VaultNetwork.netVault Network Boards
Author Topic: The new buff potions vs NPC buffs.. [Locked]
Gloriena
Posts: 48
Registered: 2004-2-13 06:26:27
For those who havent tested it yet, I just wanted to give some delve-information about ONE of the new crafted multibuff potions (I know you can see it in patchnotes).

I tried with 25% buff bonus. Also the potion I tested cost 60 gold to craft, + the dropped alchemy material.

Hope the link works for the screenshot

http://img202.imageshack.us/img202/9902/fullbuffs.jpg

Only tested one multibuff potion, at 1100 alchemy skill.

Guess these are nice for backup buffs when you get rezzed =D

Cya
Blinks90
Posts: 30
Registered: 2009-3-26 16:07:25
Gloriena posted:

For those who havent tested it yet, I just wanted to give some delve-information about ONE of the new crafted multibuff potions (I know you can see it in patchnotes).


I tried with 25% buff bonus. Also the potion I tested cost 60 gold to craft, + the dropped alchemy material.


Hope the link works for the screenshot


http://img202.imageshack.us/img202/9902/fullbuffs.jpg


Only tested one multibuff potion, at 1100 alchemy skill.


Guess these are nice for backup buffs when you get rezzed =D


Cya



Anyone know if these will give the same buff values as the realm buffers now?
Gloriena
Posts: 48
Registered: 2004-2-13 06:26:27
No they dont. Realm buffers gives 140, while these gives 125 with 25% buffbonus

But you have 30 charges in one potion, which you can use if youre getting a rez somewhere far away, and dont wanna
run back for NPC buffs =D

WITHOUT 25% buffbonus, this multibuff potion gives 100 as max. value....
Blinks90
Posts: 30
Registered: 2009-3-26 16:07:25
Gloriena posted:

No they dont. Realm buffers gives 140, while these gives 125 with 25% buffbonus


But you have 30 charges in one potion, which you can use if youre getting a rez somewhere far away, and dont wanna

run back for NPC buffs =D


WITHOUT 25% buffbonus, this multibuff potion gives 100 as max. value....



What items give a good buff bonus? Can you use any item that has this stat and just have to put it on before taking the potion?
BammClan
Posts: 7
Registered: 2009-2-14 09:52:22
I need back up on this...but I think "Stardrop" is a gem that gives you +20% to stat buff.
Gloriena
Posts: 48
Registered: 2004-2-13 06:26:27
Correct and correct...
Horaiyo
Posts: 11
Registered: 2003-6-13 21:54:37
Stardrop and a crappy rog item with 5% (bonus if the time has some duration bonus on it as well) will do the trick.

 

-----signature-----
You can only try and fail so many times in a row before you stop being optimistic and start being a moron.
Albion Healer column updates coming soon...
DoorknobMLF  3 stars
Posts: 627
Registered: 2008-3-2 09:16:57
I'm not very happy with these results for two reasons.

Number 1, I'm pretty sure you can stick one of these on your quickbar at all times, and as soon as you notice any of your buffs are sheared, you can instantly restore back all but +30 to that stat, which seems to severely downplay the effectiveness of buff shears. Especially as these cost just about nothing and you can use them every 3 seconds. Now I haven't actually tested this, there could be a combat timer (not even sure if getting sheared activates your combat timer), but I don't think there is one.

And of course number 2 is that they should be a little higher delve. But until you make them buff shearable then i think making them higher delve could be a problem. Anyways its a nice idea but the only great useability I can see from them is when you are high enough level to use them but sub level 35-40, then you can take them anywhere in PvE and not have to worry about going to a buff NPC. I don't know why they couldn't give this convenience to all players though. Buff NPCs are nice for some people, but as i've argued so many times before, I can't stand when you die in open field combat and you get a rez or get some buffs sheared, just to have to run all the way back to a port, or suicide. I'd really like to see the potions Buff Shearable, with +140 delve (when used with 25% buff bonus), and put literally like a 10-15 second disarm timer after using the buff potion so that you can't cast or melee for 10-15 seconds. This will counter popping a buff potion immediately after getting buff sheared which is a big problem. The idea is, if you survive a fight but got some buff shears then you can go to safety and be back up and running in 20 seconds, rather than 10 minutes after having visited a border keep, and of course same thing as if you die. 8 man's are gonna make use of these potions too, with Perfect Recovery and an instant +125 buff that don't need to be given out by a support character, who really cares if you die anymore. You get rezzed up and instantly have 85% of your buffs, and then your buffer can hand out field buffs at their leisure which will automatically overwrite the buff potions, but there's no rush if he needs to be doing other things.

Anyways, what do you guys think about that? I'd just like to see them completely remove the necessity to run back to a border keep from the middle of an enemy's frontier, without affecting the current balance of buff shears in group combat. Currently, they don't help all that much, and they will negatively affect group combat.

 

-----signature-----
ugo_phelix  1 star
Posts: 111
Registered: 2005-3-20 12:57:42
I thought about the same thing, but as I am the one usually getting sheared as opposed to doing the shearing, I wasn't really that bothered by it. I'm curious though, are you thinking of the shearing issue more in the context of solo play or in smallman/8v8? In solo play, rebuffing even with the multibuff pots still requires swapping gear and dropping combat, meaning you have to engage more, kite more, or take more dps. Regardless of what you pick, the shearer still gains the advantage. I see it being more of an issue in group play where your field buffer may be busy or out of range, and you can easily just rebuff yourself to 90% effectiveness. it definitely reduces the incentive to shear. But in solo play vs dem vamps, or ml10 cloak, I could really care less about the quick bounce back with multibuff pots.

 

-----signature-----
NF - Kitez Hunter | Runecarvinz RM
CV - Garrotez SB | Farsightz Eld | Slingz Theurg
Vids - http://tinyurl.com/kitez
DoorknobMLF  3 stars
Posts: 627
Registered: 2008-3-2 09:16:57
i'm talking not so much about solo play when someone proc shears one of your buffs, but when a support class has 5 seconds without healing and completely strips you of your buffs, should be pretty devastating to you if your healers are busy, but not so much anymore.

 

-----signature-----

VaultNetwork.net is an independently operated community forum and is not affiliated with, endorsed by, or technically based on IGN, GameSpy, FilePlanet, GameStats, or the former IGN/GameSpy Vault Network.
References to VaultNetwork.net mean this site/domain. VNBoards-style presentation is a visual homage only. By using this site, you agree to the forum rules.