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Topic:
Incoming class changes! ... not so great [Locked] |
Arcilite_I Title: VN's Most Wanted
Posts: 1,260
Registered: 2002-1-27 08:46:24
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Date Posted:
1/1/00 12:02am
Subject:
Incoming class changes! ... not so great |
IndridCole posted:
•We’re buffing Wild Mushroom. It’s a cool spell that isn’t getting enough play.
I think this is just funny. What this says to me is.."There is a dev member who is crying because a cool spell he/she thought up no one uses."
LOL!
My exact thought too. Shouldn't the players be choosing what's cool and what isn't? If the spell wasn't being used it's because it's garbage lol
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PvPing since 1977
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st0rmie Posts: 108
Registered: 2005-4-20 00:33:25
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Date Posted:
1/1/00 12:02am
Subject:
Incoming class changes! ... not so great |
slythetove posted:
Korrigan I honestly don't know if you are just trying to be a jerk or not, but for the off chance that you aren't:
It's not that the class doesn't work in PvE (although it really didn't before the massive buffs 1 week in). It's that it is boring boring boring. The healing play "vision" this guy has is boring. His stated goal was to make it more fun, and have more variety than spam 1 button. The reality is he's made it far far less fun.
I press more buttons healing on my priest now than I have at any other stage of the game's history.
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Banquetto <Moonbrook Bowls Club> - 85 Dwarf Priest / Daggerspine
Beliandra <Moonbrook Bowls Club> - 80 Human Rogue / Daggerspine
Beliarchia <Moonbrook Bowls Club> - 80 Draenei Shaman / Daggerspine
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Date Posted:
1/1/00 12:02am
Subject:
Incoming class changes! ... not so great |
Boone-Eldar posted:
Broken_Kayfabe posted:
According to the best numbers anyone has outside of Blizzard offices, WoW was in a slow decline for the last two years before Cataclysm released.
Reference?
http://www.mmodata.net/
It doesn't have a raging egomaniac with an utter inability to be objective running it like mmogchart.com did. (and because I know Sir_Bruce is so full of himself he routinely googles his own name, dropping it here just to toy with him a bit more  )
Boone-Eldar posted:
Broken_Kayfabe posted:
This is not an unusual situation for a successful six year old game by any stretch of the imagination.
How many MMO's have been successful into their 6th year? None. Hell most are lucky to make through a year or two these days before going FTP.
Actually there have been a number of mmos successful to their sixth year, UO, EQ, FFXI, and Eve all being examples. WoW level success? No, definitely not. But making significant money and holding their subscriber numbers for sure. But I was not knocking WoW, I was saying that it's not unusual to see any mmorpg numbers starting to slide by the sixth year and WoW was no exception.
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Thanks, but it's been fun
Five more minutes then I'm done!
I've been saying that to myself since
...yesterday.
- from "Has anybody seen my corpse". Man Everquest rocked back in the day...
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siujoey Posts: 280
Registered: 2001-12-26 09:10:44
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Date Posted:
1/1/00 12:02am
Subject:
Incoming class changes! ... not so great |
Arcilite_I posted:
IndridCole posted:
•We’re buffing Wild Mushroom. It’s a cool spell that isn’t getting enough play.
I think this is just funny. What this says to me is.."There is a dev member who is crying because a cool spell he/she thought up no one uses."
LOL!
My exact thought too. Shouldn't the players be choosing what's cool and what isn't? If the spell wasn't being used it's because it's garbage lol
Which is why they are giving players another choice by making it NOT garbage?
I am guessing they didn't put it in under the assumption that it was garbage and no one would see the use in it...
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I'm the Dude. So that's what you call me. You know, that or, uh, His Dudeness, or uh, Duder, or El Duderino if you're not into the whole brevity thing.
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Date Posted:
1/1/00 12:02am
Subject:
Incoming class changes! ... not so great |
Arcilite_I posted:
IndridCole posted:
•We’re buffing Wild Mushroom. It’s a cool spell that isn’t getting enough play.
I think this is just funny. What this says to me is.."There is a dev member who is crying because a cool spell he/she thought up no one uses."
LOL!
My exact thought too. Shouldn't the players be choosing what's cool and what isn't? If the spell wasn't being used it's because it's garbage lol
This arrogance blows me away. It just wasn't there pre-expac. Where did this 180 twist of philosophy come from?
And what is with all the DAOC references in this expansion? Shroom abilities like Animists in DAOC? TOA like zone layouts in Cata expac? They must have hired a bunch of laid off Devs from Warhammer's failure when EA/Mythic started mass layoffs.
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The VNboards are so much fun! Its like my own personal train wreck going 24/7
and noone is actually getting hurt which takes away the guilt of watching.
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Date Posted:
1/1/00 12:02am
Subject:
Incoming class changes! ... not so great |
st0rmie posted:
slythetove posted:
Korrigan I honestly don't know if you are just trying to be a jerk or not, but for the off chance that you aren't:
It's not that the class doesn't work in PvE (although it really didn't before the massive buffs 1 week in). It's that it is boring boring boring. The healing play "vision" this guy has is boring. His stated goal was to make it more fun, and have more variety than spam 1 button. The reality is he's made it far far less fun.
I press more buttons healing on my priest now than I have at any other stage of the game's history.
I hear this alot and frankly I think only the terrible players, scrubs, bads, whatever you want to call them were the ones spamming on heal spell over and over again in WOTLK. If I spammed one spell over and over, even at 5.2k GS, I was going to lose people in groups. I used every spell in my arsenal. The only things I didn't use, or only rarely, was my mana regen abilities. Mana regen was over the top. If they had fixed that and left throughput alone I think it would be fine right now.
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The VNboards are so much fun! Its like my own personal train wreck going 24/7
and noone is actually getting hurt which takes away the guilt of watching.
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The_Korrigan Title: Scrub Buster
Posts: 955
Registered: 2001-7-17 03:51:32
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Date Posted:
1/1/00 12:02am
Subject:
Incoming class changes! ... not so great |
A MMORPG whose dev think the players are always right is bound to failure.
Part of success is definitely to know when to tell your players to shut the hell up, and do the changes even if they don't like them.
Shall I remind you all the DAoC nerf rounds which came from the most vocal whining class back then?
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SWTOR: 50 Jedi Shadow (Tank), 50 Sith Marauder (Annihilation).
LOTRO: Lifetime account, playing very casually.
WoW: Both accounts canceled for now.
GW2: Future Warrior.
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Date Posted:
1/1/00 12:02am
Subject:
Incoming class changes! ... not so great |
The_Korrigan posted:
A MMORPG whose dev think the players are always right is bound to failure.
Part of success is definitely to know when to tell your players to shut the hell up, and do the changes even if they don't like them.
Shall I remind you all the DAoC nerf rounds which came from the most vocal whining class back then?
Interesting that you bring that up. I think what killed DAOC the worst was the fact they just would NOT stop fiddling with the game/classes. They kept tinkering at some perceived imbalances which were based mostly on player whines.
The problem with this expansion is their model before was working, or at least appeared to be to me and a lot of other players. And they tinkered with something that wasn't really broken. Change is good but too much too fast is not good. As you said, DAOC found that out the hard way.
-----signature-----
The VNboards are so much fun! Its like my own personal train wreck going 24/7
and noone is actually getting hurt which takes away the guilt of watching.
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The_Korrigan Title: Scrub Buster
Posts: 955
Registered: 2001-7-17 03:51:32
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Date Posted:
1/1/00 12:02am
Subject:
Incoming class changes! ... not so great |
Considering your forum nickname, it's safe to assume you're an (ex) DAoC fan.
You forget a very important factor in your reasoning...
Most if not all nerfs/boost in DAoC were made after whines for nerfs/boost on the forums. A class was perceived as overpowered? The devs would not even look at their own numbers (my guess is that they had none anyway), they would just nerf it into oblivion the next patchG
In WoW, it's very different. Good or bad? Not always. But better than listening to whiny player? Definitely.
I prefer having the developer team take their responsibilities than to be dependent of the amount of whining that is done against my class on the forums personally. No matter how much people bleat about Ghostcrawler here, I still trust him way more than <insert random wow forum troll number 129393 pretending to do better than the devs> on some fansite.
There is nothing worse for a MMORPG balance that to start listening to the player whining and use it as the base for class changing patches.
-----signature-----
SWTOR: 50 Jedi Shadow (Tank), 50 Sith Marauder (Annihilation).
LOTRO: Lifetime account, playing very casually.
WoW: Both accounts canceled for now.
GW2: Future Warrior.
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Date Posted:
1/1/00 12:02am
Subject:
Incoming class changes! ... not so great |
The_Korrigan posted:
There is nothing worse for a MMORPG balance that to start listening to the player whining and use it as the base for class changing patches.
You mean like the Raiders whining during TBC about the PVP gear and weapons?
I agree with you 100%
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Guttersludge
People just can't handle the truth.
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