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Author Topic: LifetankXI 11.7.0.6 Released! [Locked]
Thorfinn_Sigurdssen  2 stars
Posts: 368
Registered:
Simple. As long as UCM'ing is possible and the fastest way of getting xp, people will do it, and they'll be quite happy to gain xp that way. Take away UCMs, and they'll whine like Paris Hilton in a 6x6 cell, and Turbine might actually take action to provide a suitable replacement for character advancement than UCMing. Right now the need for that isn't there, because UCM'ing's an option, albeit not one that's permitted.


Turbine will add in to the game whatever there's a demand for. UCM'ing is taking away the demand for worthwhile content.
Gones_Mage  2 stars
Posts: 448
Registered: 2004-7-8 07:11:11
so let me get this right....


IF Im running AC Tool on a machine so I can run a tinkerbot script for people I cannot use lt on that same machine?

 

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Fonoi
Posts: 4
Registered:
Quote :

The statement: "lastly anyone that uses LT today still UCM's lets not kid our selves here, if you need a automated plug in to play the game for you, i will bet my house, two cars and my kid that you have UCM'ed , however short period it might have been but you have. again hypocrisy at work here." You, sir, are incorrect. Some of us have carpal tunnel in varying degrees, and the help of a plugin such as LT DOES help us with the repetitive keying a mage requires. My partner who hunts with me in EO can easily attest to the fact that I'm not only AT the keys, but normally actively engaged in convesation with him and the allegiance (as well as others who might whisper me). A sweeping assumption like that simply is not true .


So let me understand this, you have never left your pc while LT was on and assisting you to hunt?


No bathroom breaks, no fixing a snack etc?


Because if you have, which you definatly have, you have UCM'ed.


To para and all the guys maintaing lifetank, Thank you for your time and effort. Since you put in the work I am not gonna tell you what to or not to do, as far as I'm concerned its your decision.


Some of us out there won't be affected by this and we actually appreciate the work you have all put in over the years.
Daggwood
Posts: 13
Registered:
I don't see what these changes do to stop UCMing at all. Sitting at the lifestone is practically the same as logging off, and working off vitae when you happen to run under on comps won't curb anyone.


Seems like brash changes, with no thought put into them. Terrible update.
pookybear348
Posts: 41
Registered:
Turbine will add in to the game whatever there's a demand for. UCM'ing is taking away the demand for worthwhile content. what planet did you come from. 3 times turbine did a poll to see our most liked things and 3 times removed them they are not gonna add anything because of somekinda demand.

where do you get off? you are not the ac coc police and we do not need any


Without saying its against the ToS explain how detering UCMing will help the game? lol it will not in any form in fact just the opposite. look how many dropped because timer in el then again when el quit.

we should be incouraging people to hunt and play not the opposite. the fastest way to lvl has nothing to do with ucm it has to do with hrs in the game killing be it acm,ucm or manual.

Also, it is an answer to this new plugin and other plugins that are already out, or may be released in the future. We don't want them used in conjunction with Lifetank, so this is our insurance that they won't be. unbelievable where do you self ritchious b**terds get off?

IF Im running AC Tool on a machine so I can run a tinkerbot script for people I cannot use lt on that same machine? WTF boyz ....get da rope,they have overstepped their bounds and gone way outta line. ;D
Circus_Freak  1 star
Posts: 55
Registered: 2004-4-16 15:34:03
i could care less about the "log on X" i dont use them anyway but telling me what plugs i can run at the same time is in no way your right, and like mentioned its only a matter of time before ltx is just another forgotten plug replaced by another, i look for server population to drop even more....nice, thats what we needed


why cant we leave the policing to the envoys?

GM and Ford ect.. certainly will not quit making cars that go over 65 just because thats the speed limit and i will continue to scrape the brains of the ones that operate them beyond the law off the roads, its the risk they take and the reality we all have to live with, just yesterday i scraped up another ones brains for going to fast, and i do mean brains literally (a smell and sight soon not forgotten)

 

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Adema_Adema_of_ff
Posts: 22
Registered:
By taking more and more things out ur only killing the game and the plugin slowly. If there was no macro plugin anymore the game would die hands down. Macroers and UCMers are keeping this game alive. I think u guys have just went too far this time.
Shiba-X
Posts: 44
Registered: 2001-5-8 09:08:17
The biggest problem I have with these changes..


I hve been running Tinking Cap on the FF server. Im pretty sure his script ( big props to Shein on this script) was one of the 1st tinking bots in all of AC. This is an AC tool program ( not many ppl know this).


Now tinking cap has his own puter, and on 24/7, it doesnt effect the bot at all.. This change effects ME because I have AC Tool on my puter to mess with the code and try to learn what everything does. ( its a little hobby trying to better myself) SO now with your change, I cant have AC tool on my puter just to be able to run ltx. Pretty crappy change.


BUT all things being said..

Trying to decide " what is best for the game" is not your job.. Stopping UCM is not your job.. its your plug in and you can destroy whatever you want, thats your option. Its Turbines job to stop all that, and decide where the game goes.


I dont UCM, but the changes you made, are going to hose me in learning about the TC script, and it hoses me in any fellow I am in cause I have to remake fellows everytime someone dies. BUT I guess since your 275 already you dont need to hunt for xp.

 

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spalthi
Posts: 5
Registered:
Yeah, I understand that. It's not a decision that we made lightly, and is not something that we anticipate on using regularly. As we are disabling our own plugin and not touching others, we feel that it's an acceptable thing to do. LT is far from being the only combat aid, and if someone wants to use one of the disallowed plugins more than LT, they're able to do so with other programs.


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Well first, I don't think it's the end of the world like others are claiming. There are other scripts/macros/whatever to fill the void. My concern was the eula stating you can't use it in conjunction with other plugins to fill in the removed functionality. That's fine, I get your reasoning and like I said, it's your baby so you are free to do with it as you please. After thinking about it a little bit, I'm scratching my head though. Putting the "not for UCM" label on lifetank seems to be like when you walk into a head shop and you see all those rows and rows of pipes, bongs, and hookas. Everyone knows what they are for and everyone buying them is going to use them for the same thing: getting high. However, they all have those silly stickers on them that read "For tobacco use only".

Anyway, thanks for maintaining lifetank, I'm sure its code is pretty much spaghetti at this point so it's probably not much fun to wade through it.


Oh is there a possibility of getting a button to tell lifetank to rescan your inventory like you just logged in? There are times when I put stuff in my inventory and for some reason lifetank seems to not "see" it there. Trading is the biggest culprit.
Thorfinn_Sigurdssen  2 stars
Posts: 368
Registered:
I said demand, not what players want. There's a BIG difference. I'm sure most players would love a button in the newbie dungeon that makes you L275, but that's not going to happen either.


Player's never asked for the colloseum, but there was a need for something like that, so it got added. It's about the difference between what the game needs and what players want, and those don't always coincide.

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