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Author Topic: I can't be the only one to to notice this expansion is TOA. [Locked]
MinionX-DW  1 star
Posts: 74
Registered: 2002-1-3 03:31:16
regulator_cracka posted:

The_Korrigan posted:

MinionX-DW posted:

You can go to the WoW forums and view it yourself, Basically whenever someone would join in it would make all the NPC's disappear and cause you to drown, So either both of you are the luckiest players in the world, Or you're basically lying through your teeth.

You should be careful before calling people liars, you can easily check in my armory linked in my sig when I got the 20.000 Leagues Under the Sea achievement. Yeah, you read correctly, 12/07/10, the day of the expansion release. And tons of people in my guild, except those who started in Hyjal, got it too without any problem.



You are giving this troll too much attention. He is the biggest fanboi douchbag on the WAR forums and was during Daoc too. Now he brings up TOA here after an expac is released. This is not a tough one to spot.



Rofl, did i hurt the forum Warhammer Forum Trolls feelings by comparing this game to TOA?

Oooh, I'm so sorry I hurt your fanboi love affair with WoW...

 

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Broken_Kayfabe  1 star
Posts: 248
Registered: 2002-2-16 01:05:01
The TOA comparisons are interesting, but I think WoW has actually followed the EQ experience a lot closer than the DAoC one when it comes to expansions and developer attitudes/mistakes.

TBC was like a hybrid mix of Kunark and Luclin. The atmosphere certainly resembled a much better done version of Luclin (the EQ dev staff split in two during Luclin's development, with many going to EQ2, and the half-arsed mechanisms started but never finished (aka Katta vs Seru) were omnipresent) while the gameplay changes were reminiscent of Kunark, with new races and starting areas and a more cohesive set of zones.

WotLK was Planes of Power. Scarily so. Total emphasis on an endgame mechanic and tier system with virtually no thought given to the older world.

And now we have Cataclysm, and the similarites continue - this time, Lost Dungeons of Norrath and Gates of Discord. On the LDoN side, we have the culmination of a change in design philosophy to something alien to most of the people who were there at the start; it is effectively a different game, appealing to an entirely different kind of player. In particular, the casual is artificially boosted upwards without increasing the difficulty in doing so (technically started before Cataclysm was released but was based on its principles; WoW patches content in that EQ left for expansions). On the GoD side, the dramatic uptick in NPC power, the graphical upgrade, and core systems changing, all under the umbrella of rapidly increasing levels of mudflation.

The similarities from a development point of view is uncanny. The details are different, but in general the same breakthroughs, the same direction choices, and the same mistakes SOE made are being repeated by Blizzard.

Interestingly enough, GoD is when EQ crashed and burned.

 

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Ugh_Lancelot  3 stars
Title: Ooo...bouncy!
Posts: 766
Registered: 2002-6-17 14:37:05
I didn't think "ToA" until I got to Uldum. I've been through Deepholm and Vash'jir aside from Uldum so far, so I dunno about the other new zones.

As for bugs, I'm super happy that some of you haven't had any issues with 'em. Nobody I know has been able to get through the Defending the Rifts questline without it bugging out on them at least once. Seems like it's a fairly consistent problem with cutscenes as I've had nothing but camera issues in Uldum cutscenes (and to a lesser extent the cutscenes in Vash'jir). Camera pointing at a statue instead of the people talking, camera panning into the ground instead of looking at the intended objects, camera getting stuck and causing me to spawn back at the beginning or somewhere different than my group, all sorts of SNAFU.

On the other hand, just about every bug I've run into could be classified as annoying but not critical, which is much better than all the stuck-in-looting-mode or stuck-under-the-world or quest-item-did-not-appear-in-inventory bugs that tended to plague previous releases. So from the angle of "try it a few times and you should be able to finish it and move on," Cataclysm is a great success.

I'm really liking the expansion so far.

 

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The_Korrigan  3 stars
Title: Scrub Buster
Posts: 955
Registered: 2001-7-17 03:51:32
MinionX-DW posted:

And yet, i'm posting a thread now because you're a dumb shit who must think i'm lying about it myself...

And there come the insults, the only argument of those who have nothing to say. The only one who called the other a liar so far is... yes! YOU!
Go back to the WAR forums, troll.

 

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Boone-Eldar  2 stars
Title: Infallible
Posts: 273
Registered: 2001-12-28 16:31:37
MinionX-DW posted:

Seriously, think back to TOA... remember how those zones were laid out..

Notice anything familiar.



The only resemblance is an underwater zone. Other than that not even close.

 

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Seriously?
IvanDF  1 star
Title: Veni, vidi, vici
Posts: 190
Registered: 2004-11-28 11:24:08
It has for sure reminded me of TOA zones. Obviously the content is different smart asses, but if you played TOA, IMO, there is no way you can't say the zones are similar.

 

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siujoey  2 stars
Posts: 280
Registered: 2001-12-26 09:10:44
MinionX-DW posted:

Rofl, did i hurt the forum Warhammer Forum Trolls feelings by comparing this game to TOA?



Can you try this one again in English? I have no idea what you are trying to say.

Either way, if you are trying to insinuate that Cata will have the same impact on WoW as TOA did on DAOC.... you're dumb. If you think that, and that's not even the implication you are trying to make here.... you're still dumb.

It sold 3.3M copies in the first 24 hours. The expansion is a record-breaking success.

 

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Boone-Eldar  2 stars
Title: Infallible
Posts: 273
Registered: 2001-12-28 16:31:37
IvanDF posted:

It has for sure reminded me of TOA zones. Obviously the content is different smart asses, but if you played TOA, IMO, there is no way you can't say the zones are similar.



Other than an underwater zone and egyptian themed zone, what other similarities are there?

The actual content of both is not even close to that of ToA.

 

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Seriously?
kyrv  2 stars
Title: Lord Logicus
Posts: 263
Registered: 2002-1-31 13:09:58
IvanDF posted:

It has for sure reminded me of TOA zones. Obviously the content is different smart asses, but if you played TOA, IMO, there is no way you can't say the zones are similar.



We know it's different, that's why the OP is incorrect when he said:


" I can't be the only one to to notice this expansion is TOA"


He didn't say:


" I can't be the only one to to be reminded of TOA in a few select aspects"

 

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Ardenwolfe  2 stars
Title: All Knowing Grammar Police
Posts: 499
Registered: 2002-12-11 14:47:24
Excellent point.

 

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