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Author Topic: Quickie Dragonsworn/Enhanced/Legendary tutorial for Molvik and Thid toons [Locked]
punnishment0
Posts: 1
Registered:
I always stick to 34.5 for my molvik SC except for the chest. I've never had a problem doing that.
AngharadMacsen  1 star
Posts: 155
Registered: 2003-3-11 08:41:31
Colediddy2K posted:

So, let me get this straight so I don't ruin my 39 Scout temp:

2% Dragonsworn Vest - 37.5?
+40 Hits Dragonsworn or +40 Hits Cap Sigil - 35.0?
Helm, legs, gloves, boots, sword, shield, bow - 34.5?

Thats what I was gathering from this post. The 2% dragonsworn vests are a gimme it looks like, but doing the above should make all the other pieces level 39, right?

Might just play it safe and work for 34.5 on all my items and just 37.5 on my 2% Dragonsworn vest though.



Assuming you don't have the 2% damage hat, that's pretty much correct.

 

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Angharad Macsen, Legendary Smith
Alfwyn MacLlyr, LGM everything
Jaelithe Tregarthe, LGM everything
Elfwine Llyrsdottir LGM SC, WC, Fletcher, Siege
Silverbolt999  1 star
Posts: 107
Registered:
Does Dragon armor work in thid as far as the bonus stats on the items? If so, what level do you put them in korts to not go over the bonus limit?

Also, what are the bonus caps for Thid as far as casting speed, melee speed, etc? Is it 2% or 4%?
AngharadMacsen  1 star
Posts: 155
Registered: 2003-3-11 08:41:31
Bonus caps for thid are 4%.

Dragon/Sigil armour works in Thid as long as you keep the bonus level down to 24.
Unfortunately, this can't be solved for so simply as Molvik armour can. The results are significantly different if the built-in bonus is the larger than any SC'd bonus in the piece than if there is a significantly large SC'd gem.

In the latter case (one gem at least as large as the built-in bonus), the limit is 19.5 in general, 20.0 for +40 hits/hits-cap, and 23.5 for the 2% damage pieces.

In the former case, it gets ugly, and I'd personally advise not actually doing it unless you really know your SC. Suffice it to say that the limit is lower than in the above case.

 

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Angharad Macsen, Legendary Smith
Alfwyn MacLlyr, LGM everything
Jaelithe Tregarthe, LGM everything
Elfwine Llyrsdottir LGM SC, WC, Fletcher, Siege
Silverbolt999  1 star
Posts: 107
Registered:
Huh??

Ok few more questions..

1. does the increase stat or % from dragon gear work in thid?
2. What level do I have to put in Kort for it to not go over the limit...like you said put in 34.5 I believe for Molv.
3. Explain to me if you will the first slot gem doing 1/2 or whatever. I never understood this fully. So if I am scing, is it better to make the first slot a higher stat gem or no?
poenadare  2 stars
Posts: 381
Registered: 2001-11-5 08:09:53
1) yes 4% tops spell/melee/archery/damage/range/speed, tops +13 to caps, tops +96 hits cap.

 

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What kind of god would admit to creating us?
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AngharadMacsen  1 star
Posts: 155
Registered: 2003-3-11 08:41:31
Silverbolt999 posted:

Huh??

Ok few more questions..

1. does the increase stat or % from dragon gear work in thid?



Yes


Silverbolt999 posted:

2. What level do I have to put in Kort for it to not go over the limit...like you said put in 34.5 I believe for Molv.



There is no single correct answer. A good rule of thumb (which will be wrong almost as often as it is right) is 22.


Silverbolt999 posted:

3. Explain to me if you will the first slot gem doing 1/2 or whatever. I never understood this fully. So if I am scing, is it better to make the first slot a higher stat gem or no?



Okay, when speaking of the "first gem" in this context, what we really mean is the LARGEST gem. In spellcrafting, the largest gem is counted for full value, all the others are counted for half value.

THIS INCLUDES THE "FIFTH SLOT" BONUS!!!

So if the fifth slot bonus (usually considered a ten point gem, though not always) is larger than any of the gems you imbue into your suit, then the SC is going to be...misleading.

In that particular case, the SC calc is going to assume the full value for the largest gem you imbue, and half for the others, but the Bonus Level will be calculated assuming that the "fifth slot" counts as full value, and ALL of your gems will be counted at half value.

As an example of the above, if you have a normal +5 str cap piece, and imbue into it +13 str, +10 con, +10 dex, +10 quick, your SC calc will show it to have 19.5 imbue points (the max for a level 22 piece). But...the Bonus level will be calculated as if the fifth slot (10 points) is the largest gem, and the 9 point strength gem will be halved to 4.5. Net result, you take 19.5, subtract 4.5 (for the str gem), add 10 (for the +5 str cap), and get 25.0 - and a piece that is useless in Thid.

Now, if your largest gem is at least as large as the "fifth slot" gem, then this problem won't exist, and level 22 will work just fine. Well, except that it'll undercharge any +2% damage pieces, and (slightly) undercharge any +40 hits/hits-cap pieces.

 

-----signature-----
Angharad Macsen, Legendary Smith
Alfwyn MacLlyr, LGM everything
Jaelithe Tregarthe, LGM everything
Elfwine Llyrsdottir LGM SC, WC, Fletcher, Siege
Silverbolt999  1 star
Posts: 107
Registered:
Good info!!

I'm not sure on the dragon bonuses working in Thid? I had an old set I made for my 50 ranger and when I delve it, it has level 35 for the increase % section. So you could sc it with lower amounts so the bonus level works but not sure about the inherent bonus values on the dragon piece itself.

Over all, I'm not sure the 4% stats in Thid will make that much of a difference as you lose out some possibly on maxing your other resists and stats because of the limitations of using the higher armor. So do you think its not really worth it for Thid? I can see it being beneficial for Molv.
poenadare  2 stars
Posts: 381
Registered: 2001-11-5 08:09:53
1) Look carefully at the bottom of any item's delved info and you will see the words "Bonus Level" and a number. You must be that level or higher for the stats, resists, and caps to work for you. In the old days, the (secret) Bonus Level for crafted and ROG items was zero. 2) Yes, the high level armor with the caps and stuffs is great for Thid... as long as you never get hit. Mostly these days ppl craft reasonable non-cap armor for Thid and then load up on jewelry with caps.

 

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What kind of god would admit to creating us?
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Silverbolt999  1 star
Posts: 107
Registered:
Yep I know the bonus level at the bottom but I'm talking about the line just below the item stats that says "Level requirement 35 ..." which means you have to be at least that level to say use the proc or charge on the item. Thats where the dragon armor bonus stats are listed right so don't I have to be 35 to get that bonus? I guess I can check myself when I get home and put it on and check the bonuses.

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