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Author Topic: Weekly Guild Exp/Rep caps? [Locked]
Sprawl-zero1eye-  4 stars
Title: IGN Vault Staff
Reziztance iz Futile

Posts: 1,001
Registered: 2002-6-28 03:39:29
It doesn't feel like we have to try anymore with this system. Just play the game and let Blizzard reward us.

At least when we got XP for achievements, then we were working together towards a goal. Now we just run out, do quests, and profit like everyone else.

 

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Mirkwood MUD, OneEye IvoryFang, Lord of the VampireZ (Retired)
AC Frostfell, Clan Z - Lvl 239 Grief Dagger (Retired)
WoW Lightbringer Alliance, Z Guild - Lvl 85 Combat Rogue (Retired)
Making iOS Apps these days at http://zsprawl.com/iOS
Malachi256  1 star
Posts: 158
Registered: 2002-11-12 17:33:28
I'm still not seeing the super-rapid, "one character - a few quests = max guild exp" gains that are described here. It takes several guild members questing for a number of hours, or doing sort sort of guild activity, to max the daily exp, and that's perfectly reasonable to me.

Yes, big and huge guilds will max it almost instantly, but there are certain achievements for those guilds that the small guilds will basically never accomplish (100,000 DEs anyone?).

I really like the system as is.

 

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Explorer / Soloer+Small groups / Some PvP
MMOin' since UO beta, still waiting for UO 2.0 done right
--Syrus--  3 stars
Posts: 536
Registered: 2003-12-2 15:51:47
Yeah I actually think that the achievement based way was better. I almost wish achievement took priority over just normal every day things. When I saw all those guild achieves that is what I thought were would be forced to do to earn these guild perks.

Guild PvP for example.

 

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Common Sense is a myth..
Its Hub. 10 week ban for anybody who disagrees. -Mithan-
Sprawl-zero1eye-  4 stars
Title: IGN Vault Staff
Reziztance iz Futile

Posts: 1,001
Registered: 2002-6-28 03:39:29
Yeah everyone would gladly team up to do all kinds of achievement, but when there is no reward, it is harder to get the motivation "for the heck of it".

 

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Mirkwood MUD, OneEye IvoryFang, Lord of the VampireZ (Retired)
AC Frostfell, Clan Z - Lvl 239 Grief Dagger (Retired)
WoW Lightbringer Alliance, Z Guild - Lvl 85 Combat Rogue (Retired)
Making iOS Apps these days at http://zsprawl.com/iOS
Dhorje_RK
Posts: 8
Registered: 2008-11-3 11:22:14
Do we know yet what the Guild XP per level is at higher levels for live servers? Maybe once you get to higher guild levels, the XP gets high enough that it does take a whole guild doing stuff to reach the daily cap.
Demorak  2 stars
Posts: 300
Registered: 2009-1-16 11:20:55
Dhorje_RK posted:

Do we know yet what the Guild XP per level is at higher levels for live servers? Maybe once you get to higher guild levels, the XP gets high enough that it does take a whole guild doing stuff to reach the daily cap.



http://irowiki.org/wiki/Guild_System#Guild_Experience_Chart - Guild EXP Chart per level

The EXP increases per level, but the daily cap from I've seen is still exactly the same.

I'm glad some understand what I'm saying about the whole achievement thing.

 

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"A wise man can learn more from a foolish question than a fool can learn from a wise answer."
slythetove  1 star
Title: Julie's Pool Boy
Posts: 146
Registered: 2001-11-7 11:12:56
So there are reports that the contribution per quest has been lowered.

http://us.battle.net/wow/en/forum/topic/1406228152

People in small guilds are already reporting being unable to reach the daily cap guild xp.

For those that wanted more players in their guild to have to contribute - this move definitely puts you in that direction. So, are you happy now?

Now, larger guilds will cap out faster, and smaller guilds might not at all. Is this better for you?

Honestly, with all the advantages larger guilds already enjoy, I (as noted in this thread) actually liked that most guilds even the small ones were progressing at the same rate. I don't like this change.

--Sly

 

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"a slap in the face" since 1975
85 Priest - 85 Hunter - 85 Mage - 83 Druid
81 Warlock - 80 Paladin - 80 DK
70 Rogue - 70 Warrior
chaddlock  1 star
Posts: 144
Registered: 2008-5-22 10:36:48
I am pretty annoyed that Blizzard pussed out on this XP for guild achievements. I think its pretty gimp now that all (most) guilds will be getting guild level 25 about the same time, assuming 6.5mil XP output per day. Before they reset it all we had our guild up to guild level 5.

But on an interesting side my guild has some of the most guild achievement points then 99% of the other guilds out there.

Other notable things:

-26% complete with all guild achievements.
-Up to 35K of 50K critter kills so we will get our 'lil armadillos this week.
-Closing in on the 3rd quest completion 85K of 100K quests.
-Will have our 1st platter this week (from cooking 5k cata items).
-Will have our 10K fish platter next week (best)
-Will have our cauldron next week.
-Alliance slayer is complete and we have our guild page.
-Profit sharing is @ 80K of 100K
-20% of all PVP is done.

 

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Demorak  2 stars
Posts: 300
Registered: 2009-1-16 11:20:55
slythetove posted:

So there are reports that the contribution per quest has been lowered.

http://us.battle.net/wow/en/forum/topic/1406228152

People in small guilds are already reporting being unable to reach the daily cap guild xp.

For those that wanted more players in their guild to have to contribute - this move definitely puts you in that direction. So, are you happy now?

Now, larger guilds will cap out faster, and smaller guilds might not at all. Is this better for you?

Honestly, with all the advantages larger guilds already enjoy, I (as noted in this thread) actually liked that most guilds even the small ones were progressing at the same rate. I don't like this change.

--Sly



Or you missed the entire point.

 

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"A wise man can learn more from a foolish question than a fool can learn from a wise answer."
slythetove  1 star
Title: Julie's Pool Boy
Posts: 146
Registered: 2001-11-7 11:12:56
Demorak posted:

slythetove posted:

So there are reports that the contribution per quest has been lowered.


http://us.battle.net/wow/en/forum/topic/1406228152


People in small guilds are already reporting being unable to reach the daily cap guild xp.


For those that wanted more players in their guild to have to contribute - this move definitely puts you in that direction. So, are you happy now?


Now, larger guilds will cap out faster, and smaller guilds might not at all. Is this better for you?


Honestly, with all the advantages larger guilds already enjoy, I (as noted in this thread) actually liked that most guilds even the small ones were progressing at the same rate. I don't like this change.


--Sly



Or you missed the entire point.



I appreciate your attempt at a snide comment, but I didn't miss the entire point. Folks in this thread complained because their guilds were capping every day. Now many guilds can't cap at all due to Blizzard's change. I don't like the change, and wanted to know if the people complaining liked it. I fail to see what point I missed.


--Sly

 

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"a slap in the face" since 1975
85 Priest - 85 Hunter - 85 Mage - 83 Druid
81 Warlock - 80 Paladin - 80 DK
70 Rogue - 70 Warrior

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