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Author Topic: Star Wars - The Old Republic vs. Wow - NYTimes [Locked]
JaconKin  1 star
Posts: 186
Registered: 2007-1-16 18:00:40
I will go with where my experience in this matter lies, The Gunslinger and Sniper.

Here goes the Gunslinger Skill Set:
http://www.torhead.com/class/1tTiRzJ
Here goes the Agent Skill Set:
http://www.torhead.com/class/67dQpO7

Notice both share the same name actually of two skills, Leg Shot and Hold Position. Hold Position is the skill that allows you to throw up a Mobile Cover position, while Leg Shot allows you to hold an enemy at a distance.

That is how a Sniper and a Gunslinger plays, you go into cover, and use your skills from range because your high damage skills . Having switched from Imperial Agent to my Smuggler during the stress test, was probably not the best choice, because both play basically the same way. Then choosing the Gunslinger when I had already chosen Sniper for my agent only solidified this fact further.

Here goes another example:

Sniper Skill Ambush:
http://www.torhead.com/ability/SO2A5A
Smuggler Skill Aimed Shot:
http://www.torhead.com/ability/1MPVcNB

Though slightly different in damage and the like, the two classes play exactly the same in that you must be in cover to use your skills.

So it goes if you choose Jedi Sage or Sith Sorcerer, and so on so forth.

 

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Azure-TheBlueOne  2 stars
Title: Made in Alaska
Posts: 319
Registered: 2003-2-24 19:25:37
So I was right in that they play similarly, they share some abilities and the class mechanic mirrors exactly, but aren't exact replicas (ie. some abilities do not mirror). Ok.

 

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JaconKin  1 star
Posts: 186
Registered: 2007-1-16 18:00:40
MinionX-DW posted:

Jacon you're confused on how the actual quest system in this game is setup.

"Ah yes the Bonus Series of quest that either pop before you leave the Planet, or you are lead to when your story takes you back to one of the previous planets, for instance the Nar Shadda level 31 stuff. Come on Korrigan, that is one of the weakest defenses though I have seen. You know as much as I do that the questing is on the rails like going through through hyperdrive."

This basically boils down to

"Ahh yes, I know you're right, and the quest system is not linear, But since it's going to complete refute my very argument because i did not actually plan ahead and think about it, I'm going to say this actual proof does not count!"

Linear again, implies one way, You admitted you can go back.. there ya go.



Jacon posted:

The only series of quests that I know from my experience that can be done out of sequential order are the Bonus Series quests as I did the Nar Shadda bonus series before a class quest would have eventually led me to this spot. This class quest was after I completed Alderaan, yet I did the Nar Shadda bonus quest before I did Alderaan. I was able to accept the quest from the giver to this bonus series at level 29, the quest series and mobs are level 31. Alderaa,n as shown in Korrigan's post, is for level 28-32. The only reason I knew about the bonus series of quests on Nar Shadda though was that in order to find DataCrons, I have been looking up their locations on the web and discovered that bonus series of quests were on Nar Shadda and two Data Crons were at this area of questing. If I hadn't gone to the particular area due to my hunt for Datacrons, I would have been led here eventually due to my class quest leading me to this spot after Alderaan. So from the evidence I have seen, Bonus Series of quests will open up once level appropriate, but the only way to open them up is either out level a planet or complete all the questing on a planet and become level appropriate for the quests. Thus, I would bet the reason your friend had a different experience is because he out leveled a planet through grouping and PVP, went to it. The Bonus Series was already unlocked and he did both the Bonus Series of quests plus the regular series of quests that the planet offers. Bonus series usually pop up and are a continuation of the Planets Story, basically you finish the work in the story of either side to take control of the planet from the other side. As I stated earlier, these either pop up when you are about to leave the planet after questing there, the quest giver standing at the hanger, or you are led to them eventually through a class quest as would have been the case with Nar Shadda.



Here goes the Level 31 Sith Warrior Class quest that would have led me back to Nar Shadda if I hadn't gone back to get to actually explore to get a couple of datacrons.

Darth Baras granted you the title of Sith Lord and offered you a respite from your duties. But a warrior never rests for long.(Text Edited to Prevent Spoilers)

http://www.torhead.com/mission/aTxPnjZ
Speak to Darth Baras via your ship's holoterminal to begin the next phase of your journey.
Tasks:

Use Your Ship's Holoterminal
Travel to Nar Shaddaa
Locate General Karastace Gonn
Defeat the Republic Watchmen
Interrupt the Secret Meeting
Speak to Fawste
Defeat General Karastace Gonn
Defeat the Republic Sentinels
Defeat Fawste
Defeat the Imperial Defectors

http://www.torhead.com/area/1197#missions;page:2 All quests labeled as level 31 are part of the bonus series.

Simply put, if I hadn't gone back to look for the Datacrons I wanted to get at this area as discovered through an online source, what would have compelled me to go back to Nar Shadda once I had completed all my questing here at mid Twenties. No bonus series of quest pop up for me as I was leaving the planet at the hanger, so I thought that there was no bonus series here.

What would have led me back, just following the questing path, to discover the bonus series of quest is the linked and provided Class quest you get once you are done with Alderaan.

Also the following is untrue:


MinionX-DW posted:

Jacon you're confused on how the actual quest system in this game is setup.

1. You have your Class Quest, this generally sends you to each hub on the actual World you're fighting on, you do this in a linear fashion.

2. You have the World Storyline quest, this is generally a quest that follows a long the same class quest, basically it leads you to each hub.

3. You have Heroic Quests that are usually just in a given area, these can be 2 man or 4 man.

4. You have Bonus Quest Series for completing a world, usually a previous one, these aren't locked in. You also have Bonus Area's on the map that are multi tiered, again not locked into the world or class quest series, you just get it for killing certain mobs at a place.

5. You have the Actual mission hubs, these are the solo quests, and are completely separate from World Storyline quests, You don't have to do these, or but generally is a good idea.



Umm, I have the questing model confused? Basically what you have grouped into "differing categories" to try to show something that isn't there, I grouped them into one category, sidequests, and the other category being your class quest.


JaconKin posted:

Questing is basically as Follows:

A:Story Quest Takes you to planet start area where you talk to Class Quest guy at starting hub(later there is nobody to talk to at times here the quest is already someplace in the field). Pick up sidequests at Hub. Do side quests, do class quest, turn in these quests. While out doing said quest, "Bonus" Kill X Number of Mob quests appear. Sometimes they are multi layered, having more than one part, sometimes they are not and its just Kill 15 of these dudes.
B:After this your Class Quest and the next set of sidequest will take you to the next side quest hub, where quests are unavailable until you complete the above sidequest hub.
D: Each Planet has a total of 3-4 story quests total that you chase after, going from one side quest hub to another, from one zone of the planet, to a new zone of the planet.
C: Rinse and Repeat for every planet.

Basically also your story/questing is split up into Chapters of your story. 1-15 is the Prolgoue. 15-30 is Chapter 1, 30-40 is Chapter 2, and 40-50 is Chapter 3. Usually at the end or start of each chapter it might send you to a ship or something that is in the sky above the next planet you are supposed to land on that is an interlude between the chapters leading from the end of one to the start of the next.



JaconKin posted:

Hoth is interesting also because basically the Sidquests equal 2-3 Solo sidequests with 1 Group quest for that sidequest hub set.



I think I understand and have shown with proof and without a shadow of a doubt that I understand how questing exactly works in this game because that is all I have done in soloing the game are the quests and only ones that can be soloed. You said your next play through will done in this fashion, get back to me once you have played the game exactly as I have done as single player game and only doing single player quests. No PVP, No Dungeons, No Space Mission Mini Game. Just Questing. I don't like having to use the fallacy of Argument from Experience, but in this case since you wish to argue with the facts I have presented in the context upon which I am presenting my facts, the only way for you to possibly even understand the argument it seems is from experiencing it yourself.

Also the following is Untrue:


Quote:

You also have Bonus Area's on the map that are multi tiered, again not locked into the world or class quest series, you just get it for killing certain mobs at a place.



Certain Bonus Area quest, Killing X Number, are locked into the quest you have because I have had such Bonus Area quests disappear when either completing a giving quest task. For instance planting Explosive in a Cave on Tattoine for a quest and that I was required to Kill X and Y number of Guys and once I completed planting the Explosives the Kill Quest disappeared unfinished. I only had three guys to go to kill and there were three guys before me before leaving said cave. Yet, the glowing marker for me to plant my explosive was before these three guys so I decided to plant said explosive since I would have to kill the guys on my way out of the cave, the Bonus Area Kill Quest disappeared. I had this happen to me on a few other occasions. I even commented about in General Chat and had a couple of other people respond that the same happened to them. The reason this sticks out is because I was actually quite pissed that the Bonus Kill Quest Disappeared.

Simply put, the only person who hasn't been fooled it seems by certain aspects of the game and its presentation is me.

 

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JaconKin  1 star
Posts: 186
Registered: 2007-1-16 18:00:40
Azure-TheBlueOne posted:

So I was right in that they play similarly, they share some abilities and the class mechanic mirrors exactly, but aren't exact replicas (ie. some abilities do not mirror). Ok.



What matters when playing a character or class? If I am still having to sit behind cover, fire shots or throwing grenades/probes, even though those skills might differ, I am still playing the same way no matter what the skills are or how the differ in appearance.

Ask yourself this, how do you think they would be able to balance PVP, if they had 16 different Classes, 8 on each side, there are only 8 classes in the game.

 

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Spookysheep  4 stars
Title: Lieker of Cheese
Posts: 1,248
Registered: 2002-1-9 06:49:19
NukeMage posted:

. . did someone mention something about boinking Megan Fox?



Tell me about it. Can you believe these goobers going off topic after a megan fox reference?


 

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Shelendil
Posts: 28
Registered: 2002-7-16 12:03:27
JaconKin posted:

Simply put, if I hadn't gone back to look for the Datacrons I wanted to get at this area as discovered through an online source, what would have compelled me to go back to Nar Shadda once I had completed all my questing here at mid Twenties. No bonus series of quest pop up for me as I was leaving the planet at the hanger, so I thought that there was no bonus series here.



Some of these quest lead-ins are received upon leaving the planet. Others are received elsewhere. The bonus series lead-in for Nar Shaddaa in particular is called Smuggler's Moon and is given on the Imperial Fleet. It's hard to miss.

 

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Shelendil - Serinde - Vexatious
Kriegprojekt  3 stars
Posts: 590
Registered: 2010-4-12 13:06:28
Spookysheep posted:

NukeMage posted:

. . did someone mention something about boinking Megan Fox?



Tell me about it. Can you believe these goobers going off topic after a megan fox reference?






Id rather take Mila any day of the week. I wouldnt throw Megan outta my bed though.


 

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Milkman - Guardian Bard
NukeMage  2 stars
Posts: 346
Registered: 2002-4-7 16:58:45
Kriegprojekt posted:

Spookysheep posted:

NukeMage posted:

. . did someone mention something about boinking Megan Fox?



Tell me about it. Can you believe these goobers going off topic after a megan fox reference?






Id rather take Mila any day of the week. I wouldnt throw Megan outta my bed though.






Maybe it is just me, but Mila looks like she has a hint of a mustache in that picture


Megan Fox = Hot + Mustache free!

 

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Kriegprojekt  3 stars
Posts: 590
Registered: 2010-4-12 13:06:28
NukeMage posted:

Kriegprojekt posted:

Spookysheep posted:

NukeMage posted:

. . did someone mention something about boinking Megan Fox?



Tell me about it. Can you believe these goobers going off topic after a megan fox reference?






Id rather take Mila any day of the week. I wouldnt throw Megan outta my bed though.






Maybe it is just me, but Mila looks like she has a hint of a mustache in that picture


Megan Fox = Hot + Mustache free!



Yeah maybe but Im use to Eastern European gals. My wife is one. The mustache isnt so bad after a few years living with it.



(she doesnt know I post here)

 

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Milkman - Guardian Bard
Quazimortal  4 stars
Title: The One and Only
Posts: 1,557
Registered: 2004-9-18 21:52:58
You better hope she doesn't!

 

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