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Topic:
Patch 1.112! Pendragon coming down! [Locked] |
Tarmaniel Posts: 36
Registered: 2010-4-29 16:59:53
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Date Posted:
1/1/00 12:01am
Subject:
Patch 1.112! Pendragon coming down! |
n00bystar posted:
Tarmaniel posted:
It's definitely overpowered in solo/small man, especially combined with the endo buff. I posted this in the other thread, but with 10 endo regen you can just stick with like 12 or 21 2H skill and go 50 shield, and abuse the fact that base weapon damage in Alb comes from the 1H skill. Use battlemaster styles with their high coefficients as anytimes with your mass endo regen, and you'll do 90-95% of the DPS of a full 50 2H Paladin. You won't have any ability to penetrate defenses, but you'll have Brutalize and a cap haste 2H that can easily 100%-0% any class except heavy tanks in a stun duration.
you forget about two hand bonus damage is linked to 2H skill ? With 12+20 skill your damage bonus is just 26% instead of 45%.
Style bonus damage is linked to 2H skill, but your style bonus damage is divided by your haste while your base unstyled damage is not. If you haste a 6.0 speed weapon down to 1.5, the style bonus damage is divided by 4 and therefore contributes very little to your DPS.
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Date Posted:
1/1/00 12:01am
Subject:
Patch 1.112! Pendragon coming down! |
StanleyM84 posted:
Cure nearsight and GCD were MLs then became abilities. But they are SPEC line. Menta Speedwarp should be no different.
Either put a Speedwarp/Speedwarp-like ability into Stormlord OR put Speedwarp around 44-46 Mentalism Spec.
In response to the comments above, many classes do not bring Sojo, Banelord, or Convoker to the party; Should they all get SW also?
Mentalists are a versitile list caster with tons of utility, they do not suffer from the alements of lack-of-availible-groups. If you arent getting groups on your mentalist, trust me, Speedwarp is not the reason.
I am just glad someone remembered that this carried over from classic.
Cherry picked MLs added to spec lines.
While ments are looking at a good ML in baseline. I wouldn't know what line
or level specline to add it to.
-----signature-----
Gardian Angel 50 Paladin
Gardina 50 Warrior
K 73% A 60% S 47% E 27% Ywain?
Hammer 50 Thane
Louden 50 Skald
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Date Posted:
1/1/00 12:01am
Subject:
Patch 1.112! Pendragon coming down! |
Tarmaniel posted:
n00bystar posted:
Tarmaniel posted:
It's definitely overpowered in solo/small man, especially combined with the endo buff. I posted this in the other thread, but with 10 endo regen you can just stick with like 12 or 21 2H skill and go 50 shield, and abuse the fact that base weapon damage in Alb comes from the 1H skill. Use battlemaster styles with their high coefficients as anytimes with your mass endo regen, and you'll do 90-95% of the DPS of a full 50 2H Paladin. You won't have any ability to penetrate defenses, but you'll have Brutalize and a cap haste 2H that can easily 100%-0% any class except heavy tanks in a stun duration.
you forget about two hand bonus damage is linked to 2H skill ? With 12+20 skill your damage bonus is just 26% instead of 45%.
Style bonus damage is linked to 2H skill, but your style bonus damage is divided by your haste while your base unstyled damage is not. If you haste a 6.0 speed weapon down to 1.5, the style bonus damage is divided by 4 and therefore contributes very little to your DPS.
not taliking about style bonus - two hand weapon bonus damage is dependant on two hand skill.
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Tarmaniel Posts: 36
Registered: 2010-4-29 16:59:53
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Date Posted:
1/1/00 12:01am
Subject:
Patch 1.112! Pendragon coming down! |
n00bystar posted:
not taliking about style bonus - two hand weapon bonus damage is dependant on two hand skill.
No, it's not, in Albion weapon bonus damage is entirely dependent on your 1H (Slash, Crush, Thrust) weapon skill. When autoattacking, (no styles) the DPS of 1 Two-Handed skill and 50 Two-Handed skill are exactly the same, provided that the 1H weapon skill is the same in both cases.
Advancing 2H skill only helps your damage by:
1. Giving you better styles with higher growth rates.
2. Improving your style damage bonus.
3. Improving your weaponskill, which lets you penetrate defenses better.
If you use BM styles, which have much higher GRs than the regular two-handed styles, you circumvent #1. If you're attacking stunned targets or casters which don't have melee defenses, #3 is also not relevant. The only thing you lose is the style damage bonus, which is multiplied by your weapon's speed factor. If you have a 6.0 weapon hasted down to 1.5, this bonus is multiplied by 0.25 and therefore provides very little benefit.
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Date Posted:
1/1/00 12:01am
Subject:
Patch 1.112! Pendragon coming down! |
Tarmaniel posted:
n00bystar posted:
not taliking about style bonus - two hand weapon bonus damage is dependant on two hand skill.
No, it's not, in Albion weapon bonus damage is entirely dependent on your 1H (Slash, Crush, Thrust) weapon skill. When autoattacking, (no styles) the DPS of 1 Two-Handed skill and 50 Two-Handed skill are exactly the same, provided that the 1H weapon skill is the same in both cases.
Advancing 2H skill only helps your damage by:
1. Giving you better styles with higher growth rates.
2. Improving your style damage bonus.
3. Improving your weaponskill, which lets you penetrate defenses better.
If you use BM styles, which have much higher GRs than the regular two-handed styles, you circumvent #1. If you're attacking stunned targets or casters which don't have melee defenses, #3 is also not relevant. The only thing you lose is the style damage bonus, which is multiplied by your weapon's speed factor. If you have a 6.0 weapon hasted down to 1.5, this bonus is multiplied by 0.25 and therefore provides very little benefit.
So for albion, Paladins specifically, will do the same damage with either 1+20 Twohanded spec or 50+20 when they use ML styles?
-----signature-----
Gardian Angel 50 Paladin
Gardina 50 Warrior
K 73% A 60% S 47% E 27% Ywain?
Hammer 50 Thane
Louden 50 Skald
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Tarmaniel Posts: 36
Registered: 2010-4-29 16:59:53
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Date Posted:
1/1/00 12:01am
Subject:
Patch 1.112! Pendragon coming down! |
GardianAngel posted:
So for albion, Paladins specifically, will do the same damage with either 1+20 Twohanded spec or 50+20 when they use ML styles?
They will do slightly less, but not much less. The formula for the style damage bonus (the extra damage you do when you hit with a styled melee attack) is (Growth Rate * Weapon Spec * Effective Weapon Speed) / Unstyled Damage Cap.
The Unstyled Damage Cap of a 5.8 weapon is 320. The growth rate of essence drain, essence shatter, and essence flames are around 1.2. So with 50+20 2H skill, if you are haste capped, hitting with one of these styles improves your damage done by (1.2 * 70 * 1.5) / 320 = 39.375%. With 1+20 2H skill, you instead get a damage bonus of (1.2 * 21 * 1.5) / 320 = 11.8%. So 1+20 is 111.8% damage and 50+20 is 139.375% damage. Putting 50 in 2H skill only increases your damage by ~24% relative to nothing in 2H skill. If you put a few points in 2H, like 12 or 21, even this gap shrinks a lot.
If you're running 8-mans, you should still do 50 2H, because the shield is useless. But if you're going solo or small man, having Brutalize and layered defenses is far more important than the 10-15% DPS (remember, procs are not affected by skill and do full damage) you lose. You just turtle until you get a stun, swap to the 2H and kill them in the stun duration, then go back to turtling if there's more than 1 opponent.
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Date Posted:
1/1/00 12:01am
Subject:
Patch 1.112! Pendragon coming down! |
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so again for you -
damage variance is dependant on the weapon line - for albion two hand its trust/slash/crush - yes you got that right
two hand bonus damage is 10% base and 0,5% per points - and thats calculated from TWO HAND skill even in albion. So your Paladin is doing 110% damage + (12+20)*0,5% damage. While a 50 weapon Paladin using ml styles will just do 110%+(50+20)*0,5% = 145% -> doing 19% more damage.
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ArcApt Posts: 52
Registered: 2006-2-15 16:57:37
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Date Posted:
1/1/00 12:01am
Subject:
Patch 1.112! Pendragon coming down! |
Tarmaniel posted:
The Unstyled Damage Cap of a 5.8 weapon is 320. The growth rate of essence drain, essence shatter, and essence flames are around 1.2.
FYI, BM styles have no growth rate to speak of. Their style bonus is the same, whether you're wielding TD or a standard 6.0 which means that for a capped 4.2 swing, EF and Essence Shatter are about similar to what a 1.2 GR style would do, which is case for wardens.
On a slow 2hander, that would obviously not be the case.
Also in terms of damage: EF == Essence Shatter > Essence Sear == Essence Dampen > Power Leak == Sapping Strike.
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