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Author Topic: Tier 11 raids just got the Ret Paladin treatment [Locked]
siujoey  2 stars
Posts: 280
Registered: 2001-12-26 09:10:44
GutterSludge posted:

Agreed, except I would change the last line to read, "I just refuse to come home after a long day and commit 2-3 hours to run a single heroic dungeon."



This. If they just fixed this, I would probably resub. If they fix healing also, it would be a no-brainer.

 

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I'm the Dude. So that's what you call me. You know, that or, uh, His Dudeness, or uh, Duder, or El Duderino if you're not into the whole brevity thing.
Boone-Eldar  2 stars
Title: Infallible
Posts: 273
Registered: 2001-12-28 16:31:37
siujoey posted:

GutterSludge posted:

Agreed, except I would change the last line to read, "I just refuse to come home after a long day and commit 2-3 hours to run a single heroic dungeon."



This. If they just fixed this, I would probably resub. If they fix healing also, it would be a no-brainer.



Aside from the Zandalari Heroics, it is a non issue now. It takes under an hour to run any of the regular Heroics.

 

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Seriously?
siujoey  2 stars
Posts: 280
Registered: 2001-12-26 09:10:44
Boone-Eldar posted:

siujoey posted:

GutterSludge posted:

Agreed, except I would change the last line to read, "I just refuse to come home after a long day and commit 2-3 hours to run a single heroic dungeon."



This. If they just fixed this, I would probably resub. If they fix healing also, it would be a no-brainer.



Aside from the Zandalari Heroics, it is a non issue now. It takes under an hour to run any of the regular Heroics.



Yes, but the queues are still awful...

 

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I'm the Dude. So that's what you call me. You know, that or, uh, His Dudeness, or uh, Duder, or El Duderino if you're not into the whole brevity thing.
Boone-Eldar  2 stars
Title: Infallible
Posts: 273
Registered: 2001-12-28 16:31:37
siujoey posted:

Boone-Eldar posted:

siujoey posted:

GutterSludge posted:

Agreed, except I would change the last line to read, "I just refuse to come home after a long day and commit 2-3 hours to run a single heroic dungeon."



This. If they just fixed this, I would probably resub. If they fix healing also, it would be a no-brainer.



Aside from the Zandalari Heroics, it is a non issue now. It takes under an hour to run any of the regular Heroics.



Yes, but the queues are still awful...


For the Zandalari yeah they are. Regular heroics are in the 15 minute range now for me.

 

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Seriously?
Elaok  2 stars
Title: I has title now!
Posts: 404
Registered: 2003-9-10 15:57:29
I dealt with the healing changes but if i were to pick between its previous incarnations i'd choose Wrath healing over what we had and have now


3 second heals are boring and using fast expensive heals just makes you look like a fool and the ground glowing circle heals ...... it just all doesn't work with me and it still doesn't here is hoping they take a look at it one day until then my Warden / Justicar / Templar pvp god spec on Rift i will play!
Nakal  2 stars
Title: Moderator
Bad Moogle

Posts: 363
Registered: 2002-7-9 11:50:38
Quazimortal posted:

Healing is absolutely not fun right now.

This.It is not a matter if you do fine or not. It is a matter of having fun while doing it...

 

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Blisteringballs  2 stars
Posts: 272
Registered: 2009-8-12 12:41:21
Would anyone else resub for a month if you could shit on Ghostcrawlers face? They could make it into a huge campaign, funny blog post with a gnome squatting over that stupid crab and giving a big thumb up.

I would go out drinking the night before. Eat at El Pollo Loco.

 

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Boone-Eldar  2 stars
Title: Infallible
Posts: 273
Registered: 2001-12-28 16:31:37
I have not healed since BC really, but what makes healing not fun compared to what it used to be? What could Blizzard do to change it so it would be fun?

 

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Seriously?
Quazimortal  4 stars
Title: The One and Only
Posts: 1,557
Registered: 2004-9-18 21:52:58
Boone-Eldar posted:

I have not healed since BC really, but what makes healing not fun compared to what it used to be? What could Blizzard do to change it so it would be fun?



Ridiculously long cast times and horrible mana regen rate even with spirit on every single item for one thing. The fact that they said they wanted people to pick between powerful mana hogging heals or smaller mana efficient heals and instead designed it so every encounter in the game has you spamming your powerful mana hogging heal over and over again. I'm sure there is more but I'm tired right now.

 

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“A painter paints his pictures on canvas. But musicians paint their pictures on silence.
We provide the music, and you provide the silence.” ~Leopold Stokowski
Boone-Eldar  2 stars
Title: Infallible
Posts: 273
Registered: 2001-12-28 16:31:37
Quazimortal posted:

Boone-Eldar posted:

I have not healed since BC really, but what makes healing not fun compared to what it used to be? What could Blizzard do to change it so it would be fun?



Ridiculously long cast times and horrible mana regen rate even with spirit on every single item for one thing. The fact that they said they wanted people to pick between powerful mana hogging heals or smaller mana efficient heals and instead designed it so every encounter in the game has you spamming your powerful mana hogging heal over and over again. I'm sure there is more but I'm tired right now.



So if they made mana management a non issue again it would be fun again? Not asking sarcastically, just genuinely curious.

For the record I think Blizzard missed the mark on healing design in Cata. Mana regen should work kind of like Hit/Expertise does for Melee. You "cap" your mana regen so you don't have to worry about it, much like a ranged or melee DPS caps their hit so they don't have to worry about missing their target. Making sure you are keeping your group/raid alive while staying alive can be challenging enough, without worry about conserving mana imo.

 

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Seriously?

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