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Author Topic: The lag is becoming unbearable [Locked]
AngharadMacsen  1 star
Posts: 155
Registered: 2003-3-11 08:41:31
Auberne posted:

'm not saying there isn't a problem, im just saying that its more likely down to your PC/Network/ISP and your IP route through to Mythic's datacentre, rather than Mythic themselves.



If it were PC/NEtwork/ISP based, then we wouldn't see consistently three greens on the lag-o-meter. When my daughter downloads something big enough to impact my connection, I immediately see yellow/red lag, but when I'm seeing three greens and try to send something in /reg and get a three second delay after I hit <return>, that's a problem at their end.


Auberne posted:

They even had HW upgrades a couple of years ago and DAOC is a pretty efficient platform after 10 years of ongoing development.



And after the HW upgrades, they combined all the existing servers (and population) into one new server. Said new server wasn't one of the pre-existing servers, and so is quite possibly not the same capability/configuration....

 

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Canoot
Posts: 18
Registered: 2003-3-25 08:37:39
Auberne posted:

Rum_N_Coke posted:

Does he even play in US primetime.....?



Yes, all too often.

Anyway, seems to me if there was a real problem, we'd have heard more about it. I think we all know what the VN's are like, especially this board. If you shout / cry loud enough, you might get someone to pay attention, regardless of if the issue is an OMG EMERGENCY!. Unfortunately while you have a problem, myself and countless others I play in US/CAN/Euro don't and can play perfectly will in almost all scenarios. Personally, i'd rather they focus on issues that effect EVERYONE and not just a small proportion of the playerbase. Mythic are down on staff y'narr..

I'm not saying there isn't a problem, im just saying that its more likely down to your PC/Network/ISP and your IP route through to Mythic's datacentre, rather than Mythic themselves. They even had HW upgrades a couple of years ago and DAOC is a pretty efficient platform after 10 years of ongoing development.



There are only so many problems that can occur between the player and mythic. You can have excess latency, lost packets, or delays in name resolution, and that's about it. Name resolution doesn't come into play on the data connections, because the names only have to be resolved once, and they might even be stored as IP, I'm not sure. Packet loss causes pretty severe problems, and is easy to detect with ping tests. Latency is always possible, but will light up the indicator in the client as the round-trip times increase past a certain threshold. It is also detectable with ping tests, and can be narrowed down to a specific hop with route tracing.

All of these factors have gotten much better over the last decade, and I think they are less of an issue for almost everyone. In any case, I've experienced all the problems noted here, and in cases where all the members of a group were experiencing similar effects. I have no connection problems between Mythic and my computer. All in all I think the effects of clustering are a much more likely source of these problems than network issues outside Mythic's dmz.

 

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Sitare
Posts: 6
Registered:
Auberne posted:

Rum_N_Coke posted:

Does he even play in US primetime.....?



Yes, all too often.

Anyway, seems to me if there was a real problem, we'd have heard more about it. I think we all know what the VN's are like, especially this board. If you shout / cry loud enough, you might get someone to pay attention, regardless of if the issue is an OMG EMERGENCY!. Unfortunately while you have a problem, myself and countless others I play in US/CAN/Euro don't and can play perfectly will in almost all scenarios. Personally, i'd rather they focus on issues that effect EVERYONE and not just a small proportion of the playerbase. Mythic are down on staff y'narr..

I'm not saying there isn't a problem, im just saying that its more likely down to your PC/Network/ISP and your IP route through to Mythic's datacentre, rather than Mythic themselves. They even had HW upgrades a couple of years ago and DAOC is a pretty efficient platform after 10 years of ongoing development.



The issue we all are describing is not FPS lag, Chugginess, freezes, loading times, etc.

The issues all of us are experimenting is Server Lag. Servers are having a hard time to keep up with all the people playing. NF is full of ghosts, delay in spells, people "lag casting".

The other guy that said he got hit by LTers inside a tower is just cause he lagged outside the walls and someone just clicked him and startet to LT, even when on his screen he was inside the tower.

This all happens with the lag-o-metter in full green too.

You can just play in any DAoC shard with a crap PC and experiment exactly this same lag we have here , heck I did the test my self on a Old pc, and I get exactly the same "lag".
Old_fuzzion
Posts: 17
Registered: 2010-5-10 00:22:40
Now you peeps know how we overseas punkster players in Asia/Australia feel. Since there is this inherent lag created from the sheer distance between me and the USA.

 

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Rum_N_Coke  1 star
Title: BOOM HEADSHOT
Posts: 50
Registered: 2010-2-9 05:51:32
Sitare posted:

Auberne posted:

Rum_N_Coke posted:

Does he even play in US primetime.....?



Yes, all too often.


Anyway, seems to me if there was a real problem, we'd have heard more about it. I think we all know what the VN's are like, especially this board. If you shout / cry loud enough, you might get someone to pay attention, regardless of if the issue is an OMG EMERGENCY!. Unfortunately while you have a problem, myself and countless others I play in US/CAN/Euro don't and can play perfectly will in almost all scenarios. Personally, i'd rather they focus on issues that effect EVERYONE and not just a small proportion of the playerbase. Mythic are down on staff y'narr..


I'm not saying there isn't a problem, im just saying that its more likely down to your PC/Network/ISP and your IP route through to Mythic's datacentre, rather than Mythic themselves. They even had HW upgrades a couple of years ago and DAOC is a pretty efficient platform after 10 years of ongoing development.



The issue we all are describing is not FPS lag, Chugginess, freezes, loading times, etc.


The issues all of us are experimenting is Server Lag. Servers are having a hard time to keep up with all the people playing. NF is full of ghosts, delay in spells, people "lag casting".


The other guy that said he got hit by LTers inside a tower is just cause he lagged outside the walls and someone just clicked him and startet to LT, even when on his screen he was inside the tower.


This all happens with the lag-o-metter in full green too.


You can just play in any DAoC shard with a crap PC and experiment exactly this same lag we have here , heck I did the test my self on a Old pc, and I get exactly the same "lag".



qft...


my laptop, which plays daoc fine with classic models has the same problem..


its server lag...

 

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Sunsand
Posts: 12
Registered: 2010-5-11 04:57:10
This entire thread is evidence of the many problems that Mythic has as a business. Not only do they not acknowledge their problems, even after extensive/detailed feedback, they actually blame the customer for being the problem through their silence and questioning (inferring they don't know). The people who work on DAOC play the game. For Andy to say he will get "sideways glances" for something they damn well know is happening is utterly ridiculous.


You wonder why population numbers are what they are? Try customer service as your first reason for decline. Age of the game? Is that your excuse for low population numbers? Give me a break, if DAOC is the best PvP MMO out there to this day, and many would argue that it is, then "old game" is blown out of the water as an excuse too.


I know this is radical, but try being a company that tells the truth and actually communicates with its customers. Hows that for part of the company Mission/Vision? Continue to lie and obfuscate known issues and watch subscription numbers stagnate and decline. Your choice Mythic...
newsguy99  1 star
Posts: 85
Registered: 2006-6-22 13:55:54
Sunsand posted:

This entire thread is evidence of the many problems that Mythic has as a business. Not only do they not acknowledge their problems, even after extensive/detailed feedback, they actually blame the customer for being the problem through their silence and questioning (inferring they don't know). The people who work on DAOC play the game. For Andy to say he will get "sideways glances" for something they damn well know is happening is utterly ridiculous.



Hell, they knew about it.. Just ask the delv that was playing the Alb on the last live event.. Everyone on alb was laughing, because he
RAGE LOGGED due to the lag. (and that was the 1st event)(the 2nd, they never showed up, or camp'd Beno).
The mid and hib Delv was out there, running around, and lagging everywhere as well. At least they still played.

 

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Great_Pumpkin  1 star
Posts: 62
Registered: 2001-12-14 11:18:43
I did find it interesting the dev acted like it was some sort of new unknown problem that is first coming to light on VN. If they really play the game it would be pretty dang obvious.

 

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Auberne
Title: The Original RVR Necro
Posts: 46
Registered: 2005-12-7 02:45:54
Sunsand posted:

This entire thread is evidence of the many problems that Mythic has as a business. Not only do they not acknowledge their problems, even after extensive/detailed feedback, they actually blame the customer for being the problem through their silence and questioning



Evidence? Or just another baseless, factless moan?

 

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Sitare
Posts: 6
Registered:
Auberne posted:

Sunsand posted:

This entire thread is evidence of the many problems that Mythic has as a business. Not only do they not acknowledge their problems, even after extensive/detailed feedback, they actually blame the customer for being the problem through their silence and questioning



Evidence? Or just another baseless, factless moan?



Evidence: Man, go to NF, there is your evidence.

Im playing on a laptop, with a QuadCore CPU and a Radeon 5750, I have NO FPS issues, no stuttering, freezes or anything. Im doing PvP with AAx8 SuperSampling, AF x16, 50 FPS+ always.

Ive ran DAoC servers before, go google it, is actually VERY easy to get one running with just the basics without mobs AI or scripted stuff. Then download Orthos app and put that CPU under heavy load.
You can even download and install scripts yourself to have some mobs, and stuff around without much hassle.

Log in into your server and tell me to what it looks like

PS: I doubt you will do it, so I'll tell ya, looks like NF on Prime time

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