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Author Topic: So what draws you to Guild Wars 2? [Locked]
Ardenwolfe  2 stars
Title: All Knowing Grammar Police
Posts: 499
Registered: 2002-12-11 14:47:24
Very harsh for some, no doubt.

 

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Eternal_Midnight  2 stars
Posts: 424
Registered: 2000-5-11 13:44:32
Indeed. I kind of laugh when people talk about AC1 and say that gear and level didn't matter. Character level might not have mattered on it's own, but skill checks mattered a great deal. Doesn't matter how good you are at PvP if you can't even hit the guy because his melee D was maxxed and your sword skill wasn't. And a comparison between a level 150 and a 275 is flawed, because both of them have already maxxed the relevent skills. Take a level 25 up against that level 150 (same character level spread as to the 275) and see what happens, then come back here and tell us that level and gear don't matter.

I'm not sure what kind of game people are expecting if gear doesn't matter. How would that game even work, if it ever exists? Games are really boring when you can't get cool stuff that you can use to kill people with.

 

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-Peo-  2 stars
Title: Caveat Lector
Posts: 408
Registered: 2005-2-2 08:38:42
Oh you COULD do it, all the gear you get would have no stat bonuses or stat bonuses would not raise damage or defense. Basically, the game would be a boring MMO or a bad FPS with quests.

 

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SWTOR, Maybe in a year.
Back to WoW for now.
With a lil f2p CoH.
GutterSludge  4 stars
Posts: 1,034
Registered: 2005-11-6 10:54:55
Damn, we have a half dozen incompetent readers in the mix...

Where to start...


A level one(5) in AC can be equipped with the same gear as a level 150...this is a FACT.

A level 150 can defeat a level 275 if the 150 posses greater skill. Also a FACT.


I have never once stated that a level one could kill anything, or anyone in AC.


To state that this must be true for skill to be the only determinate in the game is complete fallacy. It is no surprise so many jumped on that bandwagon!!


Sure there is some skill to gear "ratio"..it looks something like this....(skill/gear)= (1000000000/0.00000001), which leaves you pretty much with the number you started with for skill in the first place.IE gear means nothing.

Don't make me laugh about the extra 15 health you obtain from 150-275 as being significant. It isn't. Same goes for resistances.

Skill to level ratio...
(skill/yourlevelx1)= (100000000/0.000000001)
(skill/yourlevelx2)= (100000000/0.0000001)
(skill/yourlevelx3)= (100000000/0.0001)
Level means nothing..If you want to insist on comparing a level 1 to a level 275, and that is the only way you can even START to argue against this, then I'll go ahead laugh at you ahead of time.

The bottom line is that AC was a skill based game.. NOT a gear based system like WOW. If you compare what gear means in WOW to what it meant in AC, again, you are comparing something to nothing. If you compare what level means in WOW to what it means in AC, again something to nothing.

Lie to yourselves all you want. I am enjoying reading all of your failed arguments.

"MMOS have always been about skills/gear, not about skills exclusively"

This statement is still blatantly false.

 

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Guttersludge
People just can't handle the truth.
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-Peo-  2 stars
Title: Caveat Lector
Posts: 408
Registered: 2005-2-2 08:38:42
GutterSludge posted:

FAP FAP FAP

 

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SWTOR, Maybe in a year.
Back to WoW for now.
With a lil f2p CoH.
Pantherr  1 star
Posts: 85
Registered:
-Peo- posted:

GutterSludge posted:

FAP FAP FAP




Indeed. <points to sig>
Eternal_Midnight  2 stars
Posts: 424
Registered: 2000-5-11 13:44:32
GutterSludge posted:

Damn, we have a half dozen incompetent readers in the mix...

Where to start...


A level one(5) in AC can be equipped with the same gear as a level 150...this is a FACT.

A level 150 can defeat a level 275 if the 150 posses greater skill. Also a FACT.



1) Have you played AC1 recently? Most gear that a level 150 would use has skill checks, either melee defense, magic defense, or weapon / magic skill. So no, a level 1 most certainly wouldn't be able to wear the same gear as a level 150. The only way this wouldn't be true is if a HIGHLY SKILLED tinkerer removed the level checks. Either way, a level 1 wouldn't have access to it.

2) Your second point is true, but also irrelevent. Character level doesn't matter in AC1, but the number next to individual skills matters a great deal. At level 150, a character will have already maxxed the relevent combat skills, so they are actually competing on an EVEN LEVEL with the 275. But if the difference between attack skill and defense skill is more than 30 points or so (reasonably around 15) then you can't even HIT the person, let alone kill them.

So what exactly is your point here?

That if combat skills are roughly equal, someone in AC1 can compete? Great insight.
That character level doesn't matter? Another great point. The year 1999 wants it's insights back.

It's neat the way you glaze over realities to make your point, though.

 

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Pantherr  1 star
Posts: 85
Registered:
Eternal_Midnight posted:

So what exactly is your point here?



I thought we had already established the answer to this question. He is right, anyone who disagrees with him is wrong, and he feels it is his calling in life to educate us poor, dumb mortals with his unmatched brilliance.
The_Korrigan  3 stars
Title: Scrub Buster
Posts: 955
Registered: 2001-7-17 03:51:32
Eternal_Midnight posted:

Have you played AC1 recently? Most gear that a level 150 would use has skill checks, either melee defense, magic defense, or weapon / magic skill.

The skill checks are definitely not even something remotely "recent". Things like "swords requiring 200+ sword skill to activate" exist for ages in AC1. Very old quest rewards like Atlan weapons already have those restrictions.

 

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SWTOR: 50 Jedi Shadow (Tank), 50 Sith Marauder (Annihilation).
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WoW: Both accounts canceled for now.
GW2: Future Warrior.
Eternal_Midnight  2 stars
Posts: 424
Registered: 2000-5-11 13:44:32
The_Korrigan posted:

Eternal_Midnight posted:

Have you played AC1 recently? Most gear that a level 150 would use has skill checks, either melee defense, magic defense, or weapon / magic skill.

The skill checks are definitely not even something remotely "recent". Things like "swords requiring 200+ sword skill to activate" exist for ages in AC1. Very old quest rewards like Atlan weapons already have those restrictions.



Except now they are all based on base skill, not buffed skills.

The best weapons require 400+ base weapon skill. No level 1 could have that!

 

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