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Topic:
> Click here to see how much dex YOU need! :P [Locked] |
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Date Posted:
1/1/00 12:03am
Subject:
> Click here to see how much dex YOU need! :P |
I'm probably gonna test this soon. I was around when the tests jocke were talking about were done and I can say I'm not quite sure.
-----signature-----
Rite 
Level 50 Bard
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Date Posted:
1/1/00 12:03am
Subject:
> Click here to see how much dex YOU need! :P |
Jocke-Percival posted:
slajzer posted:
Jocke-Percival posted:
This is more like Intelligent design supporters gone mad.
Except you're the one making claims without any proof. All recent testing confirms my test, not exactly at some points, but they all confirm breakpoints and increase in cast speed at dex > 386 for many spells.
Now please stop trolling?
Edit: But hey, thanks for keeping this thread bumped. It might educate some people that are mot as stubborn and narrow minded as you are, or at least make them think for themselves and maybe do some tests of their own.
No your tests are lacking in so many ways, do a proper test in stead like wind said. The proof i have SEEN steamroll these "tests"
To bad you where not here when those test where done.
Given the changes DAoC has experienced over the past 6 years.
That data is no longer valid.
-----signature-----
Prohibition goes beyond the bounds of reason in that it attempts to control a man's appetite by legislation and makes a
crime out of things that are not crimes.
Abraham Lincoln 1840
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Date Posted:
1/1/00 12:03am
Subject:
> Click here to see how much dex YOU need! :P |
TuscanSpeed posted:
Jocke-Percival posted:
slajzer posted:
Jocke-Percival posted:
This is more like Intelligent design supporters gone mad.
Except you're the one making claims without any proof. All recent testing confirms my test, not exactly at some points, but they all confirm breakpoints and increase in cast speed at dex > 386 for many spells.
Now please stop trolling?
Edit: But hey, thanks for keeping this thread bumped. It might educate some people that are mot as stubborn and narrow minded as you are, or at least make them think for themselves and maybe do some tests of their own.
No your tests are lacking in so many ways, do a proper test in stead like wind said. The proof i have SEEN steamroll these "tests"
To bad you where not here when those test where done.
Given the changes DAoC has experienced over the past 6 years.
That data is no longer valid.
So we should redo all the melee formulas and make test to see if Qui makes you run faster?
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Date Posted:
1/1/00 12:03am
Subject:
> Click here to see how much dex YOU need! :P |
Jocke-Percival posted:
So we should redo all the melee formulas and make test to see if Qui makes you run faster?
Yes actually. I would say that it wouldn't be a bad idea at all to test melee formulas at this point. If some of the theories behind what's going on is true, then I would imagine it probably affects melee as well.
As for Quick affecting runspeed? No. That's always been a flat out ignorant idea touted by fools. No testing needed.
-----signature-----
Prohibition goes beyond the bounds of reason in that it attempts to control a man's appetite by legislation and makes a
crime out of things that are not crimes.
Abraham Lincoln 1840
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Elthuunder Posts: 2
Registered: 2009-5-10 05:15:22
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Date Posted:
1/1/00 12:03am
Subject:
> Click here to see how much dex YOU need! :P |
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Well, it's not hard to know that qui has nothing to do with runspeed, because otherwise higher leveled people would outrun lower ones ;D some things don't really need testing to realise.
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Date Posted:
1/1/00 12:03am
Subject:
> Click here to see how much dex YOU need! :P |
TuscanSpeed posted:
Jocke-Percival posted:
So we should redo all the melee formulas and make test to see if Qui makes you run faster?
Yes actually. I would say that it wouldn't be a bad idea at all to test melee formulas at this point. If some of the theories behind what's going on is true, then I would imagine it probably affects melee as well.
As for Quick affecting runspeed? No. That's always been a flat out ignorant idea touted by fools. No testing needed.
Dude the game is old, maybe they changed something in the code and did not tell us. We need tests to be totaly sure that Qui does not afferct runspeed now.
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Date Posted:
1/1/00 12:03am
Subject:
> Click here to see how much dex YOU need! :P |
Jocke-Percival posted:
TuscanSpeed posted:
Jocke-Percival posted:
So we should redo all the melee formulas and make test to see if Qui makes you run faster?
Yes actually. I would say that it wouldn't be a bad idea at all to test melee formulas at this point. If some of the theories behind what's going on is true, then I would imagine it probably affects melee as well.
As for Quick affecting runspeed? No. That's always been a flat out ignorant idea touted by fools. No testing needed.
Dude the game is old, maybe they changed something in the code and did not tell us. We need tests to be totaly sure that Qui does not afferct runspeed now.
As I said.
Touted by fools.
-----signature-----
Prohibition goes beyond the bounds of reason in that it attempts to control a man's appetite by legislation and makes a
crime out of things that are not crimes.
Abraham Lincoln 1840
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Date Posted:
1/1/00 12:03am
Subject:
> Click here to see how much dex YOU need! :P |
TuscanSpeed posted:
Jocke-Percival posted:
TuscanSpeed posted:
Jocke-Percival posted:
So we should redo all the melee formulas and make test to see if Qui makes you run faster?
Yes actually. I would say that it wouldn't be a bad idea at all to test melee formulas at this point. If some of the theories behind what's going on is true, then I would imagine it probably affects melee as well.
As for Quick affecting runspeed? No. That's always been a flat out ignorant idea touted by fools. No testing needed.
Dude the game is old, maybe they changed something in the code and did not tell us. We need tests to be totaly sure that Qui does not afferct runspeed now.
As I said.
Touted by fools.
eh, so what? when this belife was popular the game was new, now it is 9y later and aparantly the coding have changed.
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Date Posted:
1/1/00 12:03am
Subject:
> Click here to see how much dex YOU need! :P |
Jocke-Percival posted:
eh, so what? when this belife was popular the game was new, now it is 9y later and aparantly the coding have changed.
After 9 years you'd be retarded to believe coding hasn't changed. Double that as there is hard evidence Mythic has mucked up code in the past. Calculations as complex as melee and casting calculations can be directly affected by other code changes in the game.
Runspeed was never coded to be affected by any stat. They would have to manually add this code to allow this to happen. No changes to other sections of code would magically cause a stat to start affecting runspeed (or if there was such a change, there'd be a whole lot more affected to the tune of entire game breakage).
I know what you're trying to get across and you chose a REALLY bad example.
/feeds trolls
//makes them easier to behead
-----signature-----
Prohibition goes beyond the bounds of reason in that it attempts to control a man's appetite by legislation and makes a
crime out of things that are not crimes.
Abraham Lincoln 1840
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Omega1717 Posts: 1
Registered: 2006-6-19 15:37:16
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Date Posted:
1/1/00 12:03am
Subject:
> Click here to see how much dex YOU need! :P |
Can someone explain to me why Jocke is the only one trolling this thread, and ironically the only one in it who's not currently playing the game?
Interesting tests. I'd love to see if melee formulas net similar results, as well.
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[7:01:56 PM] Andrew: http://gimpchimp.etilader.com/display.php?user=sm1987
Let's agree to respect each other's opinions no matter how wrong yours is.
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