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Topic:
A Good Summary of Why Blizzard is Hemorrhaging Subscriptions [Locked] |
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Date Posted:
1/1/00 12:00am
Subject:
A Good Summary of Why Blizzard is Hemorrhaging Subscriptions |
Wrath model = good game, grew their base by millions.
Neck beard Cat model = unfun game and they've lost nearly a million.
Eventually Blizzard will wake up. They have to.
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Sociop Posts: 264
Registered: 2009-12-8 15:10:16
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Date Posted:
1/1/00 12:00am
Subject:
A Good Summary of Why Blizzard is Hemorrhaging Subscriptions |
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They did not pay attention to all the complaints when they put in the ICC 5-mans and at least the last two were for the most part fail and bails, heck people were spawning and immediately leaving or it became a blame and bicker fest.
So instead of seeing the problems the difficulty made for the average pug they took that model,further increased the difficulty and used it in Cat. That really took the fun out of doing dungeons for me, I bet it has been four months at least since I have done one.
Pugs want a challenge not wipe mania and Catalyst delivered wipe mania.
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Ugh_Lancelot Title: Ooo...bouncy!
Posts: 766
Registered: 2002-6-17 14:37:05
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Date Posted:
1/1/00 12:00am
Subject:
A Good Summary of Why Blizzard is Hemorrhaging Subscriptions |
Random_Blizztard posted:
"Hey, I hear on the message boards that WotLK was easy if you don't stand in the fire, and WotLK was successful, so in Cata let's remember people must love not standing in the fire so let's add lots of fire all over the place so people have even MORE fun not standing in the fire. BRILLIANT!"
There will be blood over whoever went crazy in Cata with the just-drop-bad-[tos_profanity]-all-over-the-floor-all-the-time-so-people-constantly-have-to-run-around-like-headless-chickens model of instances.
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WoW and DAoC - Too many alts to count
Charter Member - Altaholics Anonymous
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The_Korrigan Title: Scrub Buster
Posts: 955
Registered: 2001-7-17 03:51:32
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Date Posted:
1/1/00 12:00am
Subject:
A Good Summary of Why Blizzard is Hemorrhaging Subscriptions |
JaconKin posted:
As have I, yet, when all one has to do is watch videos of the game and realize that there is something special occurring with Guild Wars 2. You see a slick combat system, a quality of production that some games wish they had at release, and a complete overhaul to every mechanic that has become standard in MMOs since Everquest.
I was almost suckered in by WAR, thankfully I was able to avoid it due to a preorder of the CE that got me into the final stages of the BETA. Guild Wars 2 isn't even in BETA and looks better than most games in that stage. Watching videos of the games will tell you this much, once you begin investigating the game further and the passion that Arena Net has for the project and the goals they have for the game. They have stated that they aren't aiming for second best, the proof can be clearly seen.
I expect nothing less from the two remaining finding members of Arena Net who were basically responsible for making Blizzard a household name.
Not to be harsh, and no offense meant, but this is quite naive coming from a MMO veteran.
Truth is we won't know if GW2 is good or not before we played it ourself. Making cool looking videos is easy for such a company, it doesn't mean the gameplay will be as cool. I, as a veteran, learned NOT to trust videos. I only trust my own eyes, my own hands on the keyboard and mouse. Then, yes, I will tell if a game is good or not. I think of those videos like a movie trailer. Yes, they make me want to try this game. But like all movie trailers, they could be just the few good parts of a total turd.
Same goes for SW:TOR. It's not a secret that I'm waiting for that game, but I haven't pre-ordered yet. I want to see it first hand before I do that.
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SWTOR: 50 Jedi Shadow (Tank), 50 Sith Marauder (Annihilation).
LOTRO: Lifetime account, playing very casually.
WoW: Both accounts canceled for now.
GW2: Future Warrior.
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Talehon69 Title: Anonymous Entity
Posts: 525
Registered: 2002-12-11 10:09:58
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Date Posted:
1/1/00 12:00am
Subject:
A Good Summary of Why Blizzard is Hemorrhaging Subscriptions |
Out of curiosity, why do people want to do the same 5mans, for new gear, when they could clearly already clear them before? I guess I just don't get the casual style of play. I don't give a crap about "earning" gear from raids, and I would rather the token system was removed, if not at least changed. (Sitting at 6 weeks now and no helm token off Rag for my class)
But even with that, why do people want to reclear the same dungeons, for outdated gear?
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Date Posted:
1/1/00 12:00am
Subject:
A Good Summary of Why Blizzard is Hemorrhaging Subscriptions |
It's not that they want to, but it is an option to obtain a decent-but-not-the-best set of gear.
5 mans can be done with the RDF.
5 mans do not require a guild, pre-planning, or associating with elitist asshats.
5 mans can be done when the player feels like it, not according to a schedule.
I could keep going on and on. Blizzard wants EVERYONE to be in a guild, devote 3 to 4 nights a week RAIDING, and love every damned minute of it....
The only problem with this is that many many players refuse to do at least one of the 3 above.
Either they hate the "guild-for-gear" mentality..
or they refuse to schedule "fun"...
or could give a rats ass about the latest raid...
As long as you have posted here,. you still can't comprehend this?
Perhaps you should apply for a job with Blizz, because obviously they cannot either.
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Guttersludge
People just can't handle the truth.
NeMeFieD said:"  ea I Ucmed for 12 days straight.."
njwCSUS posted:I'm homosexual, so really, its ongoing sexual attraction to my father, not my mother.
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Sociop Posts: 264
Registered: 2009-12-8 15:10:16
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Date Posted:
1/1/00 12:00am
Subject:
A Good Summary of Why Blizzard is Hemorrhaging Subscriptions |
Blisteringballs posted:
Wrath model = good game, grew their base by millions.
Neck beard Cat model = unfun game and they've lost nearly a million.
Eventually Blizzard will wake up. They have to.
According to posts on the main board the Hunter class is taking the biggest hit something like 300k in the last few months alone.
Instead of addressing the root cause for the mass Hunter exodus their response was to give them more pets to tame in the fireland area.
I don't think it is a matter of Blizzard waking up, they are a wake, they can't admit to their own failures.
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myxomatosis8 Title: amateur zookeeper
Posts: 800
Registered: 2001-7-14 23:45:21
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Date Posted:
1/1/00 12:00am
Subject:
A Good Summary of Why Blizzard is Hemorrhaging Subscriptions |
Has anyone at all stopped to think that this is a 7-year-old game, and that it has reached a point of a significant turnover? Teens who started in vanilla and hung on, other people moving on to bigger, better, just different things?
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If you're flammable and have legs, you're never blocking a fire exit.
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The_Korrigan Title: Scrub Buster
Posts: 955
Registered: 2001-7-17 03:51:32
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Date Posted:
1/1/00 12:00am
Subject:
A Good Summary of Why Blizzard is Hemorrhaging Subscriptions |
myxomatosis8 posted:
Has anyone at all stopped to think that this is a 7-year-old game, and that it has reached a point of a significant turnover? Teens who started in vanilla and hung on, other people moving on to bigger, better, just different things?
Of course this is true, but don't expect the local haters to acknowledge it.
-----signature-----
SWTOR: 50 Jedi Shadow (Tank), 50 Sith Marauder (Annihilation).
LOTRO: Lifetime account, playing very casually.
WoW: Both accounts canceled for now.
GW2: Future Warrior.
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Date Posted:
1/1/00 12:00am
Subject:
A Good Summary of Why Blizzard is Hemorrhaging Subscriptions |
myxomatosis8 posted:
Has anyone at all stopped to think that this is a 7-year-old game, and that it has reached a point of a significant turnover? Teens who started in vanilla and hung on, other people moving on to bigger, better, just different things?
This is a part of it for sure, but unless the number of people quitting were only people that played since vanilla was released, there's definitely more to the story.
With the changes from Badges to Points and the cap that you could get, Blizzard moved from dangling the loot carrot within reach of the majority of players, to placing the loot carrot only within reach of a small percentage of the players.
I think people could get over the other drastic changes to the way classes played (healers particularly), as long as they could still get their purples in a timely fashion.
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Turumbar and his merry band of Alts
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