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Author Topic: I think Arc is right?!?!!!!?!!........... [Locked]
--Syrus--  3 stars
Posts: 536
Registered: 2003-12-2 15:51:47
vn_cuch posted:

Arcilite_I posted:

There's no difference, other than the interval in which the time was accumulated. The data is the same.



No the Data is not the same. Data here leveling Vs time. So this is a question of efficiency/effective time.

Efficiency is directly related to the time spent and if this is in 1 time or with multiple sessions. Drawing conclusions on the data based on different intervals is not correct. you need to check if your data is "stable" and "normal".....(neither of which apply to wow )


So as to time spend leveling and co-orelation to time / leveling session - ie


Total Process time = Setup time + Leveling time + tear down time.

Lets call Leveling time = "Added Value" time.

Efficiency is bascially "Added Value time" / "Total time".


Setup and tear down do not "add value" (ie from an exp point of view). So Effiency can only be 100% if there is no setup/teardown time.


Now expand this into 2 extremmes -


Scenario 1

1 person doing a task for 9 hours straight

Vs

Scenario 2

1 person doing a task for 9 hours in 30 minute sessions. ie 18 seperate 30 minute slots, seperated in time.


For this, lets say it only takes a few minutes of "setup and tear down". ie log in, travel,play, travel, log out.

Lets say

setup time = 10 minutes

tear down = 5 mins


Process 1 "Added value efficiency" = ((9hrs - 15 minutes) * 1 session )/9hours = 97% efficiency

Process 2 "Added value efficiency" = ((30 min - 15 mins)* 18 sessions) / 9hours = 50% efficiency


So Large blocks of time dedicated to getting "added value" (ie exp) is more effective than many small blocks.


But of course, both people wasted the same ammount of time - No argument on that ! lol



Did you concider rested time into this?


I don't see how you can factor that much set up time into WoW especially concidering that if you don't care to accumulate rested time you can log off right where you are and start up where you left off. The time it takes to actually put in your password is negligable. Furthermore when people are disscusing time taken to level they usually just go by their /played which excludes any set up time.


If you do take time to hearth to your Inn and then travel back to where you were leveling this is suplimented by rested xp gained. Depending on the amount of time between sessions someone that is leveling in multiple sessions versus all at once could become much more effeciant since they will be earning 200% xp on mobs.


Also, I always keep my profressions up as I level, if you are a gatherer and doing the questing game, this doesn't add much time to your leveling if you are good at it. Don't assuming someone is focusing just on leveling. I leveled my Shaman fairly fast, 1 to 80 in under 6 days played, he has mining/jewel at max (for 80) he also dabbled in cooking, fishing and first aid.

 

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slythetove  1 star
Title: Julie's Pool Boy
Posts: 146
Registered: 2001-11-7 11:12:56
So far (just about halway into 81) it's been quite refreshing to level without a feeling of grind or dreading. I have too many 80s to care about leveling being "too fast".

I like it a lot so far.

--Sly

 

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sarnsereg  1 star
Title: I HAS A TITLE?
Posts: 117
Registered: 2001-6-17 21:19:51
I have to say.. i too think leveling is too easy.. case in point? go do archeology for a couple hours and see how many bars you fill lol. that and lower levels... they redid all this content and you level so fast, especially if you run an instance, that you skip most of it.

 

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--Syrus--  3 stars
Posts: 536
Registered: 2003-12-2 15:51:47
sarnsereg posted:

I have to say.. i too think leveling is too easy.. case in point? go do archeology for a couple hours and see how many bars you fill lol. that and lower levels... they redid all this content and you level so fast, especially if you run an instance, that you skip most of it.



Well this used to be true, but they have scaled back dungeon xp some to remedy this.


I agree leveling is much faster then before. Too fast? Maybe a little, but it is not game runing. I don't think leveling should be slow and tedious.


The game is 6 years old now. So for new players, well they will expirience a fun and rich leveling expirience, all bit a little quick, however it will get them to the point quiker. Anyoe that joins a new MMO wants to get to the point where they are expiriencing the content with the higher level players. Not having a daunting task ahead of you to do that is important.


I know I use AC as an example a lot, but if I were to join back up AC right now, the task of getting to max level is more then daunting.


For us vets who have leveled a million 80's. Well this new way of leveling is just what we want.


As soon as I hit 80 on my Shammy, I started a pally before Cata hit. He is already 45, I quested through Elwyn and Westfall, as soon as I hit 15 I started with the Tank insta queue dungeon finder straight cash all day, until thousdand neeedles which I am doing just because it is cool, and then I'll be hitting up dungeon finder again.


His herbalism fill fall behind but I'll fix that up after. Its a different leveling expirirnce for me and I am having a lot of fun with it.

 

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Liquid741  3 stars
Title: VN Sensei
Posts: 920
Registered: 2006-12-16 13:56:50
sarnsereg posted:

I have to say.. i too think leveling is too easy.. case in point? go do archeology for a couple hours and see how many bars you fill lol. that and lower levels... they redid all this content and you level so fast, especially if you run an instance, that you skip most of it.



geesh! i forgot about training in archeology...ill have to go do that!

 

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Unstruck  2 stars
Posts: 260
Registered: 2004-3-24 18:59:13
I just hope when we do bring all our 80's to 85 (no matter how long it takes) that the end game will be interesting and dynamic. I hope Blizzard releases new content at a steady rate, so we all feel just as engaged and excited as we do right now, right up until the next expansion.
jojo263  1 star
Posts: 164
Registered: 2003-6-18 14:03:47
Unstruck posted:

I just hope when we do bring all our 80's to 85 (no matter how long it takes) that the end game will be interesting and dynamic. I hope Blizzard releases new content at a steady rate, so we all feel just as engaged and excited as we do right now, right up until the next expansion.



Good luck with that.

 

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vn_cuch  1 star
Posts: 59
Registered:
Racing to 85 or not...i think there is a LOT of content for all levels. and just when you are finished with one...then you can find a alt that needs something else.

not complaining about nothing to do....but I do agree leveling is fast. But I guess then there is more time to do other things too.
Auenwing  3 stars
Title: straightface
Posts: 589
Registered: 2002-12-27 23:23:12
Well, I confess, I peeked into the Worgen zone just to see what was happening yesterday afternoon and logged off at level 20 after dinner. That's just questing. Family asked, hey, mom how's it going, and I responded "er, lemme check, I don't remember what level I am," which caused them to promptly burst into laughter amid several "there goes Bloodrose again, cutting through levels like tissue paper" comments. When I wailed back, "look, I even STOPPED and PICKED FLOWERS this time!" the laughter got worse.


So yeah, even for me, casually leveling, it was faster than normal.


Might have to do with the fact that druids don't have to do ANYTHING anymore to get cat, bear or aquatic form except cough up some dough.

Wow.


 

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regulator_cracka  4 stars
Title: They finally recognized greatness.
Posts: 3,726
Registered: 2009-1-6 15:07:53
This perception might also be due to the fact that this is the first xpac with only 5 extra levels instead of 10. That alone will make it seem a lot faster to max level.


Just a thought.

 

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