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Topic:
Another Monkey Wrench towards zerker damage [Locked] |
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Date Posted:
3/11/03 1:57am
Subject:
Another Monkey Wrench towards zerker damage |
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Yes, but Mercs can spec shield!
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Griod Posts: 5
Registered:
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Date Posted:
3/11/03 1:57am
Subject:
Another Monkey Wrench towards zerker damage |
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Mercs can spec shield?!
Nerf Mercs!
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Tehrianny Posts: 3
Registered: 2002-10-26 19:39:34
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Date Posted:
3/11/03 1:57am
Subject:
Another Monkey Wrench towards zerker damage |
My hero does about 400-500 damage per swing on average I would say. I "have" had the big hits of over 800 a few times, and I've broken 900 once. I've never come close to doing that on a tank, and certainly not on a main tank.
I've hit a pally with no crush resist for almost 700. That was a pretty nice hit I thought. But I've had a berserker hit me for over 1100 damage. And I have 28 slash resist (18% effective)
Seems a little rediculous. I've been 2 shot by a berserker more than a couple times. It isn't uncommon. I've never even come close to 4 hitting a warrior or armsman.
-----signature-----
T3h d00d 4b|d3$
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Date Posted:
3/11/03 1:57am
Subject:
Another Monkey Wrench towards zerker damage |
I really think most of these posts would disappear of at least one Beserker would have the balls to say " Yes any class hitting a even con for 800+ damage is unfair and should be fixed."
Instead we get a parade of 4 year olds telling us to "stop whining" and "  ou dont know how to play you class" crap.
Any dont forget my personal favorite "Beserkers are defenceless"
God you have to love that one.
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Date Posted:
3/11/03 1:57am
Subject:
Another Monkey Wrench towards zerker damage |
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sure reduce zerker damage..... so long as you do it at same time as you nerf BoF, BAoD, TWF, and SoS. Berzerkers are the only things keeping midgard competitive in 8v8 combat, take them out without removing those uber RAs, then you take midgard outta 8v8 fights
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Kowyn Posts: 22
Registered:
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Date Posted:
3/11/03 1:57am
Subject:
Another Monkey Wrench towards zerker damage |
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Wolfganng those are completely separate issues and purely speculation on your part. I have no doubt that Mid gank groups without insane uber damage would do just as well as all the current Mid gank groups who don't have zerkers in them.
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Date Posted:
3/11/03 1:57am
Subject:
Another Monkey Wrench towards zerker damage |
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Shadivak if you know so much, you would have known that I played a zerker long before people screamed nerf.
But.. do what you do best. WHINE
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Date Posted:
3/11/03 1:57am
Subject:
Another Monkey Wrench towards zerker damage |
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Midgard has the most tools of any realm, but everyone plays Berserkers because they sacrifice nothing but range for their insane damage and they are ridiculously easy to play (f8, /stick, snowsquall backup doublefrost is all you have to do). Sometimes there is the "challenge" of hitting sprint when your victim does so they cannot outrun you while you continue to style on them b/c you have castable end regen.
The problem is that everyone else who plays this game and does a lot of damage sacrifices something in order that they have a weakness (Polearm armsmen and Celtic Spear heroes have a long delay and are beaten by PBT, cloth casters are in cloth with low hps and can be interrupted, archer crit shots are extremely situational and are easily nullified by PBT, assassin crit strikes are situational, and most of these don't even equal the damage done by a Berserker). Berserkers only sacrifice range, and they have no weakness. Some say that CC is a Berserker's weak point, not so with cheap purge and any decent Healer backing them up. 19% Absorb+Enhanced Evade 3+cheap IP =! weak defense.
This is the problem at hand, and this is why everyone plays Berserkers over the other damage-dealers in Midgard. To play a caster in Midgard (exempt suppression Bonedancers, i.e. the only kind of Bonedancer, who defies all norms for a cloth casters, i.e. no low hps b/c of healer pets, and no interrupts b/c their primary damage is based on a retarded instant lifetap DD) is to play a class that does less damage than a Berserker and has many weaknesses, whereas Berserkers have no weakness.
If I was Mythic, I would drop Berserker damage down to that of Mercenaries so that the only time when a Berserker does a large amount of damage quickly is when they are in Frenzy. Then, Midgard might have to rely on something more than an overpowered version of end regen and f8 /stick doublefrost n00bs charging in on speed 5. Midgard's casters might have a purpose again, beyond the PBT/nearsight bitches that Suppression RMs have become. Midgard tanks might have to assist like everyone else does. Just a thought.
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Date Posted:
3/11/03 1:57am
Subject:
Another Monkey Wrench towards zerker damage |
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/nerf albions whine
/yawn
live(or die) with Zerker damage or leave the game.
soon you will call for a Savage damage nerf right?
long as you have ur shiney I WIN ALL THE TIME because you will have no enemys to fight
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Date Posted:
3/11/03 1:57am
Subject:
Another Monkey Wrench towards zerker damage |
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Damn, Yore.
Your mom's gonna be so pissed when she sobers up long enough to realize you stopped chugging your step dad's pole, and used the last of the generator's power on your computer.
I'm serious, that trailor's gonna get cold tonight.
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