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Author Topic: Patch 1.112! Pendragon coming down! [Locked]
Vault_News  3 stars
Title: 0110011010
Be Nice to Me I'm a Bot

Posts: 982
Registered: 2005-10-18 12:53:17
Pendragon coming down for Patch 1.112 - Relic Changes and Class Balances!!


Quote:

We will be bringing Pendragon Test Server offline on Wednesday, April 4th, for the implementation of Test Patch 1.112

Balance Changes

All toxic Direct Damage poisons have had their damage values reduced by 45%.





Read the full article here or visit the Dark Age of Camelot Facebook Page for further updates.


Posted from Camelot Vault
avalean
Title: Keeper of teh code
Posts: 1
Registered: 2002-2-26 02:25:15
Quote:

Arrows and Bolts of all types now have no weight.



Biggest change since ToA!

 

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DarkPCK  2 stars
Title: Got to go house is on fire.
Posts: 457
Registered: 2003-12-14 12:38:01
Some good, some bad.

 

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Windwalkr  1 star
Title: Camelot Vault Staff
Senior Mentor

Posts: 180
Registered: 2002-7-26 11:47:42
DarkPCK posted:

Some good, some bad.



I second that.

They snuck that Silence nerf in there on the ML10 Cloak. /cry

They should have just shortened the duration a tad, instead of adding a fairly useless /use to it.

Archers will rejoice though, this was about the only way to counter their various Wilson toys effective in 1v1. That and the DD poison nerfs, as well as NS range nerfs, you could almost call this an archer love patch!

 

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AurumKt6
Posts: 18
Registered: 2008-5-7 17:30:35
They are fixing the AoM inadvertantly increasing the duration of CC? Well done.


No more scout boats, PoC or borderkeep for relic carriers. No more relic gates to open. Sort of a return to the old relic keep/relic guard system - I see some old school relic ninja raids coming soon.

 

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Dark Covenant
Meddyck24  1 star
Posts: 223
Registered: 2010-11-5 10:58:36
Hmm. What happened to get DAOC the dev resources to have a patch with that much substance? Interesting. EDIT: Oh yeah GW 2 pre-purchase next week. Duh!

 

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Exp_Tristan  1 star
Title: Tired of catching Cheaters and Mythic doing nada!
Posts: 200
Registered: 2003-1-2 08:26:52
INC OF Relic System!

 

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slajzer  1 star
Posts: 196
Registered: 2006-9-22 14:59:56
Overall a good patch imo. I feel they are actually adressing things people have been concerned about for a long time...

So what are they doing with the old relic keeps?
Will spell piercing now increase duration of spells affected by enemy resists (such as stuns, resist debuffs etc)?


So much new stuff!

Havn't really been playing since before the ml10 stuff became a "thing" (again), so can't speak to how big an effect the cloak change will have on things. Won't make a difference to me
New BD spellls could be very useful in sieges and other situations where you've got chokepoints. They basically get another TWF from the looks of it.
About time Friar and VW finally got working haste buffs... and back snares to boot!
Paladins will have a million AF...
Dno why they increased end regen, don't really object though. Guess it makes using BM styles a bit more viable for classes without end reduction.
Can't speak to the toxic envenom changes as i havn't really experienced it myself
Mentas got speedwarp... "Unfair" maybe as they also get Warlord but i'm not really bothered.
Det for maulers might mean some people will actually play them and be viable... OR it might make no difference at all
AoE root for runemasters was kind of uncalled for, but a nice addition nontheless.
Secondary resists not increasing CC duration will make heavys happy

 

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TropicanaJones  1 star
Posts: 220
Registered: 2008-9-23 23:57:38
Overall a very impressive patch. Some of the coding seems almost...too good.


The team in charge atm, imo, has done really well getting things done with the best bang for their buck. I have to say that I am impressed with this patch, and scratching my head at what might be coming for NF in v1.113-5. Clearly they don't have everything completed just yet for what they want to do and will be releasing it in stages via pendragon. Very interesting....very interesting indeed...


As for people calling SW for ments OP, I couldn't disagree more. Every caster class in alb has access to convoker, and I think every single caster class in mid gets convoker. Hibs kind of got a short end of the stick when mentalists weren't given convoker and it was given to druids instead. I think it is a fair trade for not being able to ml9 their pet, but still get sw. It's a solution that doesn't require fudging with masterlevels. I approve.

I tip my hat to you Bioware Mythic, and implore you have a good day.

 

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nighTwish82
Posts: 38
Registered: 2005-7-15 06:42:48
why do they remove silence?
i don't like that patch. albion falls behind also.

 

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