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Author Topic: Virindi Tank plugin now available: a combat macro designed for ACM players [Locked]
Virindi-Inquisitor  4 stars
Posts: 1,538
Registered: 2001-11-18 22:25:54
I was informed a couple days ago that the Royal Runed wand has a builtin Futility spell. Just to let everyone know, VTank does support the use of this, and any other debuff wands which carry regular spells. It isn't just lenses

 

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Virindi
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****Virindi Plugins FAQ**** http://www.virindi.net/wiki/index.php/Virindi_Plugins_FAQ
http://www.virindi.net - Virindi Tank, Follower, Integrator, Reporter, VCS5, XPHelper, Item Tool, HUDs, etc...
Decal Core Dev - http://www.decaldev.com
Sittler  1 star
Posts: 105
Registered: 2009-4-30 06:43:21
agnari posted:

strider


CONSIDER using profiles, for various areas, that way the list of 'critters' isn't usually that long.


LIKE profile for DI, Viss, VOD, EO, minibosses, COL, GY, Quests would be some suggestions.


that way you can tailor the weapons for various places. I.E. for EO you'd likely only list a bludge rended and an acidRended weapon. Makes buffing while under that profile shorter as you don't Buff/bane a ton of other 'semi-useless to what you doing NOW' stuff.


and if you stopped hunting EO and moved you your DI LS, just switch the profile, turn on plug in and any weapons not buffed will be, then can turn off plug in and go ravage the countryside.



Hi, this sounds excellent. I've been playing around with it and am having some challenges (likely doing the wrong things): I setup a new weapon and try to save the profile - I enter:


/vt settings save filename


When I try loading it - it seems to wipe everything out - I type:


/vt settings load filename (same as above filename)


Can you provide an example of how you do this?


Thanks
Virindi-Inquisitor  4 stars
Posts: 1,538
Registered: 2001-11-18 22:25:54
Profiles are saved anytime you change them. When you 'save' to a new file, what is really happening is that a copy of the current profile is saved to the new profile.

 

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Virindi
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****Virindi Plugins FAQ**** http://www.virindi.net/wiki/index.php/Virindi_Plugins_FAQ
http://www.virindi.net - Virindi Tank, Follower, Integrator, Reporter, VCS5, XPHelper, Item Tool, HUDs, etc...
Decal Core Dev - http://www.decaldev.com
Jaytlas
Posts: 25
Registered: 2004-7-14 23:09:55
Thank you soo much for the latest update.. runs like butta

Next question in my never ending quest to learn this plugin.. lol

Is there a way to make it wait for a few seconds at each Nav point?

Can set points in route tab, runs them beautifully. just keeps running til a spawn comes in range though.

lastly, can I somehow set it to only target mobs on the same ground level?

 

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O'No - Leafcull
There will be sunshine after rain, laughter after pain, things have always been this way... So why worry now? - Mark Knopfler
Virindi-Inquisitor  4 stars
Posts: 1,538
Registered: 2001-11-18 22:25:54
No and no. You really shouldn't need 'same ground level'...using nav, just lower your range and have your nav profile run closer to the spawn points.

Pause at waypoints...on my list.

 

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Virindi
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****Virindi Plugins FAQ**** http://www.virindi.net/wiki/index.php/Virindi_Plugins_FAQ
http://www.virindi.net - Virindi Tank, Follower, Integrator, Reporter, VCS5, XPHelper, Item Tool, HUDs, etc...
Decal Core Dev - http://www.decaldev.com
Sittler  1 star
Posts: 105
Registered: 2009-4-30 06:43:21
Virindi-Inquisitor posted:

Profiles are saved anytime you change them. When you 'save' to a new file, what is really happening is that a copy of the current profile is saved to the new profile.



This makes sense, so how would I do something like setup a Dark Island profile and a GraveYard profile and load them when I need them?
Virindi-Inquisitor  4 stars
Posts: 1,538
Registered: 2001-11-18 22:25:54
Save a couple profiles with useful names, then switch to them and configure them.

 

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Virindi
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****Virindi Plugins FAQ**** http://www.virindi.net/wiki/index.php/Virindi_Plugins_FAQ
http://www.virindi.net - Virindi Tank, Follower, Integrator, Reporter, VCS5, XPHelper, Item Tool, HUDs, etc...
Decal Core Dev - http://www.decaldev.com
Sittler  1 star
Posts: 105
Registered: 2009-4-30 06:43:21
The profiles work very well, very simple. Thanks
agnari  4 stars
Posts: 1,134
Registered: 2000-10-10 19:35:28
VI, is there any way we could get the plugin to just salvage individual items and NOT do any combining?


which ever plugin, alicno3 or VI, that is attemting the combines just doesn't understand. sure i've set up all the right 1-6,7,8,9,10 type of how the bags of each salvage is to be combine, but it doesn't take into account maxxed out spec, epic buffed salvage skill and how much is in the bigs will take a work 8 partical of 75 units and try adding 2 partical work 8's of 25 and 25 to complete a bag.


thus it wants to needlessly waste 25 units. So if i could just get it to quickly slag all the bags in main ect I could easily combine them as appropriate. also making intelligent decidions like while i've marked steel for 1-6,7.. this bag o work x.xx < 7 is now at 80, so needs at least 2 more, but this extra (atm) work 7 partical of 22 units would complee it so i 'temp' break my own rule.

 

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Ag Nar
Portal Mule Master of the Loresraat
Mastering the pixels of gamedom, 1 MMORPG at a time..
Virindi-Inquisitor  4 stars
Posts: 1,538
Registered: 2001-11-18 22:25:54
VTank combines two bags at a time only. So, it will combine a bag of 99 with a bag of 99 (worst case), but never a bag of 99, one of 25, and one of 25.

Sounds like it is Alinco.

 

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Virindi
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****Virindi Plugins FAQ**** http://www.virindi.net/wiki/index.php/Virindi_Plugins_FAQ
http://www.virindi.net - Virindi Tank, Follower, Integrator, Reporter, VCS5, XPHelper, Item Tool, HUDs, etc...
Decal Core Dev - http://www.decaldev.com

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