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Topic:
Ml10 tank cloak change. Like, dislike, don't care? [Locked] |
ArcApt Posts: 52
Registered: 2006-2-15 16:57:37
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Date Posted:
4/4/12 8:01am
Subject:
Ml10 tank cloak change. Like, dislike, don't care? |
Vyxar posted:
Not really. Tanks are usually better head to head. So much so that the game ends up getting kinda messed up in fact because casters are so incredibly weak solo.
Full groups do better with casters because of the population and the terrain. You put 2 groups out where you have even numbers and some kind of neutral terrain and tanks are going to do extremely well in general.
Ability wise though the biggest thing would be if they got rid of/modified speedwarp mechanics. So of all the things in the patch the mentalists getting free speedwarp makes me the saddest because it probably means they aren't even considering changing them. Between those and everything being so centered around towers/keeps (guards) or having to deal with pets or weird terrain advantages like water that you can't find reliable action as a tank group so people are more inclined to run (and get better results) with casters.
I never really thought of it that way but i guess SWs do in fact hinder melees more, though it would remove the only defence groups have against masses. Especially since NF's flat highways tend to make zergs pursue for a longer time.
I can but disagree on your idea of caster/melee balance though, as far as group dynamics are concerned: group melee dps tends to be weak overall, easily negated by 25% duration CC/stat debuffs at that and finally supports overwhelmed by pets if there aren't enough allied casters to clear them out. Moreover, the neutral terrain you're talking about can't be NF's high-visibility highways anymore than water.
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Date Posted:
4/4/12 8:01am
Subject:
Ml10 tank cloak change. Like, dislike, don't care? |
Whiplashz posted:
Mezzedbyabear posted:
Nah cause then you'd have to temp it in even if the utility sucked. I know a profanity ton of albs temp the silence cloak just for an I win button against any caster. Seems far too cheesy for me. The only tank I have that cloak on is my warrior and that's just because it happened to have stats I needed. I never use it anyways cause I'm always using celerity charges.
Somebody playing a warlock should talk about I win bottons. So a tank approaches warlock. They interrupt then warlock starts using uninterurputable life taps. Then tank slams or stuns. Warlock purges chamber dump and continues to uninterurputable cast. Use power charge if needed. Rinse repeat.
I just saying you can run thru and stuff like that but there is no reason a tank should die to caster who they are beating on.
I agree. I have no problem beating locks on my hero, vamp, arms, reaver or friar and none of them have silence. If you're losing to locks on a tank it's not because locks are op. It takes over 30 seconds to get off all 3 chambers, you should be able to kill most locks easily in under 20. Where's the caster ml10 cloak that allows us to completely disarm a tank for 10 seconds and free cast? Can you imagine the bitchfest that would happen if such an item /use was made available?
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jojobonojo Posts: 78
Registered: 2002-12-20 19:19:26
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Date Posted:
4/4/12 8:01am
Subject:
Ml10 tank cloak change. Like, dislike, don't care? |
Mezzedbyabear posted:
Where's the caster ml10 cloak that allows us to completely disarm a tank for 10 seconds and free cast? Can you imagine the bitchfest that would happen if such an item /use was made available?
Pictish disarm was in game and no one gave a profanity, AND it was pbae.
Are you all bent out of shape because you actually had to kite on your warlock every once in a while. Plant and keyboard mash didn't work every time? What a shame.
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Vyxar Title: Arbiter Elegantiarum
Posts: 329
Registered: 2002-3-13 04:54:08
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Date Posted:
4/4/12 8:01am
Subject:
Ml10 tank cloak change. Like, dislike, don't care? |
ArcApt posted:
Vyxar posted:
Not really. Tanks are usually better head to head. So much so that the game ends up getting kinda messed up in fact because casters are so incredibly weak solo.
Full groups do better with casters because of the population and the terrain. You put 2 groups out where you have even numbers and some kind of neutral terrain and tanks are going to do extremely well in general.
Ability wise though the biggest thing would be if they got rid of/modified speedwarp mechanics. So of all the things in the patch the mentalists getting free speedwarp makes me the saddest because it probably means they aren't even considering changing them. Between those and everything being so centered around towers/keeps (guards) or having to deal with pets or weird terrain advantages like water that you can't find reliable action as a tank group so people are more inclined to run (and get better results) with casters.
I never really thought of it that way but i guess SWs do in fact hinder melees more, though it would remove the only defence groups have against masses. Especially since NF's flat highways tend to make zergs pursue for a longer time.
I can but disagree on your idea of caster/melee balance though, as far as group dynamics are concerned: group melee dps tends to be weak overall, easily negated by 25% duration CC/stat debuffs at that and finally supports overwhelmed by pets if there aren't enough allied casters to clear them out. Moreover, the neutral terrain you're talking about can't be NF's high-visibility highways anymore than water.
Here's a thought experiment for you. Imagine an group vs group fight with no speedwarps where 1 group is caster based and the other is tank based. Since we're worried about pets influence the caster group will be alb. You pick the hib/mid setup.
I just don't see any possible way for the caster group to consistently win. You won't be able to out position them. Between SoS and Charge and stocism/det making that 25% duration cc last maybe 15 seconds on the tanks you just won't be able to keep them off of everything because that same CC will last 45+ seconds on everyone else. Back in the day I played mana eld specifically to maximize snare nuke+disease to more or less keep as many of those tanks slowed down as much as possible. With group cure disease I don't think it would work anymore.
If you can think of how this is going to favor a caster group I'll play along though.
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Vyxar
Master Eldritch
Shadow Legacy
12,11,11,11,10,10,10,9,8,7,7,7,6,6,6,6,5 etc...
Marubaloobalah - "Mediocre people that don't know they are mediocre are like the homosexual to your hate crime."
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xsp33d2x Posts: 12
Registered: 2007-10-16 17:00:34
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Date Posted:
4/4/12 8:01am
Subject:
Ml10 tank cloak change. Like, dislike, don't care? |
dryedmeats posted:
They didint remove be cause of casters , they did it because douchers using it to homo down stealthers without any fear of reprisal or vanish.
So yeah they dont need it.
so a fg of stealthers that you run in cloak shearing someone isn't gay?
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Date Posted:
4/4/12 8:01am
Subject:
Ml10 tank cloak change. Like, dislike, don't care? |
jojobonojo posted:
Mezzedbyabear posted:
Where's the caster ml10 cloak that allows us to completely disarm a tank for 10 seconds and free cast? Can you imagine the bitchfest that would happen if such an item /use was made available?
Pictish disarm was in game and no one gave a profanity, AND it was pbae.
Are you all bent out of shape because you actually had to kite on your warlock every once in a while. Plant and keyboard mash didn't work every time? What a shame.
No one gave a profanity? There was so much qqing it got nerfed in like a week. What does silence have to do w/ kiting? I always kite tanks on my lock, not enough power to beat them otherwise. Don't see how a caster can kite when they're silenced and get slammed or snared when they try to run lol. I'm sorry my lock raped your face at one point in time, I understand your anger.
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Whiplashz Posts: 13
Registered: 2011-1-10 11:22:35
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Date Posted:
4/4/12 8:01am
Subject:
Ml10 tank cloak change. Like, dislike, don't care? |
Mezzedbyabear posted:
Whiplashz posted:
Mezzedbyabear posted:
Nah cause then you'd have to temp it in even if the utility sucked. I know a profanity ton of albs temp the silence cloak just for an I win button against any caster. Seems far too cheesy for me. The only tank I have that cloak on is my warrior and that's just because it happened to have stats I needed. I never use it anyways cause I'm always using celerity charges.
Somebody playing a warlock should talk about I win bottons. So a tank approaches warlock. They interrupt then warlock starts using uninterurputable life taps. Then tank slams or stuns. Warlock purges chamber dump and continues to uninterurputable cast. Use power charge if needed. Rinse repeat.
I just saying you can run thru and stuff like that but there is no reason a tank should die to caster who they are beating on.
I agree. I have no problem beating locks on my hero, vamp, arms, reaver or friar and none of them have silence. If you're losing to locks on a tank it's not because locks are op. It takes over 30 seconds to get off all 3 chambers, you should be able to kill most locks easily in under 20. Where's the caster ml10 cloak that allows us to completely disarm a tank for 10 seconds and free cast? Can you imagine the bitchfest that would happen if such an item /use was made available?
I also generally eat up most casters without silence all I am saying Is that To remove it from the game will hurt tanks in a already caster favored game
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QQ MORE
RR11L1 reaver
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jojobonojo Posts: 78
Registered: 2002-12-20 19:19:26
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Date Posted:
4/4/12 8:01am
Subject:
Ml10 tank cloak change. Like, dislike, don't care? |
jojobonojo posted:
Mezzedbyabear posted:
Where's the caster ml10 cloak that allows us to completely disarm a tank for 10 seconds and free cast? Can you imagine the bitchfest that would happen if such an item /use was made available?
Pictish disarm was in game and no one gave a profanity, AND it was pbae.
Are you all bent out of shape because you actually had to kite on your warlock every once in a while. Plant and keyboard mash didn't work every time? What a shame.
Mezzedbyabear posted:
No one gave a profanity?
Yes, no one gives a profanity. I don't know why it was changed, but it was completely removed this patch. Have you heard tanks even mention it? No, because no one cares.
Mezzedbyabear posted:
What does silence have to do w/ kiting? I always kite tanks on my lock, not enough power to beat them otherwise.
Judging by threads in the midgard caster section this is because you don't understand that %cost spells are off base power pool, and your template blows(you've posted them).
Mezzedbyabear posted:
I'm sorry my lock raped your face at one point in time, I understand your anger.
I primarily play mid, so I've never had the pleasure of fighting your warlock. As for your other characters, the legend of your badness permeates these boards so I'm not particularly concerned.
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Date Posted:
4/4/12 8:01am
Subject:
Ml10 tank cloak change. Like, dislike, don't care? |
Who are my other characters?
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Robust-_- Posts: 98
Registered: 2005-8-16 08:37:08
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Date Posted:
4/4/12 8:01am
Subject:
Ml10 tank cloak change. Like, dislike, don't care? |
no one knows. but he and i are both sure they are played horribly.
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