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Topic:
In your mind, what was the one overall change that you hated in WoW? [Locked] |
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Date Posted:
1/1/00 12:00am
Subject:
In your mind, what was the one overall change that you hated in WoW? |
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#1 Healing.
I'm not a fan of phasing either, and preferred WotLK dungeons to Cata dungeons (everything from design/bosses to difficulty).
I feel the talent change (forced 31) was mostly unnecessary - they might as well just let us choose the tree and fill in the talents themselves, because the way they designed it, it's not like you have a lot of leeway to choose.
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Ugh_Lancelot Title: Ooo...bouncy!
Posts: 766
Registered: 2002-6-17 14:37:05
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Date Posted:
1/1/00 12:00am
Subject:
In your mind, what was the one overall change that you hated in WoW? |
Mine was the day they cried uncle and killed TM vs SS world PVP.
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WoW and DAoC - Too many alts to count
Charter Member - Altaholics Anonymous
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Date Posted:
1/1/00 12:01am
Subject:
In your mind, what was the one overall change that you hated in WoW? |
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Probably number 1 would be crossrealm anything. Why you would put random strangers together who will never see each other ever again and not expect anything but what we have currently I can't understand. My opinion, Cross-realm Dungeon finder, BGs, the casual ease which a small cash bribe to Blizzard will move you to a different faction, server, name, race and sex for complete anonymity as you go on ruining people's free time. If some servers are severly underpopulated either merge them or allow very limited cross-realm queuing between them only.
When your rep means absolutely nothing and you are free to be the biggest DB you want with no real consequences it kind of spelled the end of the casual social enviroment or any sense of a server community in WoW. Unless you really like sitting in home cities reading trade chat as morons talk about each other's mothers. I guess to simplify my point more, it's not the developers alone who are killing this game, it's the people playing it. If you don't play MMOs at least partly for the social aspect, I kind of wonder why you would at all? The gameplay alone is certainly not all that entertaining although some of the more spectacular failures or successes can be, overall just based on gameplay I'd sooner go play Call of Duty or some other chat-less online game that doesn't charge a fee to play.
The issue unique to Cata that gets my panties in a bunch would be the complete overhaul of how basic class mechanics and the talent system worked on top of the across the board generic retooling of gear. Although it has been stated it was done to make it more fun or interesting in actual practice my experience has been it's more prone to random number silliness. Where you have a basic priority to hit THAT button when it lights up, only to hit THIS button if it does not. The exception everyone notes is the healing system now, where at times it can feel like you are doing 10x the amount of work you had formerly to put out barely adequate performance when things get bad.
The primary reason appears to be to make the Arenas the majority could not care less about easier to balance. The changes were more sweeping for some classes then others, but the bottom line is no matter what your class or role it really removed any way to personalize or customize your character other then how ridiculous a name you can get accepted. It kind of removes alot of the hook for me in playing these types of games. I don't expect to be a unqiue little snowflake in a MMO but more variety and choices not less should be the trend. In my opinion it really makes it feel like all the time spent on your character was not just a poor but entertaining use of your free time, but a complete waste of it when the end result is Carbon Copy Class X # 4552323a.
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Date Posted:
1/1/00 12:01am
Subject:
In your mind, what was the one overall change that you hated in WoW? |
Hornet_MT posted:
I don't hate WOW as a lot of you guys do...
*snip*
But, with regards to the above comment AND those around making Heroics HARD... I enjoyed running ICC10 man and the ICC dungeons - but the rest of the heroics were piss easy when I started playing them because you could purchase ~TOC gear with points.
I predict that in 1/2 patches time when you can purchase the current top-notch gear, Heroics will become MIND NUMBINGLY boring again...
I sincerely hope that some of the mechanics they built will mean you still need part of a braincell to complete them but I doubt it.
And whilst I haven't raided yet, I can't believe that with similarly well geared people that the early encounters in each raid are much different from the early encounters in ICC.
I don't hate WoW either. On the contrary, I love the game. I have just chosen to show them my displeasure with their current design philosophy by not paying them for the service.
And honestly...why can't the content you mentioned above be "mind numbingly boring" and "piss easy" for the folks that can't invest 8-12 hours per day into the game? It is already so bad now that the hardcore raiders are already bored of the 5-man content, and from what I read lately, the 10/25 man Normal raid content too. So, basically, you have your top players bored on "easy" heroics and raids, and the rest indifferent or frustrated.
I just don't get why "Hardcore" mode from hardcores and easy-mode for "scrubs" and "bads" was such a bad game model? I thought it was awesome and I truly enjoyed it.
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The VNboards are so much fun! Its like my own personal train wreck going 24/7
and noone is actually getting hurt which takes away the guilt of watching.
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Cawlin Posts: 1,759
Registered: 2005-2-22 07:58:42
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Date Posted:
1/1/00 12:01am
Subject:
In your mind, what was the one overall change that you hated in WoW? |
Arenas.
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If ignorance were painful, half the posters here would be on morphine drips.
Everyone playing WoW knows everything about playing two classes: 1) their own and 2) Hunters
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Date Posted:
1/1/00 12:01am
Subject:
In your mind, what was the one overall change that you hated in WoW? |
I really hated the nerf/fix to Seal of the Crusader back in one of the first few patches.
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Turumbar and his merry band of Alts
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Date Posted:
1/1/00 12:01am
Subject:
In your mind, what was the one overall change that you hated in WoW? |
NukeMage posted:
The extended time it takes to do dungeons, combined with the really high que is what killed it for me.
/thread
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Can someone please answer Fermi's Paradox?
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RyanR100 Posts: 14
Registered: 2003-1-3 12:00:36
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Date Posted:
1/1/00 12:01am
Subject:
In your mind, what was the one overall change that you hated in WoW? |
Talent tree and associated stats changes.
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"Its good that you were introduced to these kinds of problems right away. Because even though people would have you think otherwise, [WoW's server stability problem] is pretty much the standard in the MMO world." --Syrus-- (4/3/2006)
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Dums Title: Moderator
The mystery flavor
Posts: 248
Registered: 2002-10-29 08:17:13
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Date Posted:
1/1/00 12:01am
Subject:
In your mind, what was the one overall change that you hated in WoW? |
GutterSludge posted:
Top 3..
1. the day "Arenas" were invented.
2. the day Bobby "World of Facebook" Kotick came into the picture.
3. the day Ghostcrawler was born.
No particular order.
Awesome list. QFT.
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hi
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Tai-Daishar_MT Title: Moderator
Troll Eradicator
Posts: 469
Registered: 2000-3-9 15:14:13
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Date Posted:
1/1/00 12:01am
Subject:
In your mind, what was the one overall change that you hated in WoW? |
Easy to answer, arenas.
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Fare thee well VN, Vini, Vidi, Vici!
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