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Topic:
development version of LifeTankX [Locked] |
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Date Posted:
1/1/00 12:03am
Subject:
development version of LifeTankX |
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Any idea how to counter it? The only time I notice this is when im imperiling in POTB with my mage. Seems to skip 1/15 or so. So basically if im only debuffing stuff I notice the skipped monsters. If im war-ing I seem to always kill everything.
And while im on the subject of vulning/imperiling. I noticed the imperil runs off war range insteada vuln range. If it ran off vuln range insteada war range I could set war really close and kill the stray things that wonder up to my mage (as opposed to bending over and grabbing my ankles).
Also I was wonder if you can clear up an assumption I had about lifetank for a long long time. I always assumed that life tank tracked debuffs on monsters very well. That if two mages were vulning/imperiling stuff that they would identify if their current target was debuffed before taking action. Essentially, lifetank wouldn't cast a debuff on a creature that was debuffed by the other char. Am I wrong in this assumption?
Has timing been improved any for peace mode stance before healing?
Glad to see you back after a long abscence.
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Date Posted:
1/1/00 12:03am
Subject:
development version of LifeTankX |
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" - Loot No Buff Weapons (i.e. Def VII, BD VII for bows, and HS VII plus the others for weapons) - Check Box on Weapons Pane"
Would be nice for cov armor too, useless without brogards/impen VI on it.
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Skek Posts: 16
Registered: 2003-7-31 06:09:55
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Date Posted:
1/1/00 12:03am
Subject:
development version of LifeTankX |
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Hi all - got a bug which happens in LTX.
The macro and functions work really well apart from one key feature - my character won't attack anything. Doesn't matter if I play a mage, archer or melee. The targetting works fine but it sits there waiting to attack. My attack keys are the default ones. If I manually attack the macro will then loot the corpse target the next mob enter back into combat but not attack.
Client is vista 32-bit. LTX version is the latest - 11.8.0.9. LTX is the only decal utility I have loaded.
Any ideas?
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Xeon_Xarid Title: Magister of Fun
Posts: 169
Registered: 2004-7-30 14:51:31
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Date Posted:
1/1/00 12:03am
Subject:
development version of LifeTankX |
Skek posted:
Client is vista 32-bit. LTX version is the latest - 11.8.0.9. LTX is the only decal utility I have loaded.
http://www.lifetankxi.com/forums/viewtopic.php?t=347
Have you tried that... I don't have (or ever plan on having) Vista, so support for that OS is spotty.
-----signature-----
fun, Fun, FUN!
LifeTankX Developer -- http://www.reality.net/ac/xx
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Crelic_MT Title: Poppy's Plaything
Posts: 454
Registered: 2003-5-4 14:17:39
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Date Posted:
1/1/00 12:03am
Subject:
development version of LifeTankX |
Xeon: If it helps, I'm running Vista Ultimate/Enterprise 64bit and it runs flawlessly, minus the winsock stuff you have to do. I have the occasional client crash, but I don't know if it's Decal or AC Client related and it doesn't happen enough for me to really care.
C
-----signature-----
Don't blink, Don't even blink
Blink and you're dead
They are fast, faster than you can believe
Don't turn your back, don't look away
and don't blink.
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Skek Posts: 16
Registered: 2003-7-31 06:09:55
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Date Posted:
1/1/00 12:03am
Subject:
development version of LifeTankX |
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Yeah I've registered both files before even loading decal.
Virindi Tank works well and does attack so I know mods can launch attacks from my client.
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Xeon_Xarid Title: Magister of Fun
Posts: 169
Registered: 2004-7-30 14:51:31
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Date Posted:
1/1/00 12:03am
Subject:
development version of LifeTankX |
Skek posted:
Yeah I've registered both files before even loading decal.
Virindi Tank works well and does attack so I know mods can launch attacks from my client.
No idea... you might try hitting the "Debug" key, then take a look in your My Documents/LifeTankX/data/profiles/ToonName (SN)/logs/Debug.log file and see if anything jumps out at you.
Good luck!
-----signature-----
fun, Fun, FUN!
LifeTankX Developer -- http://www.reality.net/ac/xx
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Skek Posts: 16
Registered: 2003-7-31 06:09:55
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Date Posted:
1/1/00 12:03am
Subject:
development version of LifeTankX |
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Checked my debug.log and it states:
[06/12/2008 16:33:12.093] << ERROR >> [Engine] Warning - The key for CombatLowAttack could not be found / is not set. Please update your AC keyboard settings.
[06/12/2008 16:33:12.094] << ERROR >> [Engine] Warning - The key for CombatMediumAttack could not be found / is not set. Please update your AC keyboard settings.
[06/12/2008 16:33:12.094] << ERROR >> [Engine] Warning - The key for CombatHighAttack could not be found / is not set. Please update your AC keyboard settings.
[06/12/2008 16:33:12.094] << ERROR >> [Engine] Warning - The key for Ready could not be found / is not set. Please update your AC keyboard settings.
Pretty clear message, but my keyboard settings are set to the defaults - i.e. Delete, End and Page Down.
Will play around and see if I can get it to work...
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Xeon_Xarid Title: Magister of Fun
Posts: 169
Registered: 2004-7-30 14:51:31
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Date Posted:
1/1/00 12:03am
Subject:
development version of LifeTankX |
Skek posted:
[06/12/2008 16:33:12.093] << ERROR >> [Engine] Warning - The key for CombatLowAttack could not be found / is not set. Please update your AC keyboard settings.
[06/12/2008 16:33:12.094] << ERROR >> [Engine] Warning - The key for CombatMediumAttack could not be found / is not set. Please update your AC keyboard settings.
[06/12/2008 16:33:12.094] << ERROR >> [Engine] Warning - The key for CombatHighAttack could not be found / is not set. Please update your AC keyboard settings.
[06/12/2008 16:33:12.094] << ERROR >> [Engine] Warning - The key for Ready could not be found / is not set. Please update your AC keyboard settings.
Are you using a non-us/english keyboard?
I think people have reported that problem before....
-----signature-----
fun, Fun, FUN!
LifeTankX Developer -- http://www.reality.net/ac/xx
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Date Posted:
1/1/00 12:03am
Subject:
development version of LifeTankX |
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Xeno you mentioned that you had a To Do List. Is it a mental list only, or is it something you could post. It would be nice to dream of the future fixs that you have planned if you get the time to impliment them.
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