slythetove posted:
I appreciate your attempt at a snide comment, but I didn't miss the entire point. Folks in this thread complained because their guilds were capping every day. Now many guilds can't cap at all due to Blizzard's change. I don't like the change, and wanted to know if the people complaining liked it. I fail to see what point I missed.
--Sly
I appreciate your attempt at a snide comment, but I didn't miss the entire point. Folks in this thread complained because their guilds were capping every day. Now many guilds can't cap at all due to Blizzard's change. I don't like the change, and wanted to know if the people complaining liked it. I fail to see what point I missed.
--Sly
Your questions were just as snide.

It was never about small guilds not being able to cap out compared to large guilds being able. Every guild (aka one that is actually large enough to sign a damn creation charter, 2-3 man guilds aren't 'guilds'
should have the potential to reach the daily cap.I don't like the new change either. What I do like about it though, is that it nerfed the ability of one or two guild members being able to cap out the guild for the entire day with just basic non-guild activities in a very short timefame. In doing this though, they should have dramatically increased the gains for players doing things as a guild.(*cough*bring back guild achievement exp*cough*)
It's about acting together as a guild vs. playing the solo mindset in a guild; which is already running rampant in WoW, not small guilds vs. large guilds.
-----signature-----
"A wise man can learn more from a foolish question than a fool can learn from a wise answer."


