kyrv posted:
Tipztoe posted:
they can't enforce a timer because they chose clustering accounts instead of character moves in the first place. People will get pissy that they can't play their character from one realm when it wasn't their fault they had to cluster.
Basically Mythic took the easy way out and clustered in the beginning.
Well they had to cluster didn't they?
Cydoc, Mythic doesn't want to deny people playing the game they pay for. So it puts them in a tricky spot.
I like the idea of no lockout to go to the under populated, and give maybe more bonuses.
I also love the idea of title or something, actually even RP benefits, to playing only one realm. That would rock.
The idea of positive motivation to combat realm hopping is so simple. It's cost effective and just plain makes sense. How can anyone argue against it.
So simple, even a caveman could do it.
Yet...some how, some way, it is beyond Mythic's ability or motivation to impliment something along these lines.
Do they care so little about their product (that their livelyhood depends on) to implement even the simplest and most obvious of solutions to major problems?
Or do they lack the technical skills to actually program it in?
Maybe the organizational skills to set the whole thing up and get it done?
Who knows but it sure is frustrating and mind boggling.
You just kind of have to wonder how does something like this not happen /shrug.
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Soljur
wtf