57
angryranger posted:

Auberne posted:

angryranger posted:

So that explains why other games such as eve, with much higher numbers, run flawlessly. Hmmm DAOC and War at the bottom of the pile with this problem.



Different engines, network stack, datacentres, routing... basically, a different game entirely. Together, Mythic's MMO "offering" is giving you a standard of gameplay which hasn't changed for the most part in 9 years. 3000 people primetime on 30 servers, or 3000 people on 1 cluster, either way, its the same.

What's your point? Still no argument thats holding water here. I'll make it simple for you. If the problem was at Mythic, EVERYONE would have the problem, but they don't.



Yep, so it's our fault that mythic's engines, network stack, datacenters, routing etc aren't up to par? Why is it that the lag complaints are much higher with Mythic's games than any other games? LOLz



maybe you should read more about other games before posting about them.

one of the biggest complaints of the playerbase, and the thing CCP is trying hard to fix right now.. is lag in EvE online.

people will jump into a battle of 250+ people and be unable to do anything at all, or even see whats going on (just a black screen) for minutes at a time...


and, if even there are any players at all, that dont lag in the game... then the lag isnt mythics servers themselves, it would be the interconnecting hubs/switches and what ever else that brings the lagging players into mythics servers...

btw, *ALOT* of ISP's out there are now doing traffic shaping, giving priority to media (such as netflix, youtube, and other streaming video/audio content) while degrading services like filesharing, and gaming, so there is a chance the lag some people see, while others dont, is because 1 isp limits traffic on mythics ports/packets while another doesnt..

just because there is lag doesnt mean it is mythics fault... it could be hundreds of variables and no-one has anyway to verify where the problem is (as most ISP dont tell you what kind of traffic shaping there using)

and, before anyone pipes in with the ping meter still being green... if the ISP is throttling usage of certain information, only that information would be effected.. not the PING that determines what color the latency meter is.. and sense the packets are still ariving at the client, the packet loss meter will still be green as well...

so you can experience lag in daoc, that is caused by the ISP without the meters changing colors..

i tested it.. i throttled mythics ports on my firewall, logged in and everything was green but it took 3-5 seconds to cast a spell... same result connecting to freeshards.. because i was throttling it on my end, but the client couldnt tell being the proper ping and packet traffic was still coming in.

could mythic be having a problem with server load, certainly.
could the players own home network/computer be having a problem, certainly.
could the isp or general internet traffic be causing it, certainly.
could all three be happening at once, certainly.


there is no way to realy point the finger and say ITS YOUR FAULT! ... all we can do is investigate and try to prevent it on our own end as much as possible to rule that out.

but if everyone just blames mythic and says its all mythics fault, they will never even attempt to improve things on there own end first, and when trying to fix anything you should always start in your own home first.

 

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