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Topic:
A cry out to Mythic/EA/Bioware. [Locked] |
therinS Title: Camelot Vault Staff
Artist
Posts: 161
Registered: 2006-1-4 04:27:28
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Date Posted:
1/1/00 12:01am
Subject:
A cry out to Mythic/EA/Bioware. |
Insolent_Ant posted:
No one will ever take DAoC seriously as long as there are buffbots. Not nipping that in the bud when it first started becoming popular was the worst decision they ever made and it is one that they simply can't back out of now because the short-term loss of subs is too great to take the risk.
I will concede that buffbots being needed for the top tier of enjoyment and to remain competitive is annoying for some; for everyone else there are NPC buffers and buff potions. Even champion buffs are there for those who are not competitive. Most of the time you have a base buffer of some type in your group, thus only necessitating spec buff potions.
A serious competitor will make the sacrifice to pay for a bot account. Barring a bot account, a serious competitor WILL make friends with others and at least leech buffs from a bot account of their friend.
The only fix for this would be to REDUCE the amount of gain received from buffs across the board, thus making buffs less influential and reducing dependency on buff bot accounts.
Unfortunately, this may result in less subs due to bot accounts being canceled in a few cases, bringing less income to EA/Mythic.
Yes, I know, you would cry a river should they get less of my money.
What I am saying is I don't quite get all the hoopla complaints about buff accounts.
-----signature-----
Eggi/Sohwyn custom ui download site
BETA http://www.4shared.com/archive/LllGqvhe/eggisohwyn1110dbeta_1_.html
(:^
I will stop procrastinating tomorrow.
DAoC desktop calender collection http://db.tt/GnHh5Sc
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Date Posted:
1/1/00 12:01am
Subject:
A cry out to Mythic/EA/Bioware. |
Insolent_Ant posted:
therinS posted:
1) Fix the myrid bugs ( or the very worst 5).
2) Implement the Crysis engine for the game to replace the current one. Proof of concept here http://mharjula.blogspot.com/
Allow the player to MAJORLY tone down the effects for people whose PC can barely handle the Catacombs engine (Like mine). Start with very low flash and allow the player to enable certain features to get to the top playable level their rig can handle.
3) Advertise!
I bet those three things, though VERY costly, would put DAoC up in the top 8 of MMOs, and the top 3 of PvP MMOs.
No one will ever take DAoC seriously as long as there are buffbots. Not nipping that in the bud when it first started becoming popular was the worst decision they ever made and it is one that they simply can't back out of now because the short-term loss of subs is too great to take the risk.
I agree completely. Forcing players of certain classes to purchase 2 or 3 accounts to enjoy the game wrecked the reach of this game. It was one of many short-sighted money grabs by Jacobs that doomed the game. Another one was releasing hopelessly op'd expansion classes.
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Date Posted:
1/1/00 12:01am
Subject:
A cry out to Mythic/EA/Bioware. |
angryranger posted:
I agree completely. Forcing players of certain classes to purchase 2 or 3 accounts to enjoy the game wrecked the reach of this game. It was one of many short-sighted money grabs by Jacobs that doomed the game. Another one was releasing hopelessly op'd expansion classes.
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Date Posted:
1/1/00 12:01am
Subject:
A cry out to Mythic/EA/Bioware. |
Idealistgamer posted:
Template making could be a whole lot easier if you catch my drift. It can be a pain and take months to gear your toon corectly.
Strange, it usually takes me a few hours
Go to the forums, pick a template
Buy artifacts and scrolls
Buy jewlery/armor/weapons from housing zone and dragon/bp merchant
Buy chestpiece from Sidi/TG/Galladoria
Spellcrafting, procs, done.
Levelling artifacts ~1h
Creating my own customised template (not from forums) ~1-2h
Nowhere faster than in DAoC
And if someone says he doesn't have the plats then he's doing something wrong 'cause it grows on trees.
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Semi4 Posts: 566
Registered: 2003-8-8 13:58:29
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Date Posted:
1/1/00 12:01am
Subject:
A cry out to Mythic/EA/Bioware. |
_skreWball_ posted:
WoW caused this:
"Because most of the MMO industry has been infested with a false belief that catering to the WoW theme park demographic while rushing out half polished messes of a game is the way to go. Until this mentality changes we will continue to see the garbage that is clogging the MMO market and that is why we have seen trash game out of trash game come out this year.
The MMO industry is in shambles. It’s pathetic, really. There is such a lack of innovation and creativity it is mind-boggling."
WoW did not cause “thisâ€. Stupid people/developers using things from WoW without understanding why WoW is popular, that is what causes it.
Most in the MMO industry look at WoW and have no clue why WoW is successful so most that are trying to compete with WoW use a shot gun approach and randomly copy things from WoW, hoping the random things that are copied will create a successful game.
That most do not have a clue of what it takes to build a successful game is in no way WoW's fault.
Also wow is a "people bring people" MMO it's a snowball effect.
Somewhat true. Word of mouth is important and it is correct that WoW has mostly good word of mouth advertising where people are bringing in other people.
DAoC had people bringing in others. Over the years millions have tried out DAoC. DAoC has always had a problem keeping people.
WoW is like a typical Ford and DAoC is like a rare muscle car sure more people drive fords than own rare muscle car however it doesn't make Ford better.
DAoC is like an old DeLorean that has been sitting in someone’s field, out by the barn, for many years. It once had great potential and the outside still has a bit of shine but many parts under the hood are rusted/rusting. When the engine starts it bellows blue, oil filled, smoke and inside the car it smells of all the mice, rats and other animals that are residing, peeing and pooping under the seats. If anyone sits in the car for long they begin to notice bugs crawling over their pants, shirt, hands and hair.
WoW is a Ford Mustang that has been kept in a nice garage and has good maintenance.
-----signature-----
The art of war is simple enough. Find out where your enemy is.
Get at him as soon as you can. Strike him as hard as you can,
and keep moving. - Ulysses S. Grant
Only the dead have seen the end of war - Plato
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Date Posted:
1/1/00 12:01am
Subject:
A cry out to Mythic/EA/Bioware. |
So another analogy same story k.
P.S.
I always liked DMC.
-----signature-----
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Date Posted:
1/1/00 12:01am
Subject:
A cry out to Mythic/EA/Bioware. |
therinS posted:
Insolent_Ant posted:
No one will ever take DAoC seriously as long as there are buffbots. Not nipping that in the bud when it first started becoming popular was the worst decision they ever made and it is one that they simply can't back out of now because the short-term loss of subs is too great to take the risk.
I will concede that buffbots being needed for the top tier of enjoyment and to remain competitive is annoying for some; for everyone else there are NPC buffers and buff potions. Even champion buffs are there for those who are not competitive. Most of the time you have a base buffer of some type in your group, thus only necessitating spec buff potions.
A serious competitor will make the sacrifice to pay for a bot account. Barring a bot account, a serious competitor WILL make friends with others and at least leech buffs from a bot account of their friend.
The only fix for this would be to REDUCE the amount of gain received from buffs across the board, thus making buffs less influential and reducing dependency on buff bot accounts.
Unfortunately, this may result in less subs due to bot accounts being canceled in a few cases, bringing less income to EA/Mythic.
Yes, I know, you would cry a river should they get less of my money.
What I am saying is I don't quite get all the hoopla complaints about buff accounts.
This thread is about bringing in new players. You're deluded if you think that new players are going to find buffbots acceptable when in every other PvP game the players won't stand for the "pay to win" mentality that DAoC has allowed to run rampant.
The fact that the current player base now accepts and has learned to deal with it is irrelevant.
-----signature-----
I'll miss you Eka. 
Efaiim, 70 tauren shaman, Kilrogg (PvE)
Sevoac, 70 tauren druid, Kilrogg (PvE)
70 mage (PvE), 69 paladin (PvP), 60 warrior (PvP)
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therinS Title: Camelot Vault Staff
Artist
Posts: 161
Registered: 2006-1-4 04:27:28
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Date Posted:
1/1/00 12:01am
Subject:
A cry out to Mythic/EA/Bioware. |
You hit on a couple points that struck home for me, those of new player might not tolerate buff bot accounts, and established players growing used to them. However, you may have missed my statement:
"I will concede that buffbots being needed for the top tier of enjoyment and to remain competitive is annoying for some; for everyone else there are NPC buffers and buff potions."
See? There are alternatives to buff bots; Players have the option in DAoC to use other buffing methods.
-----signature-----
Eggi/Sohwyn custom ui download site
BETA http://www.4shared.com/archive/LllGqvhe/eggisohwyn1110dbeta_1_.html
(:^
I will stop procrastinating tomorrow.
DAoC desktop calender collection http://db.tt/GnHh5Sc
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Semi4 Posts: 566
Registered: 2003-8-8 13:58:29
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Date Posted:
1/1/00 12:01am
Subject:
A cry out to Mythic/EA/Bioware. |
therinS posted:
You hit on a couple points that struck home for me, those of new player might not tolerate buff bot accounts, and established players growing used to them. However, you may have missed my statement:
"I will concede that buffbots being needed for the top tier of enjoyment and to remain competitive is annoying for some; for everyone else there are NPC buffers and buff potions."
See? There are alternatives to buff bots; Players have the option in DAoC to use other buffing methods.
The alternatives are just a small band-aid on a large wound. Bots still greatly hasten leveling, farming plat, farming gear, etc . . . and red buffs are much better than the NPC buffers.
Players can brush aside the benefits of bots all day long but in the end, if bots were truly not much of an extra benefit then players would not be paying for the extra accounts.
-----signature-----
The art of war is simple enough. Find out where your enemy is.
Get at him as soon as you can. Strike him as hard as you can,
and keep moving. - Ulysses S. Grant
Only the dead have seen the end of war - Plato
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Date Posted:
1/1/00 12:01am
Subject:
A cry out to Mythic/EA/Bioware. |
therinS posted:
You hit on a couple points that struck home for me, those of new player might not tolerate buff bot accounts, and established players growing used to them. However, you may have missed my statement:
"I will concede that buffbots being needed for the top tier of enjoyment and to remain competitive is annoying for some; for everyone else there are NPC buffers and buff potions."
See? There are alternatives to buff bots; Players have the option in DAoC to use other buffing methods.
Those aren't alternatives because they give significantly inferior buffs. I read what you wrote and it sounded more like trying to justify the current system than actually acknowledging it as a problem.
No new player wants to pay $15 a month for a 10 year old game where they will be a second class citizen unless they pony up an additional $15 a month. I bet there are also a significant number of former players who think of playing again, then remember needing two accounts, then decide not to bother.
-----signature-----
I'll miss you Eka. 
Efaiim, 70 tauren shaman, Kilrogg (PvE)
Sevoac, 70 tauren druid, Kilrogg (PvE)
70 mage (PvE), 69 paladin (PvP), 60 warrior (PvP)
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