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Topic:
Spam Free ToD - Decal update [Locked] |
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Date Posted:
1/1/00 12:00am
Subject:
Spam Free ToD - Decal update |
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Yeah, AC will still run fine with Win9X machines, however Decal MAY have some issues with it.
If the upgrade is readily available for you, i would do it.
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Date Posted:
1/1/00 12:00am
Subject:
Spam Free ToD - Decal update |
<< Is 9x not supported only for plugin developers or for those who wish to use decal? >>
On a Win9x system, Decal and plugins may or may not work. If it works for you then that is good. Otherwise you may not be able to use Decal or just maybe not be able to use certain plugins. Castaway works for some people on Win9x system, it doesn't for others.
-----signature-----
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Date Posted:
1/1/00 12:00am
Subject:
Spam Free ToD - Decal update |
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Arch_Magi:
I think you misunderstand.
The Sticky thread is a Decal Developer Only thread. This is the thread for discussion ABOUT that thread.
Rather than users cluttering up that thread with all these comments, we started a new one that is a discussion about that thread. We figured it would give users a place to discuss the thread without cluttering it up.
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Fozzie_Bear Posts: 2,490
Registered: 2001-12-20 01:43:43
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Date Posted:
1/1/00 12:00am
Subject:
Spam Free ToD - Decal update |
woot for the SS on the official thread !
-----signature-----
The Oatmeal Butterscotch paired with a Snickerdoodle
turned my cynical penis into a happy vagina
Then after an Oatmeal Cranberry and Double Chocolate,
it made my new vagina spontaneously sing the Trolololo Song in an elevator.
---AkagiyamaMissile
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Arch_Magi Title: The Lord of Chaos
Posts: 827
Registered: 2002-10-31 14:31:20
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Date Posted:
1/1/00 12:00am
Subject:
Spam Free ToD - Decal update |
Drakier posted:
Arch_Magi:
I think you misunderstand.
The Sticky thread is a Decal Developer Only thread. This is the thread for discussion ABOUT that thread.
Rather than users cluttering up that thread with all these comments, we started a new one that is a discussion about that thread. We figured it would give users a place to discuss the thread without cluttering it up.
I understand fully, the problem is that you know very well that any "discussion" about the "Status of Decal" is invariably going to generate the question "When will it be done?".
I guess my only suggestion, of which as usual, you guys are welcome to take or ignore is ...
If you are going to have a thread where "Joe Blow" can ask questions, you guys are going to have to grow "thicker skin" and deal with the "Are we there yet?" questions -OR- put the status on your sticky only (and maybe your web page) and don't comment on it.
My 2 Pyreals
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Date Posted:
1/1/00 12:00am
Subject:
Spam Free ToD - Decal update |
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Drakier,
This one appears to be working at least a bit better than the last one. Not sure if anyone is capturing a list of the different calls to the QueryMemloc's that some of the plugin authors are posting. Would it be helpful if I did this for you from this thread. Capture them into a single document and update them periodically. Let me know.
Hallow
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-Gol- Posts: 93
Registered:
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Date Posted:
1/1/00 12:00am
Subject:
Spam Free ToD - Decal update |
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List of what Skunkworks uses:
PhysicsPlayerObject
PhysicsObjectLocationOffset
Smartbox
CommandInterpreterOffset
Mouse1X
Mouse1Y
Mouse2X
Mouse2Y
Mouse3X
Mouse3Y
Mouse4X
Mouse4Y
AttemptPlaceIn3D
ShopVendorID
That appears to be all of them, though Skunkworks actually exposes the QueryMemloc function to the scripts that run in it (which may effect specific scripts, but not the plugin itself).
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Date Posted:
1/1/00 12:00am
Subject:
Spam Free ToD - Decal update |
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The Mouse X's and Y's are Win9x mousing memlocs.
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Date Posted:
1/1/00 12:00am
Subject:
Spam Free ToD - Decal update |
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PhysicsPlayerObject - No longer recognizable, if we have found it, anything based off this object will probably have to change. What would be useful to us here is 'how' plugins are using this memloc.
PhysicsObjectLocationOffset - Same as PhysicsPlayerObject
Smartbox - Same status as PhysicsPlayerObject
CommandInterpreterOffset - Not found, if available will have ACHook method added.
Mouse1X - Win9x only, no longer supported
Mouse1Y - Win9x only, no longer supported
Mouse2X - Win9x only, no longer supported
Mouse2Y - Win9x only, no longer supported
Mouse3X - Win9x only, no longer supported
Mouse3Y - Win9x only, no longer supported
Mouse4X - Win9x only, no longer supported
Mouse4Y - Win9x only, no longer supported
AttemptPlaceIn3D - I need to research this one, not sure what it's used for
ShopVendorID - will be replaced with ACHook method
NOTE: The above answers MAY change depending on further investigation, this is just our best guess at this time.
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-Gol- Posts: 93
Registered:
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Date Posted:
1/1/00 12:00am
Subject:
Spam Free ToD - Decal update |
Well, I'd tell you how they're used, but it's not my plugin. The source comes with the download, though - I assume you have Visual Studio 6. Skunkworks website here. I'm not asking you to take a look at it (I know you're busy), merely saying it's there if you want it. I don't think Greg (the plugin author) still plays AC any more, though I could be wrong.
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