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Author Topic: Another Monkey Wrench towards zerker damage [Locked]
Cydris
Posts: 19
Registered: 2002-6-17 11:28:03
Taeolen...


you have to resort to personal attacks to defend yourself?


That's pretty sad.


Same thing I keep seeing in all these posts, is a grouped zerker, who obviously has buffs.


Where's the big hits without buffs?


Where's my zerker's 1000+ hits while zerked, with no buffs?


Nowhere. Would never happen.


Maybe Mythic should look into the way buffs are effecting classes.


If the difference between a fully buffed zerk and a nonbuffed zerk is 700 points of damage.. then I'm not seeing the problem with berserkers. I'm seeing a problem with buffs.

 

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Borudoc-Hellbeast
Posts: 5
Registered:
If there was a problem with buffs, how come I have yet to see a fully buffed mercenary, hero, etc. etc. hit for 1000+. And a lot of tanks do get buffed to take more damage, ie: higher con values, abs. values... But I'm not sure how long the extra 200 hits helps against 900 damage a shot = P
Carcharoth-
Posts: 13
Registered:
<<<Where's the big hits without buffs?


Where's my zerker's 1000+ hits while zerked, with no buffs?


Nowhere. Would never happen.>>>


This was unbuffed...


www.theforumisdown.com/uploadfiles/0103/Disgusting2.jpg


That hit is right at 900... and could have easily been 1k+.
Oskrud
Posts: 1
Registered:
FIrstly some are looking at one aspect of the game 8v8.. the zerker's specialty. Lets compare a matter cabalist to a zerker during a keep defense.. the cabalist can hit many enemys for many 100's of damage each cast, the zerker can stare at the wall and wait for the final fight, where half the time get dotted through the wall and dead because of the power of ae or healer/shaman gets shield stunned dies etc.

In 8v8 if you build a group just for zerkers the group is powerful. And the zerkers are of course the center of it.


With all your bs abilities midgard has like 3 viable classes everything else is dead on arrival 8v8. Trust me i am usualy not tooo exclusionary when building groups if i dont' have shaman/2healers 3 zerkers.. 2 of which over rank 6 with tons of defensive ra's there is no point fighting 8v8. If you really seriously want to bring out the nerf bat far more hibernian and albion classes will take the beating. Zerkers are a strong mid class no doubt in the open field, hell most mid classes cannot kill people in fights i fight 8v8 vs. weak teams and i get like 6 kills because the other mids dont' have the dmg output to kill /our casters our insta dead.. no chance vs. hib casters and instas.. and no chance gainst sos.. you say ra's don't come into it then dont' talk about zerkers having purge ip deter ap etc. or thats only once every 30 mins', well so is ip and purge and they are extremely powerful.


Defending chanters is so laughable, i've played one on the dreads precisicly becasue everyone there knew how powerful they are. sometimes if not insta debuffed/cc'ed snared, stuned, and full buffed zerkers hit you daaaammmnnn hard.. btw all us zerkers that hit hard swing about 3.8-4.0 delay, chanters nuke u at like once every 2 seconds, but here is the big thing, in case you didn't notice pbaoe is 'area of effect' trust me i played one that is the real power of it. The other argument is mid has a stronger pbaoe setup its a good one and i seriously have thought of making a sm gank squad, the problem is you run into chanter team with baod its all over. If sm had baod too then yes mid would have the stronger pbaoe.


You say every team you see of mids is all zerkers and you are damn right it is. And a lot i know do that all day everyday in zerekr/healer/shaman squads and they still rarely make it into the top 25 on IRS. you look its all clerics, cause of bunker primarily and the fact the healing type classes are extremely overpowered.. hell why you think i always try for minimum 2 healers. Anotehr thing you say is oh bunker is only up rarely so doesn't count.. well i have watched your number one squad valiant glory use it then run to the pk til it refreshes day after day.


Why mids bring up bunker when you talk about nerfs is its silly to talk about nerfing zerkers until you've nerfed other far more powerful aspects of the game. How bout tone down every hib class having ae instas that interrupt so a mid can actualy play a class that casts. And if you compare zerker to merc or bm yes zerker is stronger but zerker doesn't get to go into groups with bs abilities that make me immune. Or how about a skald to a minstrel, a skald is a minstrel without good in combat chants, no pet, no ability to climb, no ae cc, no stealth, no wicked ra, but he does hav ea low level insta dd shout weee. a warrior is a low dmg armsman in chain without a powerful class ra. or a low dmg hero without soth. you asked why middies are playing zerkers?
kirby234
Posts: 2
Registered:
Nerf Zerkers...Nuff said.
Tehrianny
Posts: 3
Registered: 2002-10-26 19:39:34
Hmm...no...Mids are playing zerkers because they hit harder than anything out there. And I can't believe you whine about not being able to play a Mid caster. Good grief. Runemasters and Spiritmasters have the most complete spell lines in the game, as well as great utility. Jeebus.

 

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Galroth_da_Bzerk
Title: DAoC Knight
Midgard Representitive

Posts: 3
Registered: 2002-1-26 13:28:22
The simple statement that Berserkers hit harder is not entirely true.


I can guarantee that in a fight where you can't land a back style on an opponent a berserkers damage potential drops thru the floor. You want to limit a beserker to low damage? Don't turn your back to him.


The big hits are with frenzy and this is for a very short duration of any battle.


And Carcharoth, you hit a 50 berserker with low crush resist for 850+ in one round with flurry as shown in a SS, but no triple wield using your backstyle. This is on crush neutral armor. It usually takes slash weak armor for me to clear 400 non crit for me with a backstyle. I believe your post said you were unbuffed. (You know the post where you undressed beserkers with your S/S BM on gaheris duels).


If beserkers were unstoppable they would also be so in one versus one. This is so easily disproven that people try and cloud the issue with big Frenzy crits.


Fix group defense modifiers and one on one RvR will equal Group RvR, there will be no difference between them. Then berserkers will be in real trouble. Just look at any duel thread for who to watch out for if that happens. It is obvious it's not berserkers.


-Edit- Great post Oskrud, welcome to VN_Percival

 

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Barrtok
Posts: 6
Registered:
Someone end the madness!
Zxae_Sorrow
Posts: 12
Registered: 2003-3-1 21:03:50
*cough* Bout time you arrived Galroth *cough*.


Question, in a group with 4 Beserker's all Assisting each other... does it really matter if you have your back turned to them or not Galroth? And if it does matter so much how do you propose to stop 1 of 4 Beserker's all on you at the same time to not get 1 or 2 + Rear Positionals on you?.


(Which I am sorry, I disagree... Ever since being hit from the front by a rank 3 Beserker with an Axe, while I have 27 Effective Slash) a little over two weeks ago)


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In Reply to Oskrud.


** Defending chanters is so laughable, i've played one on the dreads precisicly becasue everyone there knew how powerful they are.**


No-one’s defending Enchanter’s, most would like to see the heat de-buffs (primary concern with Enchanter’s) Nerfed, myself included.


** Lets compare a matter cabalist to a zerker during a keep defense.. the cabalist can hit many enemys for many 100's of damage each cast, the zerker can stare at the wall and wait for the final fight, where half the time get dotted through the wall and dead because of the power of ae or healer/shaman gets shield stunned dies etc **


Ummm ok, let’s compare Cave Shaman to a Merc then… Same deal… makes about as much sense.


*** With all your bs abilities midgard has like 3 viable classes everything else is dead on arrival 8v8. **


If that was true, then you would know how every other class feels in the game when they meet a buffed Beserker 8 on 8.


*** our casters our insta dead.. no chance vs. hib casters and instas **


Midgard is the last realm that can use the “We were out-insta’d line”


How do you think other caster’s cast? You realize Mids, Albs and Hib caster’s all face the same problems with interuptions? Do mid casters not have the option of purchasing MoC like the rest of us?


***

btw all us zerkers that hit hard swing about 3.8-4.0 delay, chanters nuke u at like once every 2 seconds, but here is the big thing, in case you didn't notice pbaoe is 'area of effect' trust me i played one that is the real power of it. **


Firstly… you can


1. Chase you’re target hitting for your horrendous amounts of damage and at the same time use you’re best 2 Styles.


2. While runnin, dogding, moving, sneezing, getting casted upon, getting beat on you can attack… And continue to do your horrendous amounts of damage. Caster’s can ****not**** < ----- See the Not, its important.


3. Besides being able to do damage when we cannot, being able to do more whilst stopping us from doing ours (interuptions) I hope you realize being Insta Stunned/Mezzed whatever works both ways? You can’t swing while Mezzed… Well guess what… I cannot bloody well cast while Mezzed either. That’s all well and good except that you have goodies like Determination, Cheap Purge & Ignore Pain that makes you last one hell of a lost longer and be free to do your damage quicker.


[Going to Squeeze an Edit in here: I was actually waiting for someone... Anybody to talk about the real strength of PbAe, which it being AoE . **But** As noted above with the problems of casting.. Besides interuotions Yada Yada... It is not that hard to move *out* of the field of PbAe until said PbAe (er's) have been mezz'd/stunned or there respective MoC has worn down... Then you can go beat on there helpless butt while they try to Either A. Cast B. Run and open themselves up for what Galroth pointed out.]


** You say every team you see of mids is all zerkers and you are damn right it is. And a lot i know do that all day everyday in zerekr/healer/shaman squads **


Thankyou for at least admiting that much.


*** How bout tone down every hib class having ae instas that interrupt so a mid can actualy play a class that casts. **


Say again?


Ok, then show me the glaring discrepancy towards Hibernia having Insta’s that interupt compared to Midgard’s insta. You might find something you don’t want to know, nor accept.


** The other argument is mid has a stronger pbaoe setup its a good one and i seriously have thought of making a sm gank squad, the problem is you run into chanter team with baod its all over. If sm had baod too then yes mid would have the stronger pbaoe **


That is true enough… As it stands now though… Beserker, Beserker, Healer, Healer, Skald, Shaman, Spiritmaster, Spiritmaster. That group could very well decimate a group with BaoD or BoF up due to the outstanding damage output with the right Spec’s/RA’s/People.


I still have yet to see a response from anyone, that comes close to justifying the amount of damage Beserker’s have a **chance** to do, at the speeds they do it. If you think your other classes need help… Depending on the class, I and many others would be all for them, but a weakness in one class is by no means a justification, nor reasoning to why Beserker damage is so off scale.

 

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Elyos Sorceror of Lumiel
Formerly of AoC & DaoC
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Galroth_da_Bzerk
Title: DAoC Knight
Midgard Representitive

Posts: 3
Registered: 2002-1-26 13:28:22
"I still have yet to see a response from anyone, that comes close to justifying the amount of damage Beserker’s have a **chance** to do, at the speeds they do it. If you think your other classes need help… Depending on the class, I and many others would be all for them, but a weakness in one class is by no means a justification, nor reasoning to why Beserker damage is so off scale."


Zxae if your above statement was true then Berserkers would dominate mellee duels, which they most definetly do not.


I will say it again, fix group RvR defense modifiers so that they are the same as one on one and Berserker RvR performance will start to reflect thier duel performance.

 

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