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Author Topic: Ghostcrawler talks about Mist's [Locked]
Quazimortal  4 stars
Title: The One and Only
Posts: 1,557
Registered: 2004-9-18 21:52:58
Arunne posted:

Ghostcrawler posted:

6."The talents are all PvP choices."

We see this response from players who say “I don’t care about PvP,” or “raid bosses can’t be snared,” or even “I am a solo player, so I don’t need a defensive cooldown.”

First, a lot of players do care about PvP, and almost every choice in the new talent model will be interesting for them. We are also taking some steps with Mists to encourage more crossover between PvP and PvE as the game once had, so even if you don’t care for PvP now, maybe we can get you interested in the future.



What this really says is that since we are still trying to make WOW into a super huge E-Sport. It hasnt caught on for years but this time dammit we will get it!



I think this post is probably the closest to the truth.

 

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Conceited  1 star
Posts: 182
Registered: 2002-1-29 07:38:03
It's probably largely due to the fact that they continue to raise the level cap, giving players more and more talent points to spend.

They either have to keep extending the talent trees or players are going to have nearly 2 full trees.

I have no idea why they decided to revamp every tree for every class so much, though. It was fine in Vanilla, BC, WotLK, and would still be fine if they would just leave the level cap alone and think up better content.

+5 levels isn't content. It is a pretty good illusion of content, though.

They literally could have left the level cap at 60, balanced out the trees the way they were with tweaks here and there, and still released all the expansions with little to no complaints about a level cap increase.

 

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Rill_of_WE  3 stars
Title: WoW Vault Site Manager
Posts: 557
Registered: 2002-8-6 09:16:33
I thought my hubby was paraphrasing when he told me GC said "ou're wrong. Next." Then I read it for myself. He ACTUALLY said it. Twice. You just can't say things like that and expect people to still respect you. Despite some things he's said in other posts I still respected the guy for holding a difficult job. He's lost my respect now and I find it saddening. You don't kill the golden goose in order to get more golden eggs. That's what they're doing.

 

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_Taebo_  1 star
Posts: 184
Registered: 2001-2-28 11:37:14
This is the same thing that ruined SWG. SWG had no levels, but you had 250 skill points to spend across many 4x4 skill boxes. There were many XP pools, one for each skill so while there was overlap, it wasn't across everything. Then there was a Combat XP pool that was tagged on the end that did overlap, but was capped.

There were many overpowered combos that could be put together, stacking defense from putting all of the points into the defense columns or going all offense by doing a similar thing.

Anyway, they couldn't balance it and then did a combat revamp, then they just decided to scrap the whole thing and make it level and class based, "The NGE". It has tanked since then and is closing next week.

 

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_Taebo_  1 star
Posts: 184
Registered: 2001-2-28 11:37:14
MinionX-DW posted:

http://us.battle.net/wow/en/blog/4055148?page=1#page-comments

"We can't do what Trion has done with Rift, because we're bad"

Trions design philosophy consists of throwing a billion choices at you, and if something is overpowered, throw in a counter somewhere and watch people take advantage of it, and if that doesn't work, just Nerf it, you have a Billion other things to choose from.

Blizzard designs philosophy consists of "It's to hard... lets do something else"



I don't like GC or agree with his statement, but can you really say Rift is balanced? I saw some of the problems GC is talking about in Rift. Many useless filler talents or +5 to crit 3/3 or 5/5 type talents. That's what happens in these open talent type systems, people find a way to maximize on certain builds. Then it gets nerfed and then everyone gets pissed.

AC2 had the same problem. They weakened you if you started spending points in other trees. This crap has been going on for years.

 

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Spookysheep  4 stars
Title: Lieker of Cheese
Posts: 1,248
Registered: 2002-1-9 06:49:19
Arcilite_I posted:

What a douchebag.



This.


And also check this out:


The developers will make the decisions we feel are right for the game, but we’ll do that armed with the feedback from players about what is fun and not fun for them.


Its funny he would say this, when EVERY single decision they have made has been an epic failure that has lost them now millions of customers.

What a moron. The only bigger moron, is the guy who keeps giving him a paycheck.

 

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Elaok  2 stars
Title: I has title now!
Posts: 404
Registered: 2003-9-10 15:57:29
any feedback i see on forums is always just made out to be QQ or they keep asking for "more"


I don't know what more feedback i can give.. the new "talents" in MOP are going to suck so much
heiromancerdrackus  2 stars
Title: Is, indeed, a fat ass.
Posts: 274
Registered: 2001-12-24 17:04:55
What brash arrogance in the face of unmitigated failure. Continuing to dumb down this games core systems is not going to keep subscribers when there is a complete lack of true alternate advancement.
Taloquin  1 star
Posts: 141
Registered: 2003-11-20 18:12:14
_Taebo_ posted:

I don't like GC or agree with his statement, but can you really say Rift is balanced? I saw some of the problems GC is talking about in Rift. Many useless filler talents or +5 to crit 3/3 or 5/5 type talents. That's what happens in these open talent type systems, people find a way to maximize on certain builds. Then it gets nerfed and then everyone gets pissed.

AC2 had the same problem. They weakened you if you started spending points in other trees. This crap has been going on for years.



The problem is the dev teams frequently put out builds with new/differing talents under the assumption that it looks good, without even bothering to number crunch the numbers that THEY THEMSELVES created.

Dev 1: I'm drawing a blank on this one, so let's just do +1% to damage here.
Dev 2: Ok that looks good.
Dev 1: Now on this one, let's tie it to the previous one and add a new ability that does X amount of damage.
Dev 2: Now wait, isn't X too much damage considering it's going to have another 5% added to it from the previous tier?
Dev 1: Shh, I'm concentrating here. Besides, math hurts my head. Now on the next tier...

 

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Arunne  1 star
Title: The Anonymous
Posts: 177
Registered: 2003-11-3 14:11:47
Rill_of_WE posted:

I thought my hubby was paraphrasing when he told me GC said "ou're wrong. Next." Then I read it for myself. He ACTUALLY said it. Twice. You just can't say things like that and expect people to still respect you. Despite some things he's said in other posts I still respected the guy for holding a difficult job. He's lost my respect now and I find it saddening. You don't kill the golden goose in order to get more golden eggs. That's what they're doing.



He really needs to have a talk with Reed Hastings, the Netflix CEO, and ask him how well it worked out when you take this kind of attitude. We know better than you and we dont care if your unhappy cause we are untouchable.

Then he can show him how he lost 2/3 of his company's value when the stock dropped from 300+ down to 80.

 

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