VaultNetwork.netVault Network Boards
Author Topic: Spam Free ToD - Decal update [Locked]
MT_Gouru  3 stars
Posts: 666
Registered:
[Mod note - this thread is being monitored to preserve its usefulness as a purely ***on-topic*** thread. Please don't ask for Decal ETAs here.]


I hope....


Please limit discussion here to Decal update status, information, etc. Unlike the sticky thread that has the current status, use this thread to comment on the current status.
LongJoey
Posts: 8
Registered:
TY MT, was tired of reading through all of that to get some info.
Ascus
Posts: 24
Registered:
I hope a pre-release of Decal is made available. Nothing suitable for general use, but something to get the plugin developers something to work with to start making thier changes.
MT_Gouru  3 stars
Posts: 666
Registered:
First public release will be via #acdev as usual. We do NOT believe this version will be usable by end-users until plugins are modified. We will release it as soon as we have minimal functionality (ie, basic hooks are all found and all basic display functionality works)


For developers that are looking ahead, search your code for calls to QueryMemloc. That method is going away. Please let us know what you are using it for and we'll make sure to have alternatives in place.
The_Korrigan  3 stars
Title: Scrub Buster
Posts: 955
Registered: 2001-7-17 03:51:32
Are you done with the graphics part yet, Gouru ?

 

-----signature-----
SWTOR: 50 Jedi Shadow (Tank), 50 Sith Marauder (Annihilation).
LOTRO: Lifetime account, playing very casually.
WoW: Both accounts canceled for now.
GW2: Future Warrior.
ElgarL  2 stars
Posts: 332
Registered:
I use querymemloc for windows 98 mouse support.
MT_Gouru  3 stars
Posts: 666
Registered:
Okay, I lied... We won't ALWAYS make sure an alternative is available.... Windows 9x is no longer supported, and even more specifically those memlocs will no longer exist.


If standard mouse support works due to change in how AC handles mice (we don't know if this is true or not), then 9x MIGHT work, but we are spending ZERO effort in trying to support 9x.
Electric_Amish
Posts: 13
Registered:
None of my plugins use the QueryMemlocs.
Ascus
Posts: 24
Registered:
None of my plugins require QueryMemlocs, but they do rely on functions that use them via ACHooks. Specifically SelectItem, ItemSelectedEvent, and ObjectDeleted. Will They be ok? They seem pretty basic calls.
-Gol-  1 star
Posts: 93
Registered:
QueryMemloc free over here, too.


Doesn't Skunkworks use it a lot, though?

VaultNetwork.net is an independently operated community forum and is not affiliated with, endorsed by, or technically based on IGN, GameSpy, FilePlanet, GameStats, or the former IGN/GameSpy Vault Network.
References to VaultNetwork.net mean this site/domain. VNBoards-style presentation is a visual homage only. By using this site, you agree to the forum rules.