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Author Topic: So what draws you to Guild Wars 2? [Locked]
-Mithan-  4 stars
Title: VNBoard Admin
Posts: 1,287
Registered: 2000-3-1 11:53:15
So what draws you to Guild Wars 2?

Everybody is pumped up for a sequel to what was at best, a mediocre first game (IMO).


So, what has you excited about it exactly? What makes this any different than all the "awesome videos and hype" that came out over the last few years for Vanguard, Warhammer Online, Aion, Rift, SWTOR and whatever else I happen to be forgetting.


Personally, I couldn't care less about the game. That doesn't mean I want it to fail, it just means that I am so jadded with MMO's that I no longer accept hype. An MMO has to PROVE it doesn't suck to me before I will jump on its bandwagon. Even then, I find they are so similar to WoW that I might as well just stay with WoW and forget about it. The ones that do change from WoW seem to think that back tracking to the days of Everquest are the only way to differentiate from WoW, tossing you into idiotic group only grindy leveling games that quickly drive me insane or to cancel.

 

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Elaok  2 stars
Title: I has title now!
Posts: 404
Registered: 2003-9-10 15:57:29
the World vs World vs World is my main reason for being drawn to GW2
Tai-Daishar_MT  2 stars
Title: Moderator
Troll Eradicator

Posts: 469
Registered: 2000-3-9 15:14:13
The PvP MIGHT be decent and I am burnt out on everything else at the moment, that about sums it up. I thought GW sucked so I have very little expectations from GW2 meaning I have little to lose (I can almost always get the box price worth of fun from a game) and might just end up pleasantly surprised.

 

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GutterSludge  4 stars
Posts: 1,034
Registered: 2005-11-6 10:54:55
I'll try it..

..when its on the 5.00 discount shelf..

 

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Guttersludge
People just can't handle the truth.
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Ardenwolfe  2 stars
Title: All Knowing Grammar Police
Posts: 499
Registered: 2002-12-11 14:47:24
Boredom. After I finish Skyrim, I'll be forced to return to Star Trek Online . . . Guild Wars 2 is the brightest star on the horizon not counting Diablo III. And if that comes out before Guild Wars 2, that'll take my limited time.

I wasn't impressed with the first game either, but they keep telling me Guild Wars 2 is a 'whole 'nother game' over and over again.

Guess I'll see.

 

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Sanctimonious know-it-all.
Diskent  1 star
Posts: 69
Registered: 2009-11-4 09:57:01
Nothing. It looks like just another crappy MMO.
Demorak  2 stars
Posts: 300
Registered: 2009-1-16 11:20:55
GW2 has most of what I've been wanting to see in an MMO, in one package.(On paper)

I enjoyed GW1 enough to give them a chance.

The developers are *true* gamers and not only a bunch of suits trying to make a buck off completely cloning other MMO's with a new skin.

No more days of 500 keybinds just to do a single fight. *glares at SWTOR*

Guild Wars lore in general is solid.

The ability for various play styles within a single class.

WvW of course!

 

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"A wise man can learn more from a foolish question than a fool can learn from a wise answer."
Ugh_Lancelot  3 stars
Title: Ooo...bouncy!
Posts: 766
Registered: 2002-6-17 14:37:05
Regarding GW2, I'm not drawn to it yet as it is entirely too soon to see how much of the pie-in-the-sky theorycraft makes it into the live game. While I do like some of the ideas being floated, I wonder at the base motivation and how said motivation will survive contact with reality.

 

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Groooovechampion  1 star
Posts: 229
Registered: 2003-6-30 16:36:01
GW2 has many features and promises regarding PvP that resembles some of what made Daoc so great.

+ I also liked the choice of builds from GW1. I don't know if GW2 will have that, but basically in GW1, you had to make choices about which 8 abilities you could take from a pool of some-30 or 50 (Forgot how many). I like that because it was not like in WoW back then where for instance a mage could just pick all the nice-have abilities and be kickass thanks to having every mean of CC, getaways and short faceroll CDs.
~ In short, you had to pick specific skills. On top of that, every class had its use, as well as the debuffs. Not like what happened in WoW where things just deteriorate(sp) with each patch. That be said.

+ Also, PVP and PVE was somewhat split. From what I know, PVE did not influence PVP that much as for WoW.

+ Producers and such are giving us insight and sound certain with what they are doing. And they don't just sound like what hype-master Gaute was doing for Age of Conan.

+ GW1 imo had a nice engine. Wish Daoc could have evolved or been redone with such an engine; just to have a basic free-flowing handling and not the dated stiffy-ness.

+ Always enjoyed the level design. And the playable races look neat for GW2.

+ Certainly not "THE ULITMATE WOW" Killer people keep talking about

 

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Zero_Washu  2 stars
Posts: 290
Registered: 2001-9-28 05:17:03
the open world reminds me a lot of AC. How that holds up in release has yet to be seen, it could be another hallway monster but the videos don't seem to indicate that.

I lost my interest in the first game the time I saw about a dozen mobs tracking like a train after someone and then realizing I could not jump off a ledge that appeared to be about two feet high

 

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