Kahzee posted:
if u dont see how amazing these changes are u are slow in the head
Achilles_17 posted:
If this is all that is done to thanes it is VERY insignificant. 10% pierce gives you approximately 10 damage. Hammer line fix is needed but nothing significant...just something that should have been done LONG ago.
I'm sure this is the last time they will touch thanes till the game dies...please give us an acuity buff or scythe like styles or something worth getting excited about.
If this is all that is done to thanes it is VERY insignificant. 10% pierce gives you approximately 10 damage. Hammer line fix is needed but nothing significant...just something that should have been done LONG ago.
I'm sure this is the last time they will touch thanes till the game dies...please give us an acuity buff or scythe like styles or something worth getting excited about.
if u dont see how amazing these changes are u are slow in the head
lol, no doubt. I think someone needs to reevaluate their math skills too:
Let's say a Thane with 0% RP in his temp is DDing someone right now does 300 BASE damage, for ease of calculation. This target has 36% Energy and thus the 300 is taken down to 192 damage. Now with the new 10% RP buff, the same exact Thane in exactly the same temp will nuke the same target for 222 instead! That's not 10 damage, that's 30 more damage and translates into a whopping 15.6% boost to your DPS.
Now of course caster Thanes always had 10% RP before, so this change is about making Thane templating easier, and not boosting Thanes nuking damage!
For what it's worth, I congratulate Thanes on their new changes.

I am a little baffled they get everything they asked for and more without any regard to logic, but as I've said it won't grossly OP Thanes even if they don't need it as much as people here claim. The 10% RP irks me from a Heretic PoV, it's never nice to see unique abilities <ToS>ed out to other classes without much thought or regard, but that's how the ball bounces and it's not worth getting emo about.
This patch is great all around!
Even if the Reaver change is controversial, it is exactly what Reavers needed to get groups, and perhaps even Albion needs to create competitive melee groups. You have great love for Animists, Chanters, and BMs in there...all much needed. Same for the Ranger boost and the slight NS magic nerf. Very good and on-target changes if you ask me, even if some sound a bit OPd right now.

GJ on this patch so far Mythic!
-----signature-----
Windwalker
DAoC Research Wiki: http://tinyurl.com/35564tf
Minstrel Mentor Column: http://tinyurl.com/2uog2ur
DAoC Research Wiki: http://tinyurl.com/35564tf
Minstrel Mentor Column: http://tinyurl.com/2uog2ur


