Date Posted:1/1/00 12:04amSubject:
Star Wars - The Old Republic vs. Wow - NYTimes
Rofl, this thread cracks me up, only because people like Jalon will convince people that leveling in this game is a Linear path only.
A. Bonus Quests from previous zones are some of the best XP you can get in the game, If you're not going back and doing those Bonus zones, you're missing out on a HUGE amount.
B. You don't actually have to do any of the normal quests in this game if you group, Seriously, my group got to 50 in the first week by simply doing the Class Quests of each world, followed by whatever Heroic Quests there were, and Flash points, I skipped a HUGE amount of normal quests on the regular worlds. Hell, other then the Class Quests, I sometimes flat out skipped worlds.
C. Space Missions are excellent XP, Doing the Dailies for those is extremely nice for leveling, so is the PVP.
D. I've already started leveling a second character, and i'm already seeing different content then what i did on my first one, Because my first character took a more group oriented leveling route, while my new character i'm soloing to 50 on.
Date Posted:1/1/00 12:04amSubject:
Star Wars - The Old Republic vs. Wow - NYTimes
MinionX-DW posted: Rofl, this thread cracks me up, only because people like Jalon will convince people that leveling in this game is a Linear path only.
A. Bonus Quests from previous zones are some of the best XP you can get in the game, If you're not going back and doing those Bonus zones, you're missing out on a HUGE amount.
B. You don't actually have to do any of the normal quests in this game if you group, Seriously, my group got to 50 in the first week by simply doing the Class Quests of each world, followed by whatever Heroic Quests there were, and Flash points, I skipped a HUGE amount of normal quests on the regular worlds. Hell, other then the Class Quests, I sometimes flat out skipped worlds.
C. Space Missions are excellent XP, Doing the Dailies for those is extremely nice for leveling, so is the PVP.
D. I've already started leveling a second character, and i'm already seeing different content then what i did on my first one, Because my first character took a more group oriented leveling route, while my new character i'm soloing to 50 on.
JaconKin posted: No, you still follow that path from 1-50.
Basically, I haven't done a single instance, PVP, or Space Mission that gives you other means of XP.
So if all you do is questing, the questing is completely on the rails.
JaconKin posted:
The_Korrigan posted: There are things about SW:TOR people ignore.
For instance, you have level 40 zones on Alderaan you can go back to when at the right level, if you wish.
Ah yes the Bonus Series of quest that either pop before you leave the Planet, or you are lead to when your story takes you back to one of the previous planets, for instance the Nar Shadda level 31 stuff. Come on Korrigan, that is one of the weakest defenses though I have seen. You know as much as I do that the questing is on the rails like going through through hyperdrive.
Reading Comprehension: the ability to grasp the concepts behind a series of words that create an idea.
Definition: Defining the basic or complex concept that a word means.
Context: The set of circumstances or facts that surround a particular event, situation, etc.
Questing Path: The path followed by a MMO player by accepting a series of quests from Non Playable Characters, giving them a variety of tasks to complete, in a zone.
Leveling Path: The ability to gain experience from a variety of activities, giving the player an option to as to how they receive experience.
To add to that above context, I never grouped once to complete the "heroic" quests in a given area.
So please, I ask you, check your facts before you speak, understand what I actually said through the means of quoting. I said that the Questing Path is on the rails if you don't do any other activity in the game. This is a fact that no matter how much people wish it weren't so, will not change this fact. Furthermore, it is impossible to actually move on and be on level, if any solo player quest is skipped. All quests, even bonus series, must be completed if you wish to be on level with a given planet and since I must repeat my words so that they will be understood and in grained into a persons head, IF ALL YOU DO IS QUESTING AND SOLO.
So if you would have taking the time to actually read what I said, understood what I said and the context upon which my statements were made you wouldn't have been made to look like a fool. Figuring this entire matter was covered on the first page and understood by QuaziMortal as shown below:
Quazimortal posted: Sounds fairly normal for a new MMO to me, I don't know why someone would even argue against it. Typically a new MMO doesn't create multiple leveling paths until later patches or expansions. Sounds to me like this game does in fact have multiple options, just not in a questing sense. So the questing is on rails, not the leveling. Not bad.
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Date Posted:1/1/00 12:04amSubject:
Star Wars - The Old Republic vs. Wow - NYTimes
Spookysheep posted: Holy F8*#)$)# S9#$t~!~~~~~
I've been drunk since Christmas and finally sober up enough to get on VN, only to find that all my years of trolling actually proved a service IRL and made jacokin a better writer, and Korrigan is still getting embarrassed when he gets his ass handed to him so he still logs in his alt account to agree with himself because his colossal ego and lack of personal self esteem can never let him admit that he is an idiot who is wrong 99% of the time, and even more sadly, he really cares what people think of him here.
I dare say, the zombie apocalypse really IS approaching people.
Prepare thyself!
If you don't have a shotty, a Hum-V, and are a main character, you are all gonnna dieeeeeeeeeeeeeeeee!
Meanwhile, me, Arc, Quazi, and Gutter and are going to have a damn good time placing bets on who can get the best head shots on zombies.
And somehow I think Jacokin is going to be that surprise guy that survives the ending, despite all odds (which means he will get to boink Megan Fox, that bastard)
Lies. You are Santa, you just dont want to admit it.
Azure-TheBlueOne Title: Made in Alaska Posts: 319 Registered: 2003-2-24 19:25:37
Date Posted:1/1/00 12:04amSubject:
Star Wars - The Old Republic vs. Wow - NYTimes
Just a minor quibble with your facts Jacon, but you don't seem to have to do all the quests in an area before moving on to the next section of a planet and picking up the quests - so it's a bit different from how WoW is setup now with their phased zone sections, where you have to complete all the quests to move onto the next quest section. I've skipped a couple planets other than my class quest (too much xp) now, and I was able to find quests deep in the planet even though I didn't do any of the previous section's quests. It seems more like WoW classic to me - in that you can grab quests at any time except quest chains of course. One of my friends completed Balmorra in an entirely different order than I did, which I didn't think was possible.
The class quest is on rails, but only in the sense that it's one huge quest chain that leads you throughout the game and immerses you in the story for your class. I WISH WoW had an interactive quest story for each class that led you from 1-max. I see this as a big positive rather than a negative.
I think some of the early zones are phased like WoW though, maybe giving the impression the whole game is like that - but it doesn't appear to be so far.
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Date Posted:1/1/00 12:04amSubject:
Star Wars - The Old Republic vs. Wow - NYTimes
Azure-TheBlueOne posted: Just a minor quibble with your facts Jacon, but you don't seem to have to do all the quests in an area before moving on to the next section of a planet and picking up the quests - so it's a bit different from how WoW is setup now with their phased zone sections, where you have to complete all the quests to move onto the next quest section. I've skipped a couple planets other than my class quest (too much xp) now, and I was able to find quests deep in the planet even though I didn't do any of the previous section's quests. It seems more like WoW classic to me - in that you can grab quests at any time except quest chains of course. One of my friends completed Balmorra in an entirely different order than I did, which I didn't think was possible.
The class quest is on rails, but only in the sense that it's one huge quest chain that leads you throughout the game and immerses you in the story for your class. I WISH WoW had an interactive quest story for each class that led you from 1-max. I see this as a big positive rather than a negative.
I think some of the early zones are phased like WoW though, maybe giving the impression the whole game is like that - but it doesn't appear to be so far.
Before Cata was it not possible to run to a Zone, get almost every starter quest there even though they might have been 5 levels above you and then decide the order upon which you could do those quests, or challenge yourself and get more XP for doing a quest above level. So you r must either do a certain quest to unlock X quest, or reach a level to unlock X quest.
Here goes a good example, on Dromund Kaas, there is a central Taxi Platform that takes you to the three Towers on the other side of the city. There is guy standing here, and you will pass him several times. Eventually, you will be giving a quest by this man that will lead you down to a camp of Revanites. I won't go into the details of this as it is an interesting quest chain. Anyway, you will run by this guy a few times on your questing before the guy will give you the quest. What unlocks the quest is either two matters, one is either level, the other is that your questing is now taking you onto the part of the map were the Revanite Camp exists on the map. It is my understanding that with out this quest, and until it is unlocked, you can't go to the Revanite camp and then begin doing the quests down at this camp that are offered. This is what is meant by the whole system of quests unlocking and being led to another area. Whether they unlock regardless of accepting this quest from this quest giver or when level appropriate, I don't know, but I would take a guess that is not the case when it comes to the Revanite Camp and other areas.
This is just one example. The importance to understand is the context of my argument in that, I completely soloed everything focusing only on the questing since, as you have conveniently pointed out, the only difference really once you boil the two games down between TOR and WoW is the interactive story. So as such, this is the only aspect of the game that interests me and the only reason I will be playing the game. Since I have only focused on the questing aspect, and haven't gotten Experience via any other means besides the normal exploration/discovery experience giving to you, I have not out leveled a zone/planet or otherwise to see what happens when you have done so, and if questing opens up at other areas regardless if you have complete Hub A. Also, since the Story/Planet you are on has its own story that you follow and participate in, actually doing the quests out of order might make it so that planets particularly story is confusing. It is with this knowledge that I have stated the way I did, in that just like your class quest that has a story and must be done in order, so does the planet if you desire for that planets quest to make any sense.
The only series of quests that I know from my experience that can be done out of sequential order are the Bonus Series quests as I did the Nar Shadda bonus series before a class quest would have eventually led me to this spot. This class quest was after I completed Alderaan, yet I did the Nar Shadda bonus quest before I did Alderaan. I was able to accept the quest from the giver to this bonus series at level 29, the quest series and mobs are level 31. Alderaa,n as shown in Korrigan's post, is for level 28-32. The only reason I knew about the bonus series of quests on Nar Shadda though was that in order to find DataCrons, I have been looking up their locations on the web and discovered that bonus series of quests were on Nar Shadda and two Data Crons were at this area of questing. If I hadn't gone to the particular area due to my hunt for Datacrons, I would have been led here eventually due to my class quest leading me to this spot after Alderaan. So from the evidence I have seen, Bonus Series of quests will open up once level appropriate, but the only way to open them up is either out level a planet or complete all the questing on a planet and become level appropriate for the quests. Thus, I would bet the reason your friend had a different experience is because he out leveled a planet through grouping and PVP, went to it. The Bonus Series was already unlocked and he did both the Bonus Series of quests plus the regular series of quests that the planet offers. Bonus series usually pop up and are a continuation of the Planets Story, basically you finish the work in the story of either side to take control of the planet from the other side. As I stated earlier, these either pop up when you are about to leave the planet after questing there, the quest giver standing at the hanger, or you are led to them eventually through a class quest as would have been the case with Nar Shadda.
Furthermore, this entire issue was brought forth because of my stated intentions that the best way to play the game in the context I provided is to alternate from Empire to Republic side while leveling up another class to experience its story so as to not have to repeat the same sidequests a second time through on the same side since the number of class quests on a given planet equal 3-4 total. This is done for those who might be playing game in a similar fashion and for the same reasons as to why I am playing the game. This is the basis of my argument and it isn't about the 1st play through of the game. It is about the 2nd, 3rd, and 4th play through and how to keep matters interesting when leveling another class for its unique story, that only has 3-4 class quests and you'll be repeating the same side quests through the next play through.
I will also go onto to say that in order to ensure a person doesn't grow bored of playing possibly the same class on an opposing side, is to ensure you choose the opposite advanced class of a class similar to the other side.
Since the following is true in comparison to the classes on either side.
Imperial Agent--->Smuggler
Sith Warrior ---->Jedi Knight
Sith Inquisitor----->Jedi Consular
Bounty Hunter----->Trooper
During the Stress Test Beta, I got an Imperial Agent up to level 18 and a Smuggler up to level 16. The Agent I chose the Sniper Advanced Class and for Smuggler the Gunslinger advanced class. Even though some skills were named differently, and others shared the exact same name, both classes played exactly the same. So, in order to avoid this possible boredom while leveling up any class of similarity and playing the same class on opposing factions, I also suggest what I suggest, choose the opposite advanced class version of that class that is of similarity on opposing sides.
Now of course, if you wish to dispute that statement, I will more than gladly provide the facts to back that up as well. This is my agenda if I have any as well, is to provide factual information about the game and how to play through it in the context of just wishing to see each class quest story and how best to achieve this without growing bored if playing the game completely as a solo player experience.
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Azure-TheBlueOne Title: Made in Alaska Posts: 319 Registered: 2003-2-24 19:25:37
Date Posted:1/1/00 12:04amSubject:
Star Wars - The Old Republic vs. Wow - NYTimes
JaconKin posted: Before Cata was it not possible to run to a Zone, get almost every starter quest there even though they might have been 5 levels above you and then decide the order upon which you could do those quests, or challenge yourself and get more XP for doing a quest above level. So you r must either do a certain quest to unlock X quest, or reach a level to unlock X quest.
It was, which is why I differentiated between Classic WoW and Cata in my posts in this thread. As for your comments on Dromund Kaas, I don't deny the possibility that some quests are phased until you've done the other appropriate quests. Especially the earlier planets - I believe Dromund Kaas is only the 2nd planet after the starter. Other than quest chains, it doesn't appear to be this way on later planets, but I could be mistaken.
Opposing classes do play similarly, but there are differences. For instance Sith Inquisitors get force lightning, but Jedi Consulars do not use lightning, they get more force pushes I believe.
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Date Posted:1/1/00 12:04amSubject:
Star Wars - The Old Republic vs. Wow - NYTimes
Azure-TheBlueOne posted:
JaconKin posted: Before Cata was it not possible to run to a Zone, get almost every starter quest there even though they might have been 5 levels above you and then decide the order upon which you could do those quests, or challenge yourself and get more XP for doing a quest above level. So you r must either do a certain quest to unlock X quest, or reach a level to unlock X quest.
It was, which is why I differentiated between Classic WoW and Cata in my posts in this thread. As for your comments on Dromund Kaas, I don't deny the possibility that some quests are phased until you've done the other appropriate quests. Especially the earlier planets - I believe Dromund Kaas is only the 2nd planet after the starter. Other than quest chains, it doesn't appear to be this way on later planets, but I could be mistaken.
Opposing classes do play similarly, but there are differences. For instance Sith Inquisitors get force lightning, but Jedi Consulars do not use lightning, they get more force pushes I believe.
And the Sniper uses a Sniper Rifle, while a Gunslinger uses two blasters, which is why I said there were differences in the skills being used, but they play the same.
So for instance the Inquisitor uses lighting, my Counsular throws rocks as the differentiation of skills, even though both skills are "different in appearance due to the sides" are still basically the same skill that have the same parameters of this skill on that side.
As far as what you said about later planets, I know for Hoth, the last planet I was on, I made my way to this particular Taxi Hub/Station, no quests were there when I got there, but I was eventually led there after I did the quests at Hub A that opened up the quests. Since the game doesn't use phasing in any form it is disingenuous to use such terminology. Hence why I said, quests don't unlock until you meet some form of requirement to unlock that quest.
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Azure-TheBlueOne Title: Made in Alaska Posts: 319 Registered: 2003-2-24 19:25:37
Date Posted:1/1/00 12:04amSubject:
Star Wars - The Old Republic vs. Wow - NYTimes
Are you sure? Don't get me wrong, I'm not disagreeing that they play similarly. It was my understanding that the mirrors don't play exactly the same and not all abilities are exactly mirrored, but I'd have to experience this first hand before I can speak to it more.
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and the people let the Government do it.
They are sheep."
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Date Posted:1/1/00 12:04amSubject:
Star Wars - The Old Republic vs. Wow - NYTimes
Jacon you're confused on how the actual quest system in this game is setup.
1. You have your Class Quest, this generally sends you to each hub on the actual World you're fighting on, you do this in a linear fashion.
2. You have the World Storyline quest, this is generally a quest that follows a long the same class quest, basically it leads you to each hub.
3. You have Heroic Quests that are usually just in a given area, these can be 2 man or 4 man.
4. You have Bonus Quest Series for completing a world, usually a previous one, these aren't locked in. You also have Bonus Area's on the map that are multi tiered, again not locked into the world or class quest series, you just get it for killing certain mobs at a place.
5. You have the Actual mission hubs, these are the solo quests, and are completely separate from World Storyline quests, You don't have to do these, or but generally is a good idea.
If you do other things like PVP or Ship missions, you will skip quests, there is no way around it. You will outlevel the given area quite quickly.
You don't have to do World Mission quests either, but if you start them, I highly suggest you finish them because they're annoying as hell and you can't drop them.
This game is no more linear then WoW is or was. Linear implies it's one direction and no other path, and this game has paths.
Your basic complaint seems to be you have to move to new worlds to level, even though, in your very post you prove that complaint completely untrue.
Here is why people think you're a fool
"Ah yes the Bonus Series of quest that either pop before you leave the Planet, or you are lead to when your story takes you back to one of the previous planets, for instance the Nar Shadda level 31 stuff. Come on Korrigan, that is one of the weakest defenses though I have seen. You know as much as I do that the questing is on the rails like going through through hyperdrive."
This basically boils down to
"Ahh yes, I know you're right, and the quest system is not linear, But since it's going to complete refute my very argument because i did not actually plan ahead and think about it, I'm going to say this actual proof does not count!"
Linear again, implies one way, You admitted you can go back.. there ya go.