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Topic:
Um, tank, you mind helping us? [Locked] |
Cawlin Posts: 1,759
Registered: 2005-2-22 07:58:42
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Date Posted:
1/1/00 12:01am
Subject:
Um, tank, you mind helping us? |
Quazimortal posted:
Cawlin posted:
Quazimortal posted:
Tanks that won't go the extra mile to pull off of aggressive DPSers are just plain lazy imo.
DPSers who won't go the extra mile and exercise a bit of intelligence and restraint so they don't pull off of the tank are just plain lazy imo.
What's your point? You didn't refute my statement one bit. I agree with you, DPSers should be smarter and not pull aggro but that's no excuse to be a shitty tank and not taunt off them.
So did you not understand that my post equated "aggressive DPSer" with one that lacks the intelligence or restraint to play reasonably?
"Aggressive DPSer" is more often than not a synonym for "douchey player who either sucks, is unaware of how to play in a group, or is trying to make the dungeon run some sort of e-peen contest".
It's not a tank's job to fix stupid. It's a DPSer's job to play within the tank's capacity, or tank themselves, or find another tank, or find another group.
Put even more clearly, see, it takes more effort to DPS efficiently AND effectively than it does to merely mash buttons at whatever target comes up when you hit the tab key without regard for threat or kill order. Yet you assert that the tank should "go the extra mile" to accommodate players who are too lazy to just go the required miles (not even the extra ones) to simply play intelligently.
Also note that the last line of my post said "it goes both ways".
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If ignorance were painful, half the posters here would be on morphine drips.
Everyone playing WoW knows everything about playing two classes: 1) their own and 2) Hunters
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Ayadread Posts: 66
Registered: 2006-3-15 11:24:05
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Date Posted:
1/1/00 12:01am
Subject:
Um, tank, you mind helping us? |
If a dps somehow out-threats me on the proper target (highly unlikely given the current state), I will by all means pull off of him. If the dps is pulling mobs "for me" or lighting up another mob while skull is still up, I hope for his sake he can tank them.
When I tank I go as fast as my healers mana allows me to, and not all healers are created equal. If I'm running with a guild healer I barely use cc anymore. If it's a pug I'm cc'ing everything I can. If you don't like it you are free to leave or roll your own tank to set the pace.
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Daoc - Forever #1
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Date Posted:
1/1/00 12:01am
Subject:
Um, tank, you mind helping us? |
The tank and the healer set the pace, control the fights, and give the orders in a dungeon. That's just the way it works logically and logistically, and due to the increased responsibility and increased difficulty of those roles there will always be 100 times more DPS than these critical roles.
That means that the mindless masses of deeps follow orders, period. If you unwashed peasants don't like it, go wait in the queue for another hour, mine is instant.
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"  ou may have graduated from Cambridge
but I am an honorary graduate from Starfleet Academy!"
~ Sheldon
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-Mythril- Title: International Man of Mythery
Posts: 118
Registered: 2001-1-6 20:42:31
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Date Posted:
1/1/00 12:01am
Subject:
Um, tank, you mind helping us? |
This isn't the instance to be debating the pros and cons of pulling as DPS.
There is no pulling groups in VH. Set timer. Everyone should be engaging at the same time. Bad tank imo.
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Tongue-tied and twisted. Just an earthbound misfit; I.
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Mythphisto- Hunter;
Too many alts to list.
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Trigeminal Title: Drill, Fill, Bill
Posts: 365
Registered: 2002-3-17 20:10:56
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Date Posted:
1/1/00 12:01am
Subject:
Um, tank, you mind helping us? |
-Mythril- posted:
This isn't the instance to be debating the pros and cons of pulling as DPS.
There is no pulling groups in VH. Set timer. Everyone should be engaging at the same time. Bad tank imo.
/agree
-----signature-----
PvPing since 1975
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NightPath Posts: 47
Registered: 2002-1-22 08:17:44
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Date Posted:
1/1/00 12:01am
Subject:
Um, tank, you mind helping us? |
A good tank will take the aggro.
Good DPS'r will drag the aggro into the tank or use an ability to shed aggro.
A good healer will keep them all alive.
-----signature-----
Proud Father and husband
If you think that you're successful in a video game than you haven't seen the sun in a while
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Date Posted:
1/1/00 12:01am
Subject:
Um, tank, you mind helping us? |
I have stood by, on both my healer and tank, and watched dps die because they couldn't tank what they pulled. But this is only after repeated attempts to get them to stop pulling. For one particularly annoying dps that still kept doing this, I finally refused to rez him.
As a healer, I'll be damned if I am going to heal a dps if the tank is intentionally not getting aggro on it. I am not putting myself on the aggro list just to cover for a dumbass dps.
-----signature-----
Earth First!
We can mine and log the other planets later...
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Diskent Posts: 69
Registered: 2009-11-4 09:57:01
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Date Posted:
1/1/00 12:01am
Subject:
Um, tank, you mind helping us? |
Conceited posted:
siujoey posted:
So as soon as we ported in I made sure I told the group it was my first time in this heroic. Of course the Mage(geared in a good amount of cata raid epics) made a comment like "/facepalm" or something. So I called him out telling him to either deal with it and provide any important info, or leave.
That is the problem now. There is such an unrealistic expectatoin that everyone needs to know the dungeon like the back of thier hand.
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The_Korrigan Title: Scrub Buster
Posts: 955
Registered: 2001-7-17 03:51:32
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Date Posted:
1/1/00 12:01am
Subject:
Um, tank, you mind helping us? |
Diskent posted:
That is the problem now. There is such an unrealistic expectatoin that everyone needs to know the dungeon like the back of thier hand.
Is it so unrealistic to expect, even more 3 months after the release of an expansion, that people are informed about the content? I mean, it's not rocket science either, everything is on WoW wiki and takes like 2 minutes for an average brain to understand. It doesn't mean you won't stand in the fire, but at least that you'll know there will be fire. "Knowing there's a trap is the first step in evading it" - Frank Herbert, Dune.
The first month or so after new content, people who know inform the others. But 3+ months later... seriously!
I remember a time when MMORPGs REQUIRED players to be informed. In Asheron's Call, you were going nowhere without a minimum of... how to call this? Let's say "education" and "knowledge" about the game.
Also... it's amazing how many people won't ASK if they don't know. They will just make the 4 other people endure their ignorance instead of asking in the group what the boss is all about.
Fact is - most of today's players are silver spoon fed and expect the others to do the job for them. They play a MMO like they play their solo console game, not realizing they are also wasting 4 other people's time.
-----signature-----
SWTOR: 50 Jedi Shadow (Tank), 50 Sith Marauder (Annihilation).
LOTRO: Lifetime account, playing very casually.
WoW: Both accounts canceled for now.
GW2: Future Warrior.
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siujoey Posts: 280
Registered: 2001-12-26 09:10:44
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Date Posted:
1/1/00 12:01am
Subject:
Um, tank, you mind helping us? |
The_Korrigan posted:
Diskent posted:
That is the problem now. There is such an unrealistic expectatoin that everyone needs to know the dungeon like the back of thier hand.
Is it so unrealistic to expect, even more 3 months after the release of an expansion, that people are informed about the content? I mean, it's not rocket science either, everything is on WoW wiki and takes like 2 minutes for an average brain to understand. It doesn't mean you won't stand in the fire, but at least that you'll know there will be fire. "Knowing there's a trap is the first step in evading it" - Frank Herbert, Dune.
The first month or so after new content, people who know inform the others. But 3+ months later... seriously!
I remember a time when MMORPGs REQUIRED players to be informed. In Asheron's Call, you were going nowhere without a minimum of... how to call this? Let's say "education" and "knowledge" about the game.
Also... it's amazing how many people won't ASK if they don't know. They will just make the 4 other people endure their ignorance instead of asking in the group what the boss is all about.
Fact is - most of today's players are silver spoon fed and expect the others to do the job for them. They play a MMO like they play their solo console game, not realizing they are also wasting 4 other people's time.
I haven't even done all the instances yet because I can't seem to pick a main. Instead of getting to 85, I have 5 at 83/84. I have not and will not go watch videos on the net to learn the fights. I experience them. That is the game. This isn't a board meeting I am preparing for, I don't need to have it down cold before I even step foot in there. Get real, stop being a douche.
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I'm the Dude. So that's what you call me. You know, that or, uh, His Dudeness, or uh, Duder, or El Duderino if you're not into the whole brevity thing.
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