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Author Topic: I am not sure this game can be saved for me. It's TOO MUCH to ask from us, [Locked]
-Spacelord-  2 stars
Posts: 281
Registered: 2000-12-18 16:59:19
I voted with my wallet, cancelled and deleted.
JaconKin  1 star
Posts: 186
Registered: 2007-1-16 18:00:40
The_Korrigan posted:

You started LOTRO late. I'm playing that game since release.
PvP WILL affect PvE in ANY game if the two aren't completely separated.



Hmmm. So I started LOTRO late?





Then can you care to explain why each time I create a new character on any server I get a cloak and a ring in my bag automatically. I mean I find that rather odd, I think only founders are supposed to get perks like that.

 

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Looking Forward to Guild Wars 2 and serving crow.
Currenlty Writing: The Web of Life.
The_Korrigan  3 stars
Title: Scrub Buster
Posts: 955
Registered: 2001-7-17 03:51:32
Want me to search your post history where you posted right here that you stopped WoW and went to play LOTRO? And that definitely wasn't in 2007 or even 2008. Care to explain that?

And even if it's true, then it's even worse, because you are just lying. I was there and I have experienced the nerfs first hand. You can tell fairy tales about LOTRO's perfection to others, but not to me. The PvMPers whining like crybabies until some classes got nerfed into oblivion, my Loremaster specially still remembers that time fondly. The result of Turbine's poor balancing and excessive nerfing is that nowadays, Creeps (monsters) are overpowered compared to legit characters.

 

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SWTOR: 50 Jedi Shadow (Tank), 50 Sith Marauder (Annihilation).
LOTRO: Lifetime account, playing very casually.
WoW: Both accounts canceled for now.
GW2: Future Warrior.
JaconKin  1 star
Posts: 186
Registered: 2007-1-16 18:00:40


Care to explain that dipstick.

Also care to explain how I know that the nerfing to certain matters began with the first patch when Helegrod was introduced. Skills losing some umph, crafted armor losing points in stats.

Also want to care to explain how I know that it took about 1.5 hours or so to get to the gates of Carn Dum because the pathway to get there was filled up with nothing but elite orcs, goblins and master Elite Trolls. How Nan Gurth started out as nothing but Elite mobs and then they nefed them down to regular mobs. How Eastern Angmar started off with Orcs and Uruks patrolling the area and that the salemenders and leaches that now are there were added right around the time I left the game the first time and went over to WoW.

Also, only founders would know this and figuring I was in the guild Conviction that got the World First Kill on Thorog that they changed his mechanic shortly before the Rift got released. Where before you only had to worry about the the massive wipe debuff he would put on you, the mechanic changed to where he would heal more when he landed up on platform and as such you had to split your party up, with range and a burglar up on that very platform to pull off a Fellowship maneuver. He would also all of sudden now eat up your hope tokens, hence all of a sudden half your party would be consumed with Dread.

Of course my favorite was when fear got nerfed, or was broken as the devs said, and didn't break for the first several months of the game. Then it got fixed and nerf, I rose all sorts of hell on the Isengard forums about that change.

Need I go on, how the Misty Mountains and Trollshaws got expanded at the same time Annuminas and the like got added, at the same time rep got added. How ancient silver used to be Misty Mountains silver and could only be found in the misty mountains. How originally single crafting recipes needed special claws, scales, horns, or other items from a specific rare mob to craft them. Also, Etched Beryl Necklaces couldn't be made at first, unless you got lucky with a delivery of leather with the required trophy in it because the tooth needed to make the necklace came from a warg in Evendim which wasn't released until about a month and half after the game got released.

Go ahead in my post history, you'll notice that I most likely stated that I returned to LOTRO when I left WoW. Likewise, I don't think I once ever stated that LOTRO was the perfect game, I do believe I stated that LOTRO has more options for players of all playing types, in terms of PVE at least, then WoW. WoW right now could certainly use something similar to the Skirmish system that is found in LOTRO that is for certain.

I also don't think I stated in my very first post in this thread when I mentioned LOTRO that I said one way or the other if LOTRO nerfed or not, what I responded to was the post about a Game of 95% PVE vs 5% PVP, and simply said that LOTRO fits this bill. Unless you are saying that Monster Play is about 25% of the gameplay in LOTRO. Honestly, anybody who decides to play an MMORPG and don't expect some nerfing and buffing as a game progresses is delusional, even if there isn't any PVP or PVE in the game to balance around. Yet, needless to say, at least with LOTRO right now, everything is more stable, not this flavor of the week spec process that is happening in WoW right now due to the constant nerfing, buffing, and what ever else they are doing to classes.




 

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Looking Forward to Guild Wars 2 and serving crow.
Currenlty Writing: The Web of Life.
The_Korrigan  3 stars
Title: Scrub Buster
Posts: 955
Registered: 2001-7-17 03:51:32
Calm down, I don't want to cause you a heart attack.
Your amount of childish pictures is high even by the VN board standards.

So you admit you talked out of your ass about classes not being nerfed because of PvP in LOTRO.
Thanks, that's all I wanted you to say. The rest of your text (and cute pictures) is only bonus.
And if you pretend PvMP is "insignificant" in LOTRO, I guess you should read the official forums of the game a bit more instead of making up things out of thin air.
Oh, and pretending LOTRO has more PVE options than WoW is just ridiculous. Let's count the number of dungeons and raid instances, will you? Because in both games, that's the end game. Can I laugh my ass off at LOTRO? Please? Not a single raid added in almost one and half year now. But yeah, LOTRO has more PVE options than WoW, you heard it here first, by our local LOTRO fanboi Jaconkin.
Seriously, if you want PvE in good amounts, different than WoW, go play Rift, not LOTRO. LOTRO is stagnating and the content is seriously lacking.

Watch your blood pressure.

 

-----signature-----
SWTOR: 50 Jedi Shadow (Tank), 50 Sith Marauder (Annihilation).
LOTRO: Lifetime account, playing very casually.
WoW: Both accounts canceled for now.
GW2: Future Warrior.
JaconKin  1 star
Posts: 186
Registered: 2007-1-16 18:00:40
LOL. Seriously, you've become a master at being able to turn words around and make up crap people don't even say. The last few months I've been lurking here, you've become as bad as those you decry on this very board. If you can't beat them join them I guess huh?

Now if you are going to rate PVE content as just raiding and dungeons sure, WoW takes the cake with that, and it becoming obsolete quicker than anybodies business as well. Yet what other options are there Korrigan in the damn game when it comes to WoW especially now after Cata's release? Huh? Fortunately, I don't count PVE content just as raids and dungeon running. Skirmishes in LOTRO count as a PVE content options something that WoW doesn't have and a system similar or different to that needs to be introduced to WoW. That is what I was talking back in May and what I'm still talking about. Then you have the Alternate Leveling system in the Legendary Items which is once more, more PVE content. WoW was supposed to add a AA system, but that got squashed. So what new innovative gameplay mechanics did Cata introduce to enrich the game and give people more options in what it is they can do in game and with their time? Absolutely positively nothing, its just more dungeons and more raids, the same old same old. Of course, Content update 2 is coming out for LOTRO as you know adding 3 new skirmishes, new 3-6 man instances and that new Raid, not to mention the fact that well now all of a sudden every instance in the game can be done at what level your character is currently, breathing new life into obsolete content.

I mean come on Korrigan, be realistic here for a minute, a game with 12 million paid subs vs. a game with what before F2P maybe was lucky if it had 500k subs/people playing the game? Yet you expect a content update it seems every 3 months like WoW? Now it was like that at the start of the game, when they had close to a million or more subs, and it seems possibly updates are going to come more regularly once more what 5 months after F2P?

And please, I'm sure as hell not one to say that LOTRO is perfect or doesn't have its issues. Personally the stuff, gear wise, that comes from skirmishes should be better at times. Yet, you seem to not even find one little issue with WoW it seems or even want to admit that WoW could use some of the features or some other third option for its PVE content. Nope, its just raids and dungeons to you and apparently that is all end game should be.

 

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Looking Forward to Guild Wars 2 and serving crow.
Currenlty Writing: The Web of Life.
Ugh_Lancelot  3 stars
Title: Ooo...bouncy!
Posts: 766
Registered: 2002-6-17 14:37:05
JaconKin posted:

LOL. Seriously, you've become a master at being able to turn words around and make up crap people don't even say. The last few months I've been lurking here, you've become as bad as those you decry on this very board. If you can't beat them join them I guess huh?

This is nothing new.

 

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WoW and DAoC - Too many alts to count
Charter Member - Altaholics Anonymous

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