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Topic:
Virindi Tank plugin now available: a combat macro designed for ACM players [Locked] |
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Date Posted:
1/1/00 12:31am
Subject:
Virindi Tank plugin now available: a combat macro designed for ACM players |
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When adding items to Virindi Tank (wands/bows/whatever) the entire name is not listed so if you have a rending Silver Fire Crossbow and a CS Diamond Fire Crossbow loaded in Items and go to choose which weapon to load in the Monster tab you can only choose Fire Crossbow...no clue which you have chosen anymore.
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Date Posted:
1/1/00 12:31am
Subject:
Virindi Tank plugin now available: a combat macro designed for ACM players |
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That's an AC bug that they're fixing next patch.
And you do have a clue, and here it is.
The order in which you add your wands to the items tab is the order in which they'll cycle through when you select what wand to use on the monsters tab.
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Date Posted:
1/1/00 12:31am
Subject:
Virindi Tank plugin now available: a combat macro designed for ACM players |
Roger that thanks! that would also explain the salvage bag issue...I concur with your "you do have a clue" though if it were a forever issue it would get real old reloading all your items every time you forget which one you loaded first
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Date Posted:
1/1/00 12:31am
Subject:
Virindi Tank plugin now available: a combat macro designed for ACM players |
Feature Request: "Follow over cliff"
something that if the leader has a sudden drop in altitude the follower(s) do a simple tap/shift jump while endlessly running inplace and then re-aquire the leader's position? maybe they do this hop/run/lookup repeatedly until they're reunited with the leader?
Thank you for your continued hard work! =)
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Date Posted:
1/1/00 12:31am
Subject:
Virindi Tank plugin now available: a combat macro designed for ACM players |
As Flynn said in the other thread, the 'fix' mentioned will not change how item names appear to Decal.
-----signature-----
Virindi
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****Virindi Plugins FAQ**** http://www.virindi.net/wiki/index.php/Virindi_Plugins_FAQ
http://www.virindi.net - Virindi Tank, Follower, Integrator, Reporter, VCS5, XPHelper, Item Tool, HUDs, etc...
Decal Core Dev - http://www.decaldev.com
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Date Posted:
1/1/00 12:31am
Subject:
Virindi Tank plugin now available: a combat macro designed for ACM players |
Guldendraak posted:
When adding items to Virindi Tank (wands/bows/whatever) the entire name is not listed so if you have a rending Silver Fire Crossbow and a CS Diamond Fire Crossbow loaded in Items and go to choose which weapon to load in the Monster tab you can only choose Fire Crossbow...no clue which you have chosen anymore.
Fixed in 0.3.1.74.
-----signature-----
Virindi
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****Virindi Plugins FAQ**** http://www.virindi.net/wiki/index.php/Virindi_Plugins_FAQ
http://www.virindi.net - Virindi Tank, Follower, Integrator, Reporter, VCS5, XPHelper, Item Tool, HUDs, etc...
Decal Core Dev - http://www.decaldev.com
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Date Posted:
1/1/00 12:31am
Subject:
Virindi Tank plugin now available: a combat macro designed for ACM players |
You Rock! thanks
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Date Posted:
1/1/00 12:31am
Subject:
Virindi Tank plugin now available: a combat macro designed for ACM players |
Maybe I missed reading this somewhere else
Anyone got explanation for nav coords being reversed when added to nav route? South in game pastes as North in nav.
thanks!
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Date Posted:
1/1/00 12:31am
Subject:
Virindi Tank plugin now available: a combat macro designed for ACM players |
Guldendraak posted:
Anyone got explanation for nav coords being reversed when added to nav route? South in game pastes as North in nav.
What? Pastes? Please explain exactly what behavior appears wrong.
-----signature-----
Virindi
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****Virindi Plugins FAQ**** http://www.virindi.net/wiki/index.php/Virindi_Plugins_FAQ
http://www.virindi.net - Virindi Tank, Follower, Integrator, Reporter, VCS5, XPHelper, Item Tool, HUDs, etc...
Decal Core Dev - http://www.decaldev.com
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Date Posted:
1/1/00 12:31am
Subject:
Virindi Tank plugin now available: a combat macro designed for ACM players |
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when my toon is standing at 2.2 N and I add the waypoint it shows up in Navigation as 2.2 S. This has a bad impact on starting a route from Alphus drop.
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