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Author Topic: Expectations a tad "off " for most? [Locked]
Unstruck  2 stars
Posts: 260
Registered: 2004-3-24 18:59:13
Arcilite_I posted:

you probably believe America has a two party system too.



Hee hee, nice.
kyrv  2 stars
Title: Lord Logicus
Posts: 263
Registered: 2002-1-31 13:09:58
GutterSludge posted:

But it almost seems that people want the "end of wrath" gameplay, at the beginning of Cata, and none remember the "beginning of wrath" gameplay.


They want to overgear the content, without overgearing the content.


That is not Blizzard's fault.


Edit: Keep in mind, I'm not saying there are no issues with mechanincs. I'm not saying everything is perfect.


I'm just iterating that it's only been 23 days.



Good points. When a new game or expansion comes out, so many people turn into noobs it is frightening.


To Jared's comment, I think the best thing is not do PUG heroics for a while, they just sound too frustrating.


The healing changes were quite arbitrary and seemingly not well received and this is causing a ripple as people overall play fewer healers.

 

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PlieBrac  2 stars
Title: Ok, who did this?
Posts: 254
Registered: 2002-10-30 12:50:08
yea healing will hopefully get more doable.
i really liked the ability to heal through a really tough circumstance and save us all, like an aggro accident or the like. i really liked the feeling of making that contribution.
but now...gawd....

edit..what doesn't make it any better is the propensity for total strangers to criticize and berate.
i would almost pay someone to sit and hold my pathetic, feeble, old hands and show/tell me what to do now.
sad..

 

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heiromancerdrackus  2 stars
Title: Is, indeed, a fat ass.
Posts: 274
Registered: 2001-12-24 17:04:55
I haven't been let down by Cata outside of Tol Barad. That shit needs to be fixed. I expected more triple A questing and lore, harder dungeons and new loot. That's what I got, in spades.

*shrug*
--Syrus--  3 stars
Posts: 536
Registered: 2003-12-2 15:51:47
heiromancerdrackus posted:

I haven't been let down by Cata outside of Tol Barad. That shit needs to be fixed. I expected more triple A questing and lore, harder dungeons and new loot. That's what I got, in spades.


*shrug*



Its just that most people prefer diamonds over spades.

 

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Bremen_Gaheris  1 star
Posts: 182
Registered: 2003-1-29 03:33:24
GutterSludge posted:

Has anyone stopped to think that all Blizzard has done is change the method of the timesink? From spending hour upon hour questing and leveling,(vanilla, tbc) or spending hour upon hour grinding no brainer 5 mans (wrath).. to spending hour upon hour obtaining rep, running regulars, and crafting?? Instead of "grinding" heroics for badges as a fresh 80, actually spending time learning to complete the dungeons as an 85? Learning your character to a "tee" in order to survive in heroics? Spending your time actually playing the game, rather than spamming AOE through 6,000 heroics while watching re-runs of whatever show you like?


I am as casual a player as they come. But I have to admit I am somewhat amazed that 23 days into an expansion, that people expect to have already "won" the game, without putting in any time whatsoever. (in a relative sense, of course, to past time expenditures)


I say the timesink is still there, even though 80-85 can be attained over a single weekend, and that it is just presented to the players in a different manner. It is still the same old timesink, and 3 weeks in is just seems like hardly any time at all.



I generally agree Gutter but my problem is that instead of being able to watch TV while playing the game and burning through fast and fun dungeon runs, now I WISH I was watching TV instead of playing WoW (I unsubbed so I really am now). And once you get the gear? You can kick back and watch reruns again because dungeon running is boring as it was for some in WOTLK.

I wasn't bored in WOTLK. I had a blast and I pushed myself to the limits. I loved getting into groups and out DPSing the DPSers as a healer when I had an awesome tank. And I loved playing the Hero and saving DPS who were retarded and stood in the bad stuff. Now it is just frustrating, weak, and boring play style-wise and once you get the gear it goes to snooze-fest again.

 

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Azure-TheBlueOne  2 stars
Title: Made in Alaska
Posts: 319
Registered: 2003-2-24 19:25:37
The only expectation that seems seriously off right now is Blizzard's healing 'vision' versus a large majority of people who want to play the healing class. Which should rectify itself here in another month or so (as queue times continue to lag, because healers are quitting en masse).

 

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jioss
Posts: 17
Registered: 2005-10-2 23:18:10
My original main was a holy priest from day one release.


I loved healing those impossible pulls, that completely go wrong but make it look easy... lets do that again.


but pull after pull after pull of ... them not getting how much work it really is, spam healing for an entire run (of bad pulls). I'll spam frost bolts, you can spam heal.


I really feel for healers if its as bad as everyone says it is now. My hands would ache after a long PUG, and make me never want to login again. Now dps spamming on my mage, I get a cramp every now and again in my pinky finger~ but that I can deal with.

 

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The_Korrigan  3 stars
Title: Scrub Buster
Posts: 955
Registered: 2001-7-17 03:51:32
Azure-TheBlueOne posted:

The only expectation that seems seriously off right now is Blizzard's healing 'vision' versus a large majority of people who want to play the healing class. Which should rectify itself here in another month or so (as queue times continue to lag, because healers are quitting en masse).

A few people on the forums whined healing is too hard? Some PUG healer who were used to be able to go AFK while healing in WotLK complained?
Reminds me the "zomg how could Obama be elected, all my family and friends voted McCain" stuff.

All the healers in my guild enjoy the increased challenge. At least now they aren't heal pots with a bottomless mana pool, but they have to think before casting again. All those I talked to seem to think that having to THINK a bit while playing is a positive change compared to facerolling easy dungeons to just mindlessly gather purple colored trinkets.

That's my experience and feedback. I don't pretend it's universal, but the opposite isn't even remotely close to being universal either.

Oh, and I have a hard time understanding why "casuals" complain about this... they were asking for challenging "raid level" content for years now on this very forum. Blizzard gave them the challenge, now we have heroic bosses which are really interesting and take some thought to beat... and now it's too hard. No comment.

 

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Azure-TheBlueOne  2 stars
Title: Made in Alaska
Posts: 319
Registered: 2003-2-24 19:25:37
Except that queue times, and more specifically healer queue times, have dramatically changed which is exactly what you would expect if the complaints were more than a small vocal minority from this forum.

 

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